Brucer: Difference between revisions
imported>Sleepykitty m (taaadd bit more info) |
imported>Snorii (+background) |
||
Line 1: | Line 1: | ||
== Overview == | |||
'''Brucer''' aka Bruce Rogers is the Chief Technology Officer for [[Cryptic Studios]]. | |||
== Background == | |||
As a sophomore at the University of California at Davis earning a Bachelor of Sciences Degree in Computer Science and Electrical Engineering, Bruce Rogers was already on contract writing games in assembly language. At Atari Games, Bruce led programming teams to deliver products such as the original, coin-op version of Mace: The Dark Age®, and War: Final Assault®. Bruce also completed ports of Mace to the PC and War to the Dreamcast in a matter of weeks through his individual efforts. Since joining Cryptic, Bruce has designed and refined the engine that powers City of Heroes® and City of Villains™. He continues to refine this engine, train new programmers, and improve the internal tool chain that helps make Cryptic a leading developer. [http://crypticstudios.com/index.php?option=com_content&task=view&id=84&Itemid=35] | |||
[[Category:Developers]] | [[Category:Developers]] |
Revision as of 15:02, 11 April 2007
Overview
Brucer aka Bruce Rogers is the Chief Technology Officer for Cryptic Studios.
Background
As a sophomore at the University of California at Davis earning a Bachelor of Sciences Degree in Computer Science and Electrical Engineering, Bruce Rogers was already on contract writing games in assembly language. At Atari Games, Bruce led programming teams to deliver products such as the original, coin-op version of Mace: The Dark Age®, and War: Final Assault®. Bruce also completed ports of Mace to the PC and War to the Dreamcast in a matter of weeks through his individual efforts. Since joining Cryptic, Bruce has designed and refined the engine that powers City of Heroes® and City of Villains™. He continues to refine this engine, train new programmers, and improve the internal tool chain that helps make Cryptic a leading developer. [1]