Rendersize (Slash Command): Difference between revisions
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==Example== | ==Example== | ||
/rendersize 10000 10000 | /rendersize 10000 10000 | ||
==Also== | |||
* {{slashcommand|userenderscale}} | |||
* {{slashcommand|renderscale}} | |||
* {{slashcommand|renderscalefilter}} | |||
* {{slashcommand|renderscalex}} | |||
* {{slashcommand|renderscaley}} | |||
* {{slashcommand|rendersize}} | |||
* {{slashcommand|renderthread}} | |||
{{Navbox Graphic Commands}} | |||
[[Category:Slash Commands]] | |||
[[Category:Graphic Commands]] |
Revision as of 04:27, 31 May 2023
Slash Command
/rendersize x y
Changes the size at which the 3D world is rendered
- X and Y are the horizontal and vertical resolution or render size for your display.
- Similar to /vis_scale, this command appears to change the World Detail or resolution at which the virtual world is rendered.
- Any render size set by this command is overridden and reverted as soon as the Options window is activated.
- It's possible this command has been depreciated in favor of /vis_scale.
Example
/rendersize 10000 10000
Also
- /userenderscale
- /renderscale
- /renderscalefilter
- /renderscalex
- /renderscaley
- /rendersize
- /renderthread