Stone Melee: Difference between revisions
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{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | ||
{{PowerBlock_Effects|Close (Targeted Area of Effect)}} | {{PowerBlock_Effects|Close (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Disorient, | {{PowerBlock_Blank|Foe Disorient, Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Damage|Superior (Smashing)}} | {{PowerBlock_Damage|Superior(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
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{{PowerBlock_Damage|High (Smashing)}} | {{PowerBlock_Damage|High(Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}} | ||
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{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme (Smashing)}} | {{PowerBlock_Damage|Extreme(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}} | ||
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{{PowerBlock_Blank|{{Set Holds}}}} | {{PowerBlock_Blank|{{Set Holds}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Smashing)}} | {{PowerBlock_Damage|Moderate(Smashing)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Minor Disorient}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High (Smashing)}} | {{PowerBlock_Damage|High(Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StoneMelee Taunt.png]] Taunt === | === [[File:StoneMelee Taunt.png]] Taunt === | ||
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to taunt enemy players, but is not needed against critter targets. | |||
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. | |||
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{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Taunt | {{PowerBlock_Blank|Foe Taunt}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Smashing)}} | {{PowerBlock_Damage|Moderate(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}}}} | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 21:06, 21 August 2021
Overview
Stone Melee is a standard power set that is a primary set for Brutes and a secondary set for Tankers.
"You can use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself."
Power Tables
Brute
The Stone Melee power set is available as a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Stone Mallet | 1 | Melee, High DMG(Smash), Foe Knockback |
Heavy Mallet | 2 | Melee, Superior DMG(Smash), Foe Knockback |
Build Up | 6 | Self +DMG, +To-Hit |
Fault | 8 | Close (Targeted AoE), Foe Disorient, Knockback |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Seismic Smash | 18 | Melee, Extreme DMG(Smash), Foe Hold |
Hurl Boulder | 26 | Ranged, High DMG(Smash), Foe Knockback, -Fly |
Tremor | 32 | PBAoE, Moderate DMG(Smash), Foe Knockback |
Tanker
The Stone Melee power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Stone Mallet | 2 | Melee, High DMG(Smash), Foe Knockdown |
Heavy Mallet | 4 | Melee, Superior DMG(Smash), Foe Knockdown |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range |
Build Up | 16 | Self +DMG, +To-Hit |
Fault | 20 | Close (Targeted AoE), Foe Disorient, Knockdown |
Hurl Boulder | 28 | Ranged, High DMG(Smash), Foe Knockback, -Fly |
Tremor | 35 | PBAoE, Moderate DMG(Smash), Foe Knockdown |
Seismic Smash | 38 | Melee, Extreme DMG(Smash), Foe Hold |
Powers
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
16 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Fault
A powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own.
Recharge | Slow |
Minimum Level | 8 (Brute) |
20 (Tanker) | |
Effects | Close (Targeted Area of Effect) |
Foe Disorient, Knockback | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Stuns |
Knockback | |
Taunt |
Heavy Mallet
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.
Damage | Superior(Smashing) |
Recharge | Slow |
Minimum Level | 2 (Brute) |
4 (Tanker) | |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt | |
Universal Damage |
Hurl Boulder
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Damage | High(Smashing) |
Recharge | Moderate |
Minimum Level | 26 (Brute) |
28 (Tanker) | |
Effects | Ranged |
Foe Knockback, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Ranged Damage |
Knockback | |
Taunt | |
Universal Damage |
Seismic Smash
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
Damage | Extreme(Smashing) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
38 (Tanker) | |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Holds | |
Taunt | |
Universal Damage |
Stone Fist
Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.
Damage | Moderate(Smashing) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Tanker) | |
Effects | Melee |
Foe Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt | |
Universal Damage |
Stone Mallet
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.
Damage | High(Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
2 (Tanker) | |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt | |
Universal Damage |
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Tremor
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.
Damage | Moderate(Smashing) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
35 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt | |
Universal Damage |
Historical
- This set has been in the game for Tankers since Issue 0.
- This set was included with the original release of Brutes in Issue 6.
External Links
- Stone Melee for Brutes at City of Data v2.0
- Stone Melee for Tankers at City of Data v2.0