Fire Blast: Difference between revisions
UnheardGrace (talk | contribs) (Added to Sentinel Primary category) |
(Added Sentinel levels and new power.) |
||
Line 4: | Line 4: | ||
== Overview == | == Overview == | ||
{{Power Set Icon|Freem}} | {{Power Set Icon|Freem}} | ||
'''Fire Blast''' is a standard power set that is a primary set for [[Blaster]]s and [[ | '''Fire Blast''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and [[Sentinel]]s, and a secondary set for [[Defender]]s. | ||
"Fire Blast allows you to blast fire at foes, with a tendency to set them ablaze for added damage over time." | "Fire Blast allows you to blast fire at foes, with a tendency to set them ablaze for added damage over time." | ||
Line 10: | Line 10: | ||
== Power Table == | == Power Table == | ||
=== Blaster / Corruptor / Defender === | |||
The Fire Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available: | The Fire Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available: | ||
Line 19: | Line 20: | ||
{{Powers_SplitLevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|PriLevel=8|SecLevel=16|Effect=Close (Cone), Moderate DoT(Fire)|Border=1}} | {{Powers_SplitLevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|PriLevel=8|SecLevel=16|Effect=Close (Cone), Moderate DoT(Fire)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=FireBlast Aim.png|Power=Aim|PriLevel=12|SecLevel=20|Effect=Self +To-Hit, +DMG|Border=1}} | {{Powers_SplitLevelRow|Icon=FireBlast Aim.png|Power=Aim|PriLevel=12|SecLevel=20|Effect=Self +To-Hit, +DMG|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=FireBlast Blaze.png|Power=Blaze|PriLevel=18|SecLevel=28|Effect= | {{Powers_SplitLevelRow|Icon=FireBlast Blaze.png|Power=Blaze|PriLevel=18|SecLevel=28|Effect=Ranged, High DMG(Fire)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|PriLevel=26|SecLevel=35|Effect=Sniper, Extreme DMG(Fire)|Border=1}} | {{Powers_SplitLevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|PriLevel=26|SecLevel=35|Effect=Sniper, Extreme DMG(Fire)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=FireBlast Inferno.png|Power=Inferno|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Fire/Smash), Self -Recovery|Border=1}} | {{Powers_SplitLevelRow|Icon=FireBlast Inferno.png|Power=Inferno|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Fire/Smash), Self -Recovery|Border=1}} | ||
{{Powers_Footer}} | |||
=== Sentinel === | |||
The Fire Blast power set is available as a primary set for [[Sentinel]]s. The following table shows the levels at which each power is available: | |||
{{Powers_LevelHeader}} | |||
{{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=Ranged, Minor DMG(Fire)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=Ranged, Moderate DMG(Fire)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=Ranged (Targeted AoE), Moderate DMG(Fire/Smash)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=6|Effect=Ranged, High DMG(Fire)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=8|Effect=Self +To-Hit, +DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=12|Effect=Close (Cone), Moderate DoT(Fire)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast Heavy.png|Power=Blazing Blast|Level=18|Effect=High DMG(Fire), Foe Repel, KB|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=26|Effect=Ranged (Location AoE), Minor DoT(Fire)|Border=1}} | |||
{{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=PBAoE, Extreme DMG(Fire/Smash), Self -Recovery|Border=1}} | |||
{{Powers_Footer}} | {{Powers_Footer}} | ||
Line 33: | Line 49: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 20 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 20 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 8 (Sentinel)}} | |||
{{PowerBlock_Effects|Self +To-Hit, +Damage}} | {{PowerBlock_Effects|Self +To-Hit, +Damage}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 41: | Line 58: | ||
=== [[File:FireBlast Blaze.png]] Blaze === | === [[File:FireBlast Blaze.png]] Blaze === | ||
A | A devastating flame attack. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 49: | Line 66: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 28 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 6 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:FireBlast Heavy.png]] Blazing Blast === | |||
An extremely quick long range beam of fire that blasts your foes. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|High Damage (Fire), Minor DoT (Fire)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 18 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}}}} | |||
{{PowerBlock_Effects|Foe Repel, KB}}}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
Line 87: | Line 122: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 4 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 4 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 2 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
Line 105: | Line 141: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
Line 123: | Line 160: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 16 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 16 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 12 (Sentinel)}} | |||
{{PowerBlock_Effects|Close (Cone)}} | {{PowerBlock_Effects|Close (Cone)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
Line 141: | Line 179: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
Line 159: | Line 198: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 32 (Sentinel)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self -Recovery}} | {{PowerBlock_Blank|Self -Recovery}} | ||
Line 177: | Line 217: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 10 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 26 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged (Location Area of Effect)}} | {{PowerBlock_Effects|Ranged (Location Area of Effect)}} | ||
{{PowerBlock_Blank|}} | {{PowerBlock_Blank|}} | ||
Line 193: | Line 234: | ||
* This set was included with the original release of [[Corruptor]]s in [[Issue 6]]. | * This set was included with the original release of [[Corruptor]]s in [[Issue 6]]. | ||
* This set was [[Power Set Proliferation|proliferated]] to [[Defender]]s in [[Issue 21]]. | * This set was [[Power Set Proliferation|proliferated]] to [[Defender]]s in [[Issue 21]]. | ||
* This set was included with the release of [[Sentinel]]s in [[Issue 25]]. | |||
== External Links == | == External Links == |
Revision as of 18:15, 4 June 2020
This article is about the power set. For other uses, see Fire Blast (Disambiguation).
