Mental Manipulation: Difference between revisions
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{{Historical|type=section|reason=change}} | {{Historical|type=section|reason=change}} | ||
* This set was added to the game for [[Blaster]]s in [[Issue 12]]. | * This set was added to the game for [[Blaster]]s in [[Issue 12]]. | ||
* This set was reworked in [[Issue 27 Page 1|Issue 27, Page 1]]. | |||
== External Links == | == External Links == |
Revision as of 06:52, 23 October 2022
Overview
Mental Manipulation is a standard power set that is a secondary set for Blasters.
"Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant."
Power Table
The Mental Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Subdual | 1 | Ranged, Moderate DoT(Psionic), Foe Immob |
Mind Probe | 1 | Melee, Moderate DMG(Psionic), Foe -Rech |
World of Confusion | 4 | Toggle: PBAoE, Minor DoT(Psionic), Foe Confuse |
Psychic Scream | 10 | Ranged (Cone), Moderate DMG(Psionic), Foe -Rech |
Concentration | 16 | Self +DMG, +To-Hit |
Drain Psyche | 20 | PBAoE, Foe -Regen, -Rec, Self +Regen, +Rec |
Scare | 24 | Ranged, Foe Fear |
Psychic Shockwave | 28 | Close (AoE), High DMG(Psionic), Foe Disorient, -Rech |
Telekinetic Thrust | 30 | Melee, Minor DMG(Psionic/Smash), Foe Knockback |
Powers
Concentration
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 16 (Blaster) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Drain Psyche
You Drain the Psyche of nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own.
Recharge | Very Long |
Minimum Level | 20 (Blaster) |
Effects | Point Blank Area of Effect |
Foe -Regeneration, -Recovery | |
Self +Regeneration, +Recovery | |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Accurate Healing | |
Endurance Modification |
Mind Probe
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing their attack speed.
Damage | Moderate(Psionic) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
Effects | Melee |
Foe -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Universal Damage |
Psychic Scream
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Damage | Moderate(Psionic) |
Recharge | Slow |
Minimum Level | 10 (Blaster) |
Effects | Ranged (Cone) |
Foe -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Universal Damage |
Psychic Shockwave
Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented.
Damage | High(Psionic) |
Recharge | Slow |
Minimum Level | 28 (Blaster) |
Effects | Close (Area of Effect) |
Foe Disorient, -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns | |
Universal Damage |
Scare
You entwine a single foe within their deepest fears and cause them to helplessly tremble for a brief while.
Recharge | Moderate |
Minimum Level | 24 (Blaster) |
Effects | Ranged |
Foe Fear | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Fear |
Subdual
Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.
Damage | Moderate Damage over Time(Psionic) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
Effects | Ranged |
Foe Immobilize | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Immobilize | |
Universal Damage |
Telekinetic Thrust
A focused attack of intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective.
Damage | Minor(Psionic/Smashing) |
Recharge | Slow |
Minimum Level | 30 (Blaster) |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback | |
Universal Damage |
World of Confusion
This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies.
Damage | Minor Damage over Time(Psionic) |
Recharge | Moderate |
Minimum Level | 4 (Blaster) |
Effects | Toggle: Point Blank Area of Effect |
Foe Confuse | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Confuse | |
Universal Damage |
Historical
- This set was added to the game for Blasters in Issue 12.
- This set was reworked in Issue 27, Page 1.
External Links
- Mental Manipulation for Blasters at City of Data v2.0
- Description at the official boards [1]