Imprisoned Badge: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Blondeshell
m (see also)
imported>SekoiaBot
m (Bot: {{subst:PAGENAME}})
 
(4 intermediate revisions by 3 users not shown)
Line 10: Line 10:
{{HowToHold|time=60 minutes}}
{{HowToHold|time=60 minutes}}


== History ==
== Note ==


Prior to [[Issue 16]], Imprisoned required being held for 10 hours.
{{BadgeAlignedNames|h|Imprisoned|v|Dazed and Confused}}
 
== Historical ==
 
{{historical|type=section}}
 
* The Imprisoned Badge formerly required being controlled for 10 hours. This was changed in [[Issue 16]].


== See Also ==
== See Also ==
Line 18: Line 24:
{{SeeAlsoHeldBadges}}
{{SeeAlsoHeldBadges}}
* [[Issue 2 Badges]]
* [[Issue 2 Badges]]
* [[CoH Achievement Badges]]
* [[Hero Achievement Badges]]


== External Links ==
== External Links ==
Line 24: Line 30:
{{BadgeHunter Badge}}
{{BadgeHunter Badge}}


[[Category:CoH Achievement Badges]]
[[Category:Hero Achievement Badges]]

Latest revision as of 07:27, 17 April 2012

File:badge_hold_01.png

Description

Your skill at being held immobile and not being able to do anything is unmatched.

How to Get

Be Held, Slept, Stunned, or Mezzed for 60 minutes total.

Note

This badge displays different names, depending on a character's current alignment.

  • Imprisoned on heroes and vigilantes
  • Dazed and Confused on villains and rogues

Historical

This section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • The Imprisoned Badge formerly required being controlled for 10 hours. This was changed in Issue 16.

See Also

External Links