Electrical Blast: Difference between revisions

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(Added to Sentinel Primary category)
(Added Sentinel levels and new power.)
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== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
{{Power Set Icon|Freem}}
'''Electrical Blast''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s.
'''Electrical Blast''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and Sentinels, and a secondary set for [[Defender]]s.


"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Blast powers can even sometimes transfer this endurance back to you."
"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Blast powers can even sometimes transfer this endurance back to you."
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== Power Table ==
== Power Table ==
=== Blaster / Corruptor / Defender ===
The Electrical Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:
The Electrical Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:


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{{Powers_SplitLevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|PriLevel=18|SecLevel=28|Effect=Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|PriLevel=18|SecLevel=28|Effect=Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|PriLevel=26|SecLevel=35|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|PriLevel=26|SecLevel=35|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery|Border=0}}
{{Powers_Footer}}
 
=== Sentinel ===
The Electrical Blast power set is available as a primary set for [[Sentinel]]s. The following table shows the levels at which each power is available:
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|Level=1|Effect=Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|Level=1|Effect=Ranged, High DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Lightning|Level=2|Effect=Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Heavy.png|Power=Zapping Bolt|Level=6|Effect=Very High DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Aim.png|Power=Aim|Level=8|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|Level=12|Effect=Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|Level=18|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|Level=26|Effect=PBAoE, Moderate DoT(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|Level=32|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock Effects|Self +To-Hit, +Damage}}  
{{PowerBlock Effects|Self +To-Hit, +Damage}}  
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}  
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}  
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}   
{{PowerBlock Blank|Foe -Endurance, -Recovery}}   
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock Effects|Point Blank Area of Effect}}  
{{PowerBlock Effects|Point Blank Area of Effect}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 12 (Sentinel)}}
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Effects|Ranged}}  
{{PowerBlock Blank|Foe Hold, -Recovery}}  
{{PowerBlock Blank|Foe Hold, -Recovery}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 32 (Sentinel)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock Effects|Summon Sentinel: Ranged}}  
{{PowerBlock Effects|Summon Sentinel: Ranged}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
{{PowerBlock Blank|Foe -Endurance, -Recovery}}  
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{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock End}}
{{PowerBlock End}}
=== [[File:ElectricalBolt_Heavy.png]] Zapping Bolt ===
A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Very High Damage(Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 6 (Sentinel)}}
{{PowerBlock_Effects|Ranged Foe: -Endurance, -Recovery}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}


== Historical ==
== Historical ==
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* This set has been in the game for [[Blaster]]s and [[Defender]]s since [[Issue 0]].
* This set has been in the game for [[Blaster]]s and [[Defender]]s since [[Issue 0]].
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 12]].
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 12]].
* This set was included with the release of [[Sentinel]]s in [[Issue 25]].


== External Links ==
== External Links ==

Revision as of 16:48, 4 June 2020

Overview

Electrical Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.

"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Blast powers can even sometimes transfer this endurance back to you."

Power Table

Blaster / Corruptor / Defender

The Electrical Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Charged Bolts 1 1 Ranged, Moderate DMG(Energy), Foe -End, -Recovery
Lightning Bolt 1 2 Ranged, High DMG(Energy), Foe -End, -Recovery
Ball Lightning 2 4 Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End, -Recovery
Short Circuit 6 10 PBAoE, Moderate DoT(Energy), Foe -End, -Recovery
Aim 8 16 Self +To-Hit, +DMG
Zapp 12 20 Sniper, Extreme DMG(Energy), Foe -End, -Recovery
Tesla Cage 18 28 Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery
Voltaic Sentinel 26 35 Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery
Thunderous Blast 32 38 Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery

Sentinel

The Electrical Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Charged Bolts 1 Ranged, Moderate DMG(Energy), Foe -End, -Recovery
Lightning Bolt 1 Ranged, High DMG(Energy), Foe -End, -Recovery
Ball Lightning 2 Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End, -Recovery
Zapping Bolt 6 Very High DMG(Energy), Foe -End
Aim 8 Self +To-Hit, +DMG
Tesla Cage 12 Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery
Voltaic Sentinel 18 Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery
Short Circuit 26 PBAoE, Moderate DoT(Energy), Foe -End, -Recovery
Thunderous Blast 32 Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery

Powers

ElectricalBolt Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Archetypeicon sentinel.png 8 (Sentinel)
Effects Self +To-Hit, +Damage
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

ElectricalBolt BallLightning.png Ball Lightning

Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.

Damage Moderate Damage over Time(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Archetypeicon sentinel.png 2 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Endurance Modification

ElectricalBolt ChargedBolts.png Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.

Damage Moderate (Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification

ElectricalBolt LightningBolt.png Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Damage High (Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 2 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification

ElectricalBolt ShortCircuit.png Short Circuit

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.

Damage Moderate Damage over Time(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Archetypeicon sentinel.png 26 (Sentinel)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Endurance Modification

ElectricalBolt TelsaCage.png Tesla Cage

Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance is transferred back to you.

Damage Minor (Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Archetypeicon sentinel.png 12 (Sentinel)
Effects Ranged
Foe Hold, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Endurance Modification

ElectricalBolt ThunderouseBlast.png Thunderous Blast

You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals massive damage and drains a lot of Endurance from nearby foes. However, activating this power leaves you drained of Endurance and unable to recover Endurance for a while.

Damage Extreme (Energy)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
V archetypeicon corruptor.png 32 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Archetypeicon sentinel.png 32 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe -Endurance, -Recovery
Self -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Ranged AoE Damage
Endurance Modification

ElectricalBolt VoltaicSentinal.png Voltaic Sentinel

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage Moderate (Energy)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Archetypeicon sentinel.png 18 (Sentinel)
Effects Summon Sentinel: Ranged
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Endurance Modification
Recharge Intensive Pets

ElectricalBolt Zapp.png Zapp

A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.

Damage Extreme (Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Sniper
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks
Endurance Modification

ElectricalBolt Heavy.png Zapping Bolt

A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.

Damage Very High Damage(Energy)
Recharge Moderate
Minimum Level Archetypeicon sentinel.png 6 (Sentinel)
Effects Ranged Foe: -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links