Water Blast: Difference between revisions
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{{Powers_SplitLevelRow|Icon=WaterBlast_Whirlpool.png|Power=Whirlpool|PriLevel=6|SecLevel=10|Effect=Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power|Border=1}} | {{Powers_SplitLevelRow|Icon=WaterBlast_Whirlpool.png|Power=Whirlpool|PriLevel=6|SecLevel=10|Effect=Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=WaterBlast_TidalForces.png|Power=Tidal Forces|PriLevel=8|SecLevel=16|Effect=Self +To Hit, +DMG|Border=1}} | {{Powers_SplitLevelRow|Icon=WaterBlast_TidalForces.png|Power=Tidal Forces|PriLevel=8|SecLevel=16|Effect=Self +To Hit, +DMG|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=WaterBlast_Dehydrate.png|Power=Dehydrate|PriLevel=12|SecLevel=20|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +Tidal Power|Border=1}} | {{Powers_SplitLevelRow|Icon=WaterBlast_Dehydrate.png|Power=Dehydrate|PriLevel=12|SecLevel=20|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, Self +/- Tidal Power|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=WaterBlast_WaterJet.png|Power=Water Jet|PriLevel=18|SecLevel=28|Effect=Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power|Border=1}} | {{Powers_SplitLevelRow|Icon=WaterBlast_WaterJet.png|Power=Water Jet|PriLevel=18|SecLevel=28|Effect=Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=WaterBlast_SteamSpray.png|Power=Steam Spray|PriLevel=26|SecLevel=35|Effect=Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power|Border=1}} | {{Powers_SplitLevelRow|Icon=WaterBlast_SteamSpray.png|Power=Steam Spray|PriLevel=26|SecLevel=35|Effect=Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power|Border=1}} |
Revision as of 05:16, 7 June 2012
Overview
Water Blast is a primary Power Set for Blasters and Corruptors and a secondary Power Set for Defenders.
Water Blast grants you command over the power of water. This can be used to weaken and crush your foes with all the power of a tidal wave. Some Water Blast powers allow the user to build Tidal Power, while others consume Tidal Power. You can have 3 stacks of Tidal Power on yourself at a time. Your Tidal Power can be released to strengthen your Water Spout, Water Jet and Geyser powers. Using these powers will remove some or all of your Tidal Power.
Power Table
Blaster, Corruptor, Defender
The Water Blast Power Set is available as a primary set for Blasters and Corruptors and a secondary set for Defenders. The following table shows what Powers are available and at which levels:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Aqua Bolt | 1 | 1 | Ranged, Light DMG(Cold/Smash), Foe -Def, Self +Tidal Power |
Hydro Blast | 1 | 2 | Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power |
Water Burst | 2 | 4 | Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power |
Whirlpool | 6 | 10 | Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power |
Tidal Forces | 8 | 16 | Self +To Hit, +DMG |
Dehydrate | 12 | 20 | Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, Self +/- Tidal Power |
Water Jet | 18 | 28 | Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power |
Steam Spray | 26 | 35 | Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power |
Geyser | 32 | 38 | Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power |
Powers
The following powers are in the Water Blast Power Set.
Aqua Bolt
You strike your foe with a rapid blast of freezing cold water causing Light Cold and Smashing damage as well as reducing their defense. Aqua Bolt builds 1 Tidal Power.
Damage | Light |
Recharge | Very Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
Effects | Ranged, Light DMG(Cold/Smash), Foe -Def, Self +Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Accurate Defense Debuff |
Defense Debuff | |
Ranged Damage |
Dehydrate
You rapidly dehydrate your target, causing Moderate Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack of Tidal Power if you have two or less. If you have 3, it consumes Tidal Power and grants an increased heal.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
Effects | Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Accurate Defense Debuff |
Accurate Healing | |
Defense Debuff | |
Healing/Absorb | |
Ranged Damage | |
Slow Movement |
Geyser
You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes High Fire and Smashing damage before causing High Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to disorient affected targets.
Damage | High & High DoT |
Recharge | Very Slow |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
Effects | Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Disorient Duration | |
Set Categories | Knockback |
Slow Movement | |
Stuns | |
Ranged AoE Damage |
Hydro Blast
You briefly focus before releasing an intense blast of chilling water at your foe that causes High Cold and Smashing damage. Affected foes will have their movement speed reduced briefly and have a chance to be knocked down. Hydro Blast builds 1 Tidal Power.
Damage | High |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
Effects | Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Knockback |
Ranged Damage | |
Slow Movement |
Steam Spray
You spray scalding hot steam in a cone in front of you badly burning affected targets. Steam Stray causes High Fire damage, Minor Fire damage over time and reduces the target's Defense slightly. Steam Spray grants 1 stack of Tidal Power.
Damage | High |
Recharge | Long |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
Effects | Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Accurate Defense Debuff |
Defense Debuff | |
Ranged AoE Damage |
Tidal Forces
You draw tidal energies into yourself thus boosting your chance to hit significantly, slightly boosting your damage and granting yourself +3 Tidal Power.
Recharge | Very Long |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
Effects | Self +To Hit, +DMG |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Water Burst
You cause water to violently explode from beneath your target's feet blasting all foes nearby with freezing cold water. Affected targets will suffer Moderate Cold and Smashing damage, have their movement speed reduced and may be knocked down by the force of the blast. Water Burst consumes all Tidal Power. It will deal additional cold damage and have a greater chance to knockdown for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to knock the targets into the air.
Damage | Moderate |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
Effects | Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Knockback |
Slow Movement | |
Ranged AoE Damage |
Water Jet
You spray a concentrated torrent of water at short range toward your target that causes High Cold and Smashing damage as well as reducing your target's movement speed. If you have 2 or less Tidal Power, you will gain a stack of Tidal Power. If you have 3 Tidal Power and you activate this power, it will have an enhanced effect causing Water Jet to cast slightly faster and immediately reset the recharge of Water Jet. Water Jet's enhanced effect can be used once every 15 seconds.
Damage | High |
Recharge | Moderate |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
Effects | Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Slow Movement |
Whirlpool
You create a violent whirlpool at the target location causing Cold damage over time, reducing the targets' speed and defense for a short time. Whirlpool grants 1 stack of Tidal Power.
Damage | High(DoT) |
Recharge | Long |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
Effects | Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Accurate Defense Debuff |
Defense Debuff | |
Slow Movement | |
Ranged AoE Damage |