Mission:Detective - Protect Peregrine Island bank: Difference between revisions
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=== Protect Peregrine Island bank === | === {{UL|Protect Peregrine Island bank}} === | ||
<noinclude>[[Category:Safeguard Missions Templates|Peregrine Island]]</noinclude> | <noinclude>[[Category:Safeguard Missions Templates|Peregrine Island]]</noinclude> | ||
'''Briefing''' | '''Briefing''' |
Revision as of 14:11, 3 December 2006
Protect Peregrine Island bank
Briefing
The Carnival of Shadows is at it again! This time, they're rampaging through Peregrine Island. Looting, arson, you name it, they're pulling it. Sources say that this is just a distraction from a main objective though, a bank heist, being led by one of Arachnos' elite troops on loan by order of Lord Recluse himself. Be prepared, you may need back-up on this mission. Arachnos troops have been spotted at the bank, so you should head over there right now. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions, however you can lose time if they destroy too much of the city.
Mission Acceptance
It looks like the Carnies had everything planned out except for one element: Malta Group Operatives have come out of nowhere to take the streets. I'm concerned that they're hunting any heroes who try to respond. Stop the Carnies and Malta as much as you can, and the streets will be safe once again.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Objective(s)
Your priorities are simple, but not easy: Stop the Carnival's rampages and prevent their destructive schemes, and clear the streets of the Malta. Even with this information, you still feel that someone else is involved.
- Protect Peregrine Island bank
missing mission complete text
Primary Enemies
Possible Villains
Side Missions
Keys for side missions can be found by defeating Carnival of Shadows groups.
Arms Deal
A cargo manifest that details a shady arms shipment and where it is stored.
Arson
These are massive fire bombs the Carnies were going to set in a nearby building. Stop the arson attempt by defusing the bombs!
Bombing
These are massive fire bombs the Carnies were planting underneath the city. Find and defuse the rest of them!!
Break In
A newspaper clipping of a major blowout sale at a local pawn shop.
Jailbreak
A wanted poster of Silent Blade
or
Exploration Badge
Heroes can earn the Gatekeeper Badge during this mission. Its coordinates are (-635, 0, -2868).
Temporary Power
Upon successful completion of this mission for the first time, a villain will earn the Regeneration Increase temporary power.
Self Auto: +Regeneration
Your regeneration rate while not in combat is increased slightly. This effect lasts for 2 days of gameplay.
Debriefing
Excellent work! You have prevented the villains from causing mayhem in Peregrine Island!