Time Manipulation: Difference between revisions
imported>Piemanmoo (adding power infos) |
imported>GuyPerfect (Filling in [most of] the blanks) |
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{{Issue21}} | {{Issue21}} | ||
{{TOCright}} | {{TOCright}} | ||
== Overview == | == Overview == | ||
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{{Powers_SplitLevelHeader}} | {{Powers_SplitLevelHeader}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_TimeCrawl.png|Power=Time Crawl|PriLevel=1|SecLevel=1|Effect=Ranged, - | {{Powers_SplitLevelRow|Icon=TimeManipulation_TimeCrawl.png|Power=Time Crawl|PriLevel=1|SecLevel=1|Effect=Ranged Foe, -Speed, -Recharge, -Regen, Special|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_TemporalMending.png|Power=Temporal Mending|PriLevel=1|SecLevel=2|Effect=PBAoE Heal|Border=1}} | {{Powers_SplitLevelRow|Icon=TimeManipulation_TemporalMending.png|Power=Temporal Mending|PriLevel=1|SecLevel=2|Effect=PBAoE, Ally +Heal, Heal Over Time, +Res(Slow, Regen Debuff)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_TimesJuncture.png|Power=Time's Juncture|PriLevel=2|SecLevel=4|Effect=PBAoE | {{Powers_SplitLevelRow|Icon=TimeManipulation_TimesJuncture.png|Power=Time's Juncture|PriLevel=2|SecLevel=4|Effect=Toggle: PBAoE Foe (-Damage, -Speed, -To Hit)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_TemporalSelection.png|Power=Temporal Selection|PriLevel=6|SecLevel=10|Effect= | {{Powers_SplitLevelRow|Icon=TimeManipulation_TemporalSelection.png|Power=Temporal Selection|PriLevel=6|SecLevel=10|Effect=Ally +Damage, +Recharge, +Regeneration|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_DistortionField.png|Power=Distortion Field|PriLevel=8|SecLevel=16|Effect= | {{Powers_SplitLevelRow|Icon=TimeManipulation_DistortionField.png|Power=Distortion Field|PriLevel=8|SecLevel=16|Effect=Ranged (Location AoE), Foe(-Recharge, -Speed), Chance for Hold|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_TimeStop.png|Power=Timestop|PriLevel=12|SecLevel=20|Effect=Ranged Hold|Border=1}} | {{Powers_SplitLevelRow|Icon=TimeManipulation_TimeStop.png|Power=Timestop|PriLevel=12|SecLevel=20|Effect=Ranged Hold, Foe -Regen, -Heal|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_Farsight.png|Power=Farsight|PriLevel=18|SecLevel=28|Effect=PBAoE | {{Powers_SplitLevelRow|Icon=TimeManipulation_Farsight.png|Power=Farsight|PriLevel=18|SecLevel=28|Effect=PBAoE Team, +To-Hit, +Defense(All), +Perception|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_SlowedResponse.png|Power=Slowed Response|PriLevel=26|SecLevel=35|Effect= | {{Powers_SplitLevelRow|Icon=TimeManipulation_SlowedResponse.png|Power=Slowed Response|PriLevel=26|SecLevel=35|Effect=Ranged (Targeted AoE), Foe -Defense, -Resistance|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=TimeManipulation_ChronoShift.png|Power=Chrono Shift|PriLevel=32|SecLevel=38|Effect=PBAoE | {{Powers_SplitLevelRow|Icon=TimeManipulation_ChronoShift.png|Power=Chrono Shift|PriLevel=32|SecLevel=38|Effect=PBAoE, Team +Recharge, Heal, +End, Moderate Healing over Time, +Recovery|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 38 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 38 (Mastermind)}} | ||
{{PowerBlock_Effects|PBAoE Ally: +Recharge}} | {{PowerBlock_Effects|PBAoE Ally: +Recharge}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets|{{Set Endurance Modification}}}} | |||
{{PowerBlock Blank|{{Set Healing}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 16 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 16 (Mastermind)}} | ||
{{PowerBlock_Effects|Targeted PBAoE Enemy: -Recharge}} | {{PowerBlock_Effects|Targeted PBAoE Enemy: -Recharge}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Hold }}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set Holds}}}} | |||
{{PowerBlock Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 28 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 28 (Mastermind)}} | ||
{{PowerBlock_Effects|PBAoE Ally: +DEF}} | {{PowerBlock_Effects|PBAoE Ally: +DEF}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | |||
{{PowerBlock Blank|{{Set Defense}}}} | |||
{{PowerBlock_Blank|{{Set To Hit Buff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 35 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 35 (Mastermind)}} | ||
{{PowerBlock_Effects|PBAoE Enemy: -DEF}} | {{PowerBlock_Effects|PBAoE Enemy: -DEF}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
{{PowerBlock Sets|{{ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock Sets|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock Blank|{{Set Defense Debuff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{Set Healing}}}} | {{PowerBlock Sets|{{Set Healing}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 10 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 10 (Mastermind)}} | ||
{{PowerBlock_Effects|Single Target Ally: +DMG}} | {{PowerBlock_Effects|Single Target Ally: +DMG}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{Set Healing}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged, -SPD}} | {{PowerBlock_Effects|Ranged, -SPD}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock Sets|{{Set Slow Movement}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 4 (Mastermind)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 4 (Mastermind)}} | ||
{{PowerBlock_Effects|PBAoE Enemy: -ToHit}} | {{PowerBlock_Effects|PBAoE Enemy: -ToHit}} | ||
{{PowerBlock_Enhancements|{{ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{ | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{ | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock Sets|{{Set Slow Movement}}}} | |||
{{PowerBlock Blank|{{Set ToHit Debuff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 00:37, 13 August 2011
Overview
The Time Manipulation power set is a power set that will be introduced in Issue 21: Convergence. Time Manipulation will be available as a primary powerset for Defenders and a secondary powerset for Controllers, Corruptors, and Masterminds.
