UseTexEnvCombine (Command Line Parameter): Difference between revisions
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BlackSpectre (talk | contribs) (Created page with "__NOTOC__ ==Command Line Parameter== : {{launchparam|UseTexEnvCombine}} A launch parameter that forces use of texture_env_combine shader path. * Enables simple rendering path, which may help fix issues with certain video cards and drivers. * This command is not a slash command but rather a command line parameter. Although using the command in the game's chat box as a slash command does not generate an error, it also will not have any effect....") |
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* Enables simple rendering path, which may help fix issues with certain video cards and drivers. | * Enables simple rendering path, which may help fix issues with certain video cards and drivers. | ||
* This is a useful parameter to try if having graphics issues (such as crosshairs all over the screen, or some other graphics anomaly). | * This is a useful parameter to try if having graphics issues (such as crosshairs all over the screen, or some other graphics anomaly). | ||
Latest revision as of 10:00, 27 June 2023
Command Line Parameter
A launch parameter that forces use of texture_env_combine shader path.
- Enables simple rendering path, which may help fix issues with certain video cards and drivers.
- This is a useful parameter to try if having graphics issues (such as crosshairs all over the screen, or some other graphics anomaly).
Developer Note: // Check implementation limits for restricted ARB environment and disable accordingly. // e.g. Intel 915G family only has 16 temporaries and 24 bound params for shader programs // and limitations with Cg compiled instruction mix that we switch it over to TEX_ENV_COMBINE // until such time as they can be resolved (if ever).
Example
-UseTexEnvCombine