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{{TOCright}}
== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
'''Dark Melee''' is a standard power set that is a primary set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary set for [[Tanker]]s.
"Dark Melee allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy."
{{clrl}}


'''Dark Melee''' is one of the powersets.  It is a [[Scrapper]] primary powerset in City of Heroes.
__TOC__
== Power Tables ==
== Power Tables ==
=== Brute ===
Dark Melee is available as a primary set for [[Brute]]s. The following table shows the level at which each power is available:
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee (Cone), High DoT(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee (Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Superior DMG(Neg), Foe -To Hit, Self +HP|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_DarkConsumption.png|Power=Dark Consumption|Level=18|Effect=PBAoE, Moderate DMG(Neg), Self +End|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_StealPower.png|Power=Soul Drain|Level=22|Effect=PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=Midnight Grasp|Level=26|Effect=Melee, Superior DMG(Neg), Foe Immob, -To Hit|Border=1}}
{{Powers_Footer}}


=== Scrapper ===
=== Scrapper ===
Dark Melee is available as a primary set for [[Scrapper]]s. The following table shows the level at which each power is available:
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee (Cone), High DoT(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee (Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Superior DMG(Neg), Foe -To Hit, Self Heal|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_DarkConsumption.png|Power=Dark Consumption|Level=18|Effect=PBAoE, Moderate DMG(Neg), Self +End|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_StealPower.png|Power=Soul Drain|Level=22|Effect=PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=Midnight Grasp|Level=26|Effect=Melee, Superior DMG(Neg), Foe Immob, -To Hit|Border=1}}
{{Powers_Footer}}
=== Stalker ===
Dark Melee is available as a primary set for [[Stalker]]s. The following table shows the level at which each power is available:
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee (Cone), High DoT(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting AssassinStrike.png|Power=Assassin's Eclipse|Level=6|Effect=Melee, Special Damage(Smash/Neg)|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_BuildUp.png|Power=Build Up|Level=8|Effect=Self +DMG, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting Placate.png|Power=Placate|Level=12|Effect= Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=18|Effect=Melee, Superior DMG(Neg), Foe -To Hit, Self +HP|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=22|Effect=Melee(Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=Midnight Grasp|Level=26|Effect=Melee, Superior DMG(Neg), Foe Immob, -To Hit|Border=1}}
{{Powers_Footer}}


The Dark Melee powerset is available as a primary set for [[Scrapper]]s. The following table shows which powers are available and at what level:
=== Tanker ===
Dark Melee is available as a secondary set for [[Tanker]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
ShadowFighting_Smite.png
{{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=[[#Shadow Punch|Shadow Punch]]|Level=1|Effect=Melee, Minor Damage (Smash/Negative), Foe -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Light DMG(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=[[#Smite|Smite]]|Level=1|Effect=Melee, Moderate Damage (Smash/Negative), Foe -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=4|Effect=Melee (Cone), High DoT(Smash/Neg), Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=[[#Shadow Maul|Shadow Maul]]|Level=2|Effect=Melee (Cone), High Damage over Time (Smash/Negative), Foe -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=[[#Touch of Fear|Touch of Fear]]|Level=6|Effect=Melee Fear, Foe -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=16|Effect=Melee, High DMG(Neg), Foe -To Hit, Self +HP|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=[[#Siphon Life|Siphon Life]]|Level=8|Effect=Melee, Moderate Damage (Negative), Foe -Accuracy, Self +Hit Points|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=20|Effect=Melee(Targeted AoE), Light DMG(Neg), Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=[[#Confront|Confront]]|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_StealPower.png|Power=Soul Drain|Level=24|Effect=PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_DarkConsumption.png|Power=[[#Dark Consumption|Dark Consumption]]|Level=18|Effect=Point Blank Area of Effect Moderate Damage (Negative), Self +Endurance|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_DarkConsumption.png|Power=Dark Consumption|Level=28|Effect=PBAoE, Moderate DMG(Neg), Self +End|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_StealPower.png|Power=[[#Soul Drain|Soul Drain]]|Level=26|Effect=Point Blank Area of Effect Moderate Damage (Negative), Self +Damage, Self +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=Midnight Grasp|Level=30|Effect=Melee, Superior DMG(Neg), Foe Immob, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=[[#Midnight Grasp|Midnight Grasp]]|Level=32|Effect=Melee, Superior Damage (Negative), Foe Immobilize, Foe -Accuracy|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:ShadowFighting AssassinStrike.png]] Assassin's Eclipse ===
A signature Stalker attack. This attack does superior smashing and negative energy damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and ar hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% time the number of stacks of Assassin's Focus. Using Assassin's Eclipse when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Special(Smashing/Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 6 (Stalker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
=== [[File:ShadowFighting_BuildUp.png]] Build Up ===
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
{{PowerBlock_Effects|Self +Damage, +To Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}


