Void Hunters: Difference between revisions
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[[Category:Enemies]] |
Revision as of 16:04, 22 November 2006
Overview
The Void Hunters are a special mercenary group created by the Council of Nictus to combat the growing Peacebringer/Warshade threat currently growing in Paragon City. The Council have been hiring them out to other groups to help deal with their Kheldian enemies, as well as to make a slight profit. For those who don't want to deal with the Council's mercenaries, they sell Quantum Array Guns, thus creating the "Quantum Faction" to each villain group.
Void Hunters
Void Hunters have received special training, Nictus fragment implants, and weapons that are particularly effective against Kheldians. The Nictus fragment implants give them high resistance to Kheldian energy blasts. Higher ranked Voids have been implanted with so many Nictus fragments that they can even absorb both energy and negative blast energy blasts. They are a threat to both Kheldians and non-Kheldians alike. However their weapons use a special quantum wavelength, designed specifically to disrupt the energies that make up a Kheldian. This forcibly rips Kheldians and their host apart. The damage can be healed over time, but too much of this can rip a Peacebringer or Warshade apart; killing them. This is a Void Hunters goal.
Villain Types
Minions
Void Seeker
Void Seekers are the lowest rank among the deadly Void Hunter mercenaries, serving mostly as scouts to detect possible Kheldian activity. They carry a powerful Quantum Array Gun specially designed to damage and disrupt Kheldian energy signatures, and have special Nictus fragment implants that protect them from energy attacks.
Powers
Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by the Quantum Array Gun.
Brawl (Melee, Smash/Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by a Lurid Strike.
Absorbsion Auto: Self +Resistance (Energies)
Void Hunters naturally absorb energy and negative energy and are resistant to such damage.
Umbral Shield ???
This Shield Protects the Void Hunter from all damage types except Psionics.
Lieutenants
Void Stalker
Void Stalkers are drawn from the ranks of Void Seekers who have proven their cunning and viciousness in battle. Extra training, more powerful Quantum Array weaponry, and additional Nictus fragment implants transform them into something dangerous to most heroes and deadly to Kheldians.
Powers
Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by the Quantum Array Gun.
Brawl (Melee, Smash/Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by a Lurid Strike.
Absorbsion Auto: Self +Resistance (Energies)
Void Hunters naturally absorb energy and negative energy and are resistant to such damage.
Umbral Shield ???
This Shield Protects the Void Hunter from all damage types except Psionics.
Bosses
Void Slayer
Void Slayers are the deadliest operatives the Void Hunter mercenaries have at their disposal. They carry the most powerful Quantum Array weapons available and have dozens of Nictus fragment implants, allowing them to destroy a Kheldian with little risk to themselves.
Powers
Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by the Quantum Array Gun.
Brawl (Melee, Smash/Negative) Foe -Recharge, -Speed
Your attack and movement rate are Slowed by a Lurid Strike.
Absorbsion Auto: Self +Resistance (Energies)
Void Hunters naturally absorb energy and negative energy and are resistant to such damage.
Umbral Shield ???
This Shield Protects the Void Hunter from all damage types except Psionics.