List of Powers that use Hold: Difference between revisions
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== Overview == | == Overview == | ||
Below is a list that utilizes the [[hold]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance|resisting]] it. | Below is a list that utilizes the [[hold]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it. | ||
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== Powers That Cause Hold == | == Powers That Cause Hold == | ||
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
=== Protecting Ally === | === Protecting Ally === | ||
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
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{{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self | {{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self | ||
|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | ||
{{Navbox Status Effects}} | |||
[[Category:Status Effects|Hold]] | [[Category:Status Effects|Hold]] |
Latest revision as of 05:42, 21 January 2014
Overview
Below is a list that utilizes the hold mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Hold
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Powers Against Hold
Protecting Self
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Protecting Ally
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Inspirations Against Hold
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.