The following are powers in the Dark Melee powerset.
=== [[File:ShadowFighting_Taunt.png]] Confront ===
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.


=== [[Image:ShadowFighting_Taunt.png]] Confront ===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Taunt}}}}
{{PowerBlock_End}}


Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
=== [[File:ShadowFighting_DarkConsumption.png]] Dark Consumption ===
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.


'''Recharge:'''      Fast
{{PowerBlock_Start}}
'''Minimum Level:'''  12 (Scrapper)
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Very Long}}
'''Effects:'''       Ranged
{{PowerBlock_Blank|'''[[Tanker]]s only:''' Long}}
                Foe Taunt
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}
=== [[Image:ShadowFighting_DarkConsumption.png]] Dark Consumption ===
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Endurance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (except [[Scrapper]]s)}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Taunt}} (except Scrappers)}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself.  This will drain the hit points of your enemy and add to your endurance.
=== [[File:ShadowFighting_MidnightGrasp.png]] Midnight Grasp ===
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit (except Tankers) and continuously drain their life force.


'''Damage:'''        Moderate
{{PowerBlock_Start}}
'''Recharge:'''      Very Long
{{PowerBlock_Damage|Superior Damage over Time(Negative)}}
'''Minimum Level:'''  18 (Scrapper)
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}}
'''Effects:'''        Point Blank Area of Effect Moderate Damage (Negative)
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}
                Self +Endurance
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 26 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 30 (Tanker)}}
=== [[Image:ShadowFighting_MidnightGrasp.png]] Midnight Grasp ===
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Immobilize, -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.
=== [[File:ShadowFighting Placate.png]] Placate ===
Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or Assassin's Blow. However, if you attack a Placated Foe, he will be able to attack you back.


'''Damage:'''        Superior Damage over Time
{{PowerBlock_Start}}
'''Recharge:'''      Slow
{{PowerBlock_Recharge|Long}}
'''Minimum Level:'''  32 (Scrapper)
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}
{{PowerBlock_Effects|Ranged}}
'''Effects:'''        Melee
{{PowerBlock_Blank|Foe Placate}}
                Superior Damage (Negative)
{{PowerBlock_Blank|Self Stealth/Hide}}
                Foe Immobilize, -Accuracy
{{PowerBlock_Enhancements|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Taunt}}}}
{{PowerBlock_End}}


=== [[Image:ShadowFighting_ShadowPunch.png]] Shadow Maul ===
=== [[File:ShadowFighting_ShadowMaul.png]] Shadow Maul ===
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.


You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his accuracy for a short time.
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage over Time(Smashing/Negative)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Blank|'''Tankers only:''' Slow}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 2 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}
{{PowerBlock_Effects|Melee (Cone)}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


'''Damage:'''        High Damage over Time
=== [[File:ShadowFighting_ShadowPunch.png]] Shadow Punch ===
'''Recharge:'''      Moderate
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his chance to hit for a short time.
'''Minimum Level:'''  2 (Scrapper)
'''Effects:'''        Melee (Cone)
                High Damage over Time (Smash/Negative)
                Foe -Accuracy
'''Enhancements:'''  Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Debuffs
                Enhance Damage
                Enhance Accuracy


=== [[Image:ShadowFighting_Smite.png]] Shadow Punch ===
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor(Smashing/Negative)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Blank|'''Tanker only:''' Very Fast}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his accuracy for a short time.
=== [[File:ShadowFighting_SiphonLife.png]] Siphon Life ===
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes siphoned in this manner have their chance to hit reduced.