Overview
Fire Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Fire Blast allows you to blast fire at foes, with a tendency to set them ablaze for added damage over time."
Power Table
Blaster / Corruptor / Defender
The Fire Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Flares | 1 | 1 | Ranged, Minor DMG(Fire) |
Fire Blast | 1 | 2 | Ranged, Moderate DMG(Fire) |
Fire Ball | 2 | 4 | Ranged (Targeted AoE), Moderate DMG(Fire/Smash) |
Rain of Fire | 6 | 10 | Ranged (Location AoE), Minor DoT(Fire) |
Fire Breath | 8 | 16 | Close (Cone), Moderate DoT(Fire) |
Aim | 12 | 20 | Self +To-Hit, +DMG |
Blaze | 18 | 28 | Ranged, High DMG(Fire) |
Blazing Bolt | 26 | 35 | Sniper, Extreme DMG(Fire) |
Inferno | 32 | 38 | PBAoE, Extreme DMG(Fire/Smash), Self -Recovery |
Sentinel
The Fire Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Flares | 1 | Ranged, Minor DMG(Fire) |
Fire Blast | 1 | Ranged, Moderate DMG(Fire) |
Fire Ball | 2 | Ranged (Targeted AoE), Moderate DMG(Fire/Smash) |
Blaze | 6 | Ranged, High DMG(Fire) |
Aim | 8 | Self +To-Hit, +DMG |
Fire Breath | 12 | Close (Cone), Moderate DoT(Fire) |
Blazing Blast | 18 | High DMG(Fire), Foe Repel, KB |
Rain of Fire | 26 | Ranged (Location AoE), Minor DoT(Fire) |
Inferno | 32 | PBAoE, Extreme DMG(Fire/Smash), Self -Recovery |
Powers
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
8 (Sentinel) | |
Effects | Self +To-Hit, +Damage |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Blaze
A devastating flame attack.
Damage | High (Fire) |
Recharge | Slow |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
6 (Sentinel) | |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Blazing Blast
An extremely quick long range beam of fire that blasts your foes.
Damage | High Damage (Fire), Minor DoT (Fire) |
Recharge | Slow |
Minimum Level | 18 (Sentinel) |
Effects | Ranged |
Effects | Foe Repel, KB |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Blazing Bolt
A long range beam of fire that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.
Damage | Extreme (Fire) |
Recharge | Slow |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
Effects | Sniper |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks |
Fire Ball
Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Damage | Moderate (Fire/Smashing) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
2 (Sentinel) | |
Effects | Ranged (Targeted Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Fire Blast
Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.
Damage | Moderate (Fire) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Fire Breath
You can spew a torrent of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.
Damage | Moderate Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
12 (Sentinel) | |
Effects | Close (Cone) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Flares
A quick attack that throws Flares at the target. Little damage, but very fast.
Damage | Minor (Fire) |
Recharge | Very Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Inferno
Unleashes a massive fiery explosion to devastate all nearby enemies and set them ablaze. Inferno deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance and unable to recover Endurance for a while.
Damage | Extreme (Fire/Smashing) |
Recharge | Very Long |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
32 (Sentinel) | |
Effects | Point Blank Area of Effect |
Self -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Rain of Fire
Summons a Rain of Fire over a targeted location, burning foes and reducing their movement speed within a large area.
Damage | Minor Damage over Time(Fire) |
Recharge | Long |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
26 (Sentinel) | |
Effects | Ranged (Location Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Historical
- This set has been in the game for Blasters and Defenders since Issue 0.
- This set was included with the original release of Corruptors in Issue 6.
- This set was proliferated to Defenders in Issue 21.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Fire Blast for Blasters at City of Data v2.0
- Fire Blast for Corruptors at City of Data v2.0
- Fire Blast for Defenders at City of Data v2.0