The Time Manipulation power set is a "VIP" power set - it is included at no cost as part of the VIP subscription, must be purchased by Premium or Free Players. The cost is 800 Paragon Points on the Paragon Market.
Power Tables
The Time Manipulation powerset is available as a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Time Crawl | 1 | 1 | Ranged Foe, -Speed, -Recharge, -Regen, Special |
Temporal Mending | 1 | 2 | PBAoE, Ally +Heal, Heal Over Time, +Res(Slow, Regen Debuff) |
Time's Juncture | 2 | 4 | Toggle: PBAoE Foe (-Damage, -Speed, -To Hit) |
Temporal Selection | 6 | 10 | Ally +Damage, +Recharge, +Regeneration |
Distortion Field | 8 | 16 | Ranged (Location AoE), Foe(-Recharge, -Speed), Chance for Hold |
Timestop | 12 | 20 | Ranged Hold, Foe -Regen, -Heal |
Farsight | 18 | 28 | PBAoE Team, +To-Hit, +Defense(All), +Perception |
Slowed Response | 26 | 35 | Ranged (Targeted AoE), Foe -Defense, -Resistance |
Chrono Shift | 32 | 38 | PBAoE, Team +Recharge, Heal, +End, Moderate Healing over Time, +Recovery |
Powers
The following are powers in the Time Manipulation powerset.
Chrono Shift
You cause nearby allies to act more quickly by allowing them to slip through the time stream seamlessly. While this power is active, the flow of time will constantly undo a portion of your allies' wounds causing them to periodically recover health. An ally affected by Temporal Selection will recover additional health from Chrono Shift.
Recharge | Very Long |
Minimum Level | 32 (Defender) |
38 (Controller) | |
38 (Corruptor) | |
38 (Mastermind) | |
Effects | PBAoE Ally: +Recharge |
Enhancements | Reduce Endurance Cost |
Enhance Endurance Modification | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Endurance Modification |
Healing/Absorb |
Distortion Field
You can choose an area to slow the flow of time down to a crawl. Enemies who enter the field will have their attack rate and speed slowed dramatically. In addition, affected enemies might become held as they are frozen in time. Targets affected by Time Crawl will have the chance to be held increased.
Recharge | Very Long |
Minimum Level | 8 (Defender) |
16 (Controller) | |
16 (Corruptor) | |
16 (Mastermind) | |
Effects | Targeted PBAoE Enemy: -Recharge |
Enhancements | Reduce Endurance Cost |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Holds |
Slow Movement |
Farsight
You give your allies a brief glimpse of the future and what is to come. This provides you and your team a moderate increase to your chance to hit and defense for a short period of time.
Recharge | Very Long |
Minimum Level | 18 (Defender) |
28 (Controller) | |
28 (Corruptor) | |
28 (Mastermind) | |
Effects | PBAoE Ally: +DEF |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | Ranged Damage |
Defense | |
To Hit Buff |
Slowed Response
You manipulate time around a targeted foe causing their reflexes to become slowed and sluggish. This causes them to have decreased defense, damage resistance and damage output. A target affected by Time Crawl will suffer from a more powerful effect.
Recharge | Very Long |
Minimum Level | 26 (Defender) |
35 (Controller) | |
35 (Corruptor) | |
35 (Mastermind) | |
Effects | PBAoE Enemy: -DEF |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Accurate Defense Debuff |
Defense Debuff |
Temporal Mending
You mend the wounds of yourself and nearby allies by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately heal its targets and continue to heal them for an equal amount over the next 6 seconds. Additionally, affected allies will gain some resistance to slow effects and regeneration debuffs. Allies affected by the Accelerated effect will receive additional healing from this power
Recharge | Long |
Minimum Level | 1 (Defender) |
2 (Controller) | |
2 (Corruptor) | |
2 (Mastermind) | |
Effects | PBAoE Heal |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Temporal Selection
You distort time around an ally, selecting a period of time where their abilities are at their highest. Their damage, attack rate and regeneration rates are dramatically increased for a brief period. This power places the Temporal Selection mode on the target. While this is in effect, the target has any healing and healing over time effects from Temporal Mending or Chrono Shift significantly increased.
Recharge | Very Long |
Minimum Level | 6 (Defender) |
10 (Controller) | |
10 (Corruptor) | |
10 (Mastermind) | |
Effects | Single Target Ally: +DMG |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Time Crawl
You're able to dramatically slow the time around a single enemy, reducing their movement speed and attack rate. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Crawl applies the Delayed effect on its target. Debuff and control effects from other Time Manipulation powers are increased on affected targets affected by Delayed.
Recharge | Long |
Minimum Level | 1 (Defender) |
1 (Controller) | |
1 (Corruptor) | |
1 (Mastermind) | |
Effects | Ranged, -SPD |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Time's Juncture
You create a time dilation field around you causing enemies who get too close to be slowed to a crawl, their movement speed, damage and chance to hit will be decreased substantially. Enemies affected by Delayed have these affects increased
Recharge | Slow |
Minimum Level | 2 (Defender) |
4 (Controller) | |
4 (Corruptor) | |
4 (Mastermind) | |
Effects | PBAoE Enemy: -ToHit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Slow | |
Enhance ToHit Debuff | |
Set Categories | Slow Movement |
ToHit Debuff |
Time Stop
You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by Time Crawl will suffer from a more powerful hold, however its benefits are brief.
Recharge | Long |
Minimum Level | 12 (Defender) |
20 (Controller) | |
20 (Corruptor) | |
20 (Mastermind) | |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Holds |
Historical
- This set added to the game with the release of Issue 21.