'''Damage:'''         Minor
{{PowerBlock_Start}}
'''Recharge:'''       Fast
{{PowerBlock_Damage|Superior(Negative)}}
'''Minimum Level:'''  1 (Scrapper)
{{PowerBlock_Blank|'''Tankers only:''' High(Negative)}}
{{PowerBlock_Recharge|Slow}}
'''Effects:'''        Melee
{{PowerBlock_Blank|'''Tankers only:''' Moderate}}
                Minor Damage (Smash/Negative)
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 8 (Brute)}}
                Foe -Accuracy
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 18 (Stalker)}}
'''Enhancements:'''  Reduce Endurance Cost
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}
                Enhance Recharge Speed
{{PowerBlock_Effects|Melee}}
                Enhance ToHit Debuffs
{{PowerBlock_Blank|Foe -To Hit}}
                Enhance Damage
{{PowerBlock_Blank|Self Heal}}
                Enhance Accuracy
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


=== [[Image:ShadowFighting_SiphonLife.png]] Siphon Life ===
=== [[File:ShadowFighting_Smite.png]] Smite ===
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his chance to hit for a short time.


You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer hit points from your enemy to yourself. Foes siphoned in this manner have their accuracy reduced.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing/Negative)}}
{{PowerBlock_Blank|'''Tankers only:''' Light(Smashing/Negative)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Blank|'''Tankers only:''' Fast}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


'''Damage:'''        Moderate
=== [[File:ShadowFighting_StealPower.png]] Soul Drain ===
'''Recharge:'''      Slow
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
'''Minimum Level:'''  8 (Scrapper)
'''Effects:'''       Melee
                Moderate Damage (Negative)
                Foe -Accuracy
                Self +Hit Points
'''Enhancements:'''  Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance Heal
                Enhance ToHit Debuffs
                Enhance Damage
                Enhance Accuracy


=== [[Image:ShadowFighting_ShadowMawl.png]] Smite ===
{{EdNote|note=Soul Drain does not benefit from an increased target cap for [[Tanker]]s.}}


You wrap your fists with negative energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time.  Smite clouds the target's vision, lowering his accuracy for a short time.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 22 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 22 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 24 (Tanker)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Damage, +To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (except [[Scrapper]]s)}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Taunt}} (except Scrappers)}}
{{PowerBlock_Blank|{{Set To Hit Buff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


'''Damage:'''        Moderate
=== [[File:ShadowFighting_Taunt.png]] Taunt ===
'''Recharge:'''      Moderate
Taunts foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
'''Minimum Level:'''  2 (Scrapper)
'''Effects:'''        Melee
                Moderate Damage (Smash/Negative)
                Foe -Accuracy
'''Enhancements:'''  Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Debuffs
                Enhance Damage
                Enhance Accuracy


=== [[Image:ShadowFighting_StealPower.png]] Soul Drain ===
{{EdNote|note='''[[Tanker]]s:''' Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.}}


Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some hit points and add to your damage and accuracy.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Blank|'''Tankers only:''' Slow}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 12 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}
{{PowerBlock_Blank|'''Tankers only:''' Ranged}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Taunt}}}}
{{PowerBlock_End}}


'''Damage:'''        Moderate
=== [[File:ShadowFighting_TouchOfFear.png]] Touch of Fear ===
'''Recharge:'''      Very Long
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced chance to hit.
'''Minimum Level:'''  26 (Scrapper)
'''Effects:'''        Point Blank Area of Effect Moderate Damage (Negative)
                Self +Damage, +Accuracy
'''Enhancements:'''  Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Debuffs
                Enhance Damage
                Enhance Accuracy


