Time Manipulation

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Overview

ParagonMarket PowerSet TimeManipulation.png

Time Manipulation is a primary power set for Defenders and a secondary power set for Controllers, Corruptors, and Masterminds.

"By gazing into the flow of time you are able to manipulate time itself. Time Manipulation allows the wielder to inflict crippling debuffs, buff and heal allies, and also be able to empower effects on single targets through careful use of Time Crawl and Temporal Selection."

Power Table

The Time Manipulation power set is available as a primary set for Defenders and as a secondary set for Controllers, Corruptors, and Masterminds. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Time Crawl 1 1 Ranged Foe -SPD, -Rech, -Regen, Special
Temporal Mending 1 1 PBAoE, Ally +Heal, Heal Over Time, +Res(Slow, Regen Debuff)
Time's Juncture 2 4 Toggle: PBAoE, Foe -Dmg, -SPD, -To Hit
Temporal Selection 6 10 Ally +Dmg, +Rech, +Regen
Distortion Field 8 16 Ranged (Location AoE), Foe -Rech, -SPD, Chance for Hold
Time Stop 12 20 Ranged Hold, Foe -Regen, -Heal
Farsight 18 24 PBAoE Team +To-Hit, +DEF(All), +Perception
Slowed Response 22 28 Ranged (Targeted AoE), Foe -DEF, -RES
Chrono Shift 26 30 PBAoE, Team +Rech, Heal, +End, Moderate Healing over Time, +Rec

Powers

TimeManipulation ChronoShift.png Chrono Shift

You cause nearby allies to act more quickly by allowing them to slip through the time stream seamlessly. When Chrono Shift is activated, you and nearby allies will immediately recover a portion of your health and endurance. Chrono Shift will greatly increase the Recharge Speed of nearby allies for the duration of the power, additionally for a short while the flow of time will constantly undo a portion of your allies' wounds causing them to periodically recover health and recover endurance. An ally affected by Temporal Selection will recover additional health from Chrono Shift. Chrono Shift will apply a regeneration bonus instead of heal over time for a short while if the user is in a PvP zone.

Recharge
360 seconds
Minimum Level
30 (Controller)
30 (Corruptor)
26 (Defender)
30 (Mastermind)
Effects
Point Blank Area of Effect
Team +Recharge, Heal, +Endurance, Moderate Healing over Time, +Recovery
Enhancements
Reduce Endurance Cost
Enhance Endurance Modification
Enhance Heal
Enhance Recharge Speed
Customization
Original, Bright, Dark

TimeManipulation DistortionField.png Distortion Field

You can choose an area to slow the flow of time down to a crawl. Enemies who enter the field will have their attack rate and speed slowed dramatically. In addition, affected enemies might become held as they are frozen in time. Targets affected by Time Crawl will have the chance to be held increased.

Recharge
60 seconds
Minimum Level
16 (Controller)
16 (Corruptor)
8 (Defender)
16 (Mastermind)
Effects
Ranged (Location Area of Effect)
Foe -Recharge, -Speed, Chance for Hold
Enhancements
Reduce Endurance Cost
Enhance Hold
Enhance Range
Enhance Recharge Speed
Enhance Slow Movement
Customization
Original, Bright, Dark

TimeManipulation Farsight.png Farsight

You give your allies a brief glimpse of the future and what is to come. This provides you and your team a moderate increase to your chance to hit and defense for a short period of time.

Recharge
240 seconds
Minimum Level
24 (Controller)
24 (Corruptor)
18 (Defender)
24 (Mastermind)
Effects
Point Blank Area of Effect
Team +Defense(All), +To-Hit, +Perception
Enhancements
Enhance Defense
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
Set Categories
Customization
Original, Bright, Dark

TimeManipulation SlowedResponse.png Slowed Response

You manipulate time around a targeted foe causing their reflexes to become slowed and sluggish. This causes them to have decreased defense and damage resistance. A target affected by Time Crawl will suffer from a more powerful effect.

Recharge
90 seconds
Minimum Level
28 (Controller)
28 (Corruptor)
22 (Defender)
28 (Mastermind)
Effects
Ranged (Targeted Area of Effect)
Foe -Defense, -Resistance
Enhancements
Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Customization
Original, Bright, Dark

TimeManipulation TemporalMending.png Temporal Mending

You mend the wounds of yourself and nearby allies by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately heal its targets and continue to heal them for an equal amount over the next 6 seconds. Additionally, affected allies will gain some resistance to slow effects and regeneration debuffs. Allies affected by the Accelerated effect will receive additional healing from this power. Temporal Mending will apply a regeneration bonus instead of heal over time for a short while if the user is in a PvP zone.

Recharge
18 seconds
Minimum Level
1 (Controller)
1 (Corruptor)
1 (Defender)
1 (Mastermind)
Effects
Point Blank Area of Effect
Ally +Heal, Heal Over Time, +Resistance(Slow, Regeneration Debuff)
Enhancements
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
Set Categories
Customization
Original, Bright, Dark

TimeManipulation TemporalSelection.png Temporal Selection

You distort time around an ally, selecting a period of time where their abilities are at their highest. Their damage, attack rate and regeneration rates are dramatically increased for a brief period. This power places the Accelerated effect on the target. While this is in effect, the target has any healing and healing over time effects from Temporal Mending or Chrono Shift significantly increased.

Recharge
120 seconds
Minimum Level
10 (Controller)
10 (Corruptor)
6 (Defender)
10 (Mastermind)
Effects
Ally +Damage, +Recharge, +Regeneration
Enhancements
Reduce Endurance Cost
Enhance Heal
Enhance Range
Enhance Recharge Speed
Set Categories
Customization
Original, Bright, Dark

TimeManipulation TimeCrawl.png Time Crawl

You're able to dramatically slow the time around a single enemy, reducing their movement speed and attack rate. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Crawl applies the Delayed effect on its target. Debuff and control effects from other Time Manipulation powers are increased on targets affected by Delayed.

Recharge
15 seconds
Minimum Level
1 (Controller)
1 (Corruptor)
1 (Defender)
1 (Mastermind)
Effects
Ranged
Foe -Speed, -Recharge, -Regeneration, Special
Enhancements
Enhance Accuracy
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance Slow Movement
Set Categories
Customization
Original, Bright, Dark

TimeManipulation TimeStop.png Time Stop

You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by Time Crawl will suffer from a more powerful hold, however its benefits are brief.

Recharge
16 seconds
Minimum Level
20 (Controller)
20 (Corruptor)
12 (Defender)
20 (Mastermind)
Effects
Ranged
Foe Hold, -Regeneration, -Heal
Enhancements
Enhance Accuracy
Reduce Endurance Cost
Enhance Hold
Enhance Range
Enhance Recharge Speed
Customization
Original, Bright, Dark

TimeManipulation TimesJuncture.png Time's Juncture

You create a time dilation field around you causing enemies who get too close to be slowed to a crawl, their movement speed, damage and chance to hit will be decreased substantially. Enemies affected by Delayed have these effects increased.

Recharge
10 seconds
Minimum Level
4 (Controller)
4 (Corruptor)
2 (Defender)
4 (Mastermind)
Effects
Toggle: Point Blank Area of Effect
Foe -Damage, -Speed, -ToHit
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Slow Movement
Enhance ToHit Debuffs
Set Categories
Customization
Original, Bright, Dark

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links