=== [[Image:ShadowFighting_TouchOfFear.png]] Touch of Fear ===
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Blank|'''Tankers only:''' Light(Negative)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 6 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 22 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Effects|Melee(Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Fear, -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}} (except [[Stalker]]s)}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Fear}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (except [[Scrapper]]s)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Blank|{{Set Fear}}}}
{{PowerBlock_Blank|{{Set Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in fear. Foes in this state of panic have reduced accuracy.
== Historical ==
{{Historical|type=section|reason=change}}
* This set has been in the game for [[Scrapper]]s since [[Issue 0]].
* This set was included with the original release of [[Brute]]s in [[Issue 6]].
* This set was [[Power Set Proliferation|proliferated]] to [[Stalker]]s in [[Issue 7]].
* This set was proliferated to [[Tanker]]s in [[Issue 12]].


'''Recharge:'''      Moderate
== External Links ==
'''Minimum Level:'''  6 (Scrapper)
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Melee}}
'''Effects:'''        Melee Fear
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Stalker|Type=Melee}}
                Foe -Accuracy
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}}
'''Enhancements:'''  Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance Fear
                Enhance ToHit Debuffs
                Enhance Accuracy


[[Category:Gameplay]][[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Brute Primary]]
[[Category:Scrapper Primary]]
[[Category:Stalker Primary]]
[[Category:Tanker Secondary]]

Latest revision as of 21:51, 19 May 2023

Overview

Dark Melee is a standard power set that is a primary set for Brutes, Scrappers, and Stalkers, and a secondary set for Tankers.

"Dark Melee allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy."

Power Tables

Brute

Dark Melee is available as a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Shadow Punch 1 Melee, Minor DMG(Smash/Neg), Foe -To Hit
Smite 1 Melee, Moderate DMG(Smash/Neg), Foe -To Hit
Shadow Maul 2 Melee (Cone), High DoT(Smash/Neg), Foe -To Hit
Touch of Fear 6 Melee (Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit
Siphon Life 8 Melee, Superior DMG(Neg), Foe -To Hit, Self +HP
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Dark Consumption 18 PBAoE, Moderate DMG(Neg), Self +End
Soul Drain 22 PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit
Midnight Grasp 26 Melee, Superior DMG(Neg), Foe Immob, -To Hit

Scrapper

Dark Melee is available as a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Shadow Punch 1 Melee, Minor DMG(Smash/Neg), Foe -To Hit
Smite 1 Melee, Moderate DMG(Smash/Neg), Foe -To Hit
Shadow Maul 2 Melee (Cone), High DoT(Smash/Neg), Foe -To Hit
Touch of Fear 6 Melee (Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit
Siphon Life 8 Melee, Superior DMG(Neg), Foe -To Hit, Self Heal
Confront 12 Ranged, Foe Taunt
Dark Consumption 18 PBAoE, Moderate DMG(Neg), Self +End
Soul Drain 22 PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit
Midnight Grasp 26 Melee, Superior DMG(Neg), Foe Immob, -To Hit

Stalker

Dark Melee is available as a primary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Shadow Punch 1 Melee, Minor DMG(Smash/Neg), Foe -To Hit
Smite 1 Melee, Moderate DMG(Smash/Neg), Foe -To Hit
Shadow Maul 2 Melee (Cone), High DoT(Smash/Neg), Foe -To Hit
Assassin's Eclipse 6 Melee, Special Damage(Smash/Neg)
Build Up 8 Self +DMG, +To Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Siphon Life 18 Melee, Superior DMG(Neg), Foe -To Hit, Self +HP
Touch of Fear 22 Melee(Targeted AoE), Moderate DMG(Neg), Foe Fear, -To Hit
Midnight Grasp 26 Melee, Superior DMG(Neg), Foe Immob, -To Hit

Tanker

Dark Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Punch 1 Melee, Minor DMG(Smash/Neg), Foe -To Hit
Smite 1 Melee, Light DMG(Smash/Neg), Foe -To Hit
Shadow Maul 4 Melee (Cone), High DoT(Smash/Neg), Foe -To Hit
Taunt 10 Ranged, Foe Taunt
Siphon Life 16 Melee, High DMG(Neg), Foe -To Hit, Self +HP
Touch of Fear 20 Melee(Targeted AoE), Light DMG(Neg), Foe Fear, -To Hit
Soul Drain 24 PBAoE, Moderate DMG(Neg), Self +DMG, +To Hit
Dark Consumption 28 PBAoE, Moderate DMG(Neg), Self +End
Midnight Grasp 30 Melee, Superior DMG(Neg), Foe Immob, -To Hit

Powers

ShadowFighting AssassinStrike.png Assassin's Eclipse

A signature Stalker attack. This attack does superior smashing and negative energy damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and ar hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% time the number of stacks of Assassin's Focus. Using Assassin's Eclipse when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage Special(Smashing/Negative)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Universal Damage

ShadowFighting BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +Damage, +To Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

ShadowFighting Taunt.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

ShadowFighting DarkConsumption.png Dark Consumption

The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.

Damage Moderate(Negative)
Recharge Very Long
Tankers only: Long
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
Archetypeicon tanker.png 28 (Tanker)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrappers)
Set Categories Melee AoE Damage
Endurance Modification
Taunt (except Scrappers)
Universal Damage

ShadowFighting MidnightGrasp.png Midnight Grasp

Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit (except Tankers) and continuously drain their life force.

Damage Superior Damage over Time(Negative)
Recharge Slow
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 30 (Tanker)
Effects Melee
Foe Immobilize, -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Melee Damage
Immobilize
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

ShadowFighting Placate.png Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or Assassin's Blow. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

ShadowFighting ShadowMaul.png Shadow Maul

You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Damage High Damage over Time(Smashing/Negative)
Recharge Moderate
Tankers only: Slow
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee (Cone)
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Melee AoE Damage
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

ShadowFighting ShadowPunch.png Shadow Punch

You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his chance to hit for a short time.

Damage Minor(Smashing/Negative)
Recharge Fast
Tanker only: Very Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Melee Damage
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

ShadowFighting SiphonLife.png Siphon Life

You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes siphoned in this manner have their chance to hit reduced.

Damage Superior(Negative)
Tankers only: High(Negative)
Recharge Slow
Tankers only: Moderate
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 16 (Tanker)
Effects Melee
Foe -To Hit
Self Heal
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Melee Damage
Healing/Absorb
Accurate Healing
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

ShadowFighting Smite.png Smite

You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his chance to hit for a short time.

Damage Moderate(Smashing/Negative)
Tankers only: Light(Smashing/Negative)
Recharge Moderate
Tankers only: Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Melee Damage
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

ShadowFighting StealPower.png Soul Drain

Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Editor's Note:

Soul Drain does not benefit from an increased target cap for Tankers.

Damage Moderate(Negative)
Recharge Very Long
Minimum Level V archetypeicon brute.png 22 (Brute)
Archetypeicon scrapper.png 22 (Scrapper)
Archetypeicon tanker.png 24 (Tanker)
Effects Point Blank Area of Effect
Self +Damage, +To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrappers)
Enhance ToHit Buff
Set Categories Melee AoE Damage
Taunt (except Scrappers)
To Hit Buff
Universal Damage

ShadowFighting Taunt.png Taunt

Taunts foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Editor's Note:

Tankers: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Tankers only: Slow
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged(Targeted Area of Effect)
Tankers only: Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

ShadowFighting TouchOfFear.png Touch of Fear

The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced chance to hit.

Damage Moderate(Negative)
Tankers only: Light(Negative)
Recharge Moderate
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 22 (Stalker)
Archetypeicon tanker.png 20 (Tanker)
Effects Melee(Targeted Area of Effect)
Foe Fear, -To Hit
Enhancements Enhance Accuracy
Enhance Damage (except Stalkers)
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrappers)
Enhance ToHit Debuff
Set Categories Melee AoE Damage
Fear
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links