Mission Architect Unique Maps: Difference between revisions
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* ''Atlas Park (Runied)'': There is no overhead map display for this map. | * ''Atlas Park (Runied)'': There is no overhead map display for this map. | ||
* ''Atlas Park 01'': This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map. | * ''Atlas Park 01'': This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map. | ||
* ''Atlas Park Time Capsule'': | * ''Atlas Park Time Capsule'': The Time Capsule room is inaccessible from the entrance to City Hall, but can be accessed through a door in the northwest corner of the [[GIFT]] office. | ||
* ''Forest (Burning)'': Removed as of 5/5/2009 patch. Future disposition unknown. | * ''Forest (Burning)'': Removed as of 5/5/2009 patch. Future disposition unknown. | ||
* ''Mercy Island - Landing Pad'': It is always night on this map, regardless of the in-game time of day. | * ''Mercy Island - Landing Pad'': It is always night on this map, regardless of the in-game time of day. |
Latest revision as of 04:07, 19 July 2024
Overview
This page provides a visual list, by means of in-game screenshots, of all Mission Architect map categories belonging to the Unique Maps Map Type.
Unique Maps Categories
Arachnos
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Mercy Island - Widow Tower: Currently, this is the same map as Widow Tower
- Widow Tower: Currently, this is the same map as Mercy Island - Widow Tower
Unlockables:
- Cave - Arachnoid Cocoon: Additional Cave Maps
Atlas Park
Notes & Comments:
- Atlas Park (Ruined): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Atlas Park 02: This map includes a destroyable meteor in a crater. There is no way to make the meteor a mission goal. The door is an Ouroboros crystal.
Banks
Notes & Comments:
- 22nd National Bank (all): Apart from the placement of doors and hallways, the visual elements of the 22nd National Bank maps do not change significantly from one map to the next.
- Long Shot Savings & Loan (all): Apart from the placement of doors and hallways, the visual elements of the Long Shot Savings & Loan maps do not change significantly from one map to the next.
Unlockables:
- 22nd National Bank (02 - 08): Additional Bank Maps
- Bank Exchange (02 - 03): Additional Bank Maps
- First National Bank (02 - 03): Additional Bank Maps
- Long Shot Savings & Loan (02 - 08): Additional Bank Maps
Cap Au Diable
Caves (Unique)
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- 5th Column Head Quarters: Additional Cave Maps
- Banished Pantheon: Additional Cave Maps
- Cave - Arachnoid Cocoon: Additional Cave Maps
- Cave of Shaper: Additional Cave Maps
- Cimeroran Tombs: Additional Cave Maps
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
- Infernal's Lair: Additional Cave Maps
- Nerva Isle Respec: Additional Cave Maps
- Orenbega: Additional Cave Maps
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
- Trolls: Additional Cave Maps
- Witch's Lair: Additional Cave Maps
Council & 5th Column
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
Cargo Ship
Casino
Unlockables:
- Longbow Officer's Club: Pawn Shops, Casinos and Police Stations
- Speakeasy: Pawn Shops, Casinos and Police Stations
- Tiki: Pawn Shops, Casinos and Police Stations
Cimerora
Circle of Thorns
Unlockables:
- Circle of Thorns - Orenbega: Additional Cave Maps
- Circle of Thorns - Vaults of Mu: Unique Circle of Thorns Maps
- Thorn Tree 02: Unique Circle of Thorns Maps
Croatoa
Unlockables:
- Croatoa (05 - 09): Special Outdoor Croatoa Maps
Grandville
Outdoor Maps
Notes & Comments:
- Atlas Park (Runied): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Atlas Park Time Capsule: The Time Capsule room is inaccessible from the entrance to City Hall, but can be accessed through a door in the northwest corner of the GIFT office.
- Forest (Burning): Removed as of 5/5/2009 patch. Future disposition unknown.
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Warburg Malta Base: This is an indoor/outdoor combination map.
Unlockables:
- City Map 02: Special Outdoor Maps
- City Map 02 (Industrial): Special Outdoor Maps
- City Map 02 (Ruined): Special Outdoor Maps
- City Map 03: Special Outdoor Maps
- Forest 02:Special Outdoor Maps
- Forest 03: Special Outdoor Maps
- Graveyard 02: Special Outdoor Maps
Praetorian Outdoor Maps
Office
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Mercy Island
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
Nerva Archipelago
Unlockables:
- Thorn Tree 02: Unique Circle of Thorns Maps
Rikti War Zone
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
- - Generic (all): Maps with this suffix have no cosmetic difference from the original maps, but can have a Giant Monster objective.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Snake Maps
Unlockables:
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
Tech Lab
Notes & Comments:
- Crey Hero Lab: Removed as of 5/5/2009 patch. Future disposition unknown.
Unlockables:
- Abandoned Tech (02 - 04): Additional Tech Maps
- Portal Corp 02: Additional Tech Maps
Warehouse
Unique
Notes & Comments:
- The Zig Breakout: It is always night on this map, regardless of the in-game time of day. The map contains an indoor and an outdoor portion; the indoor portion is accessed through the sewer entrance on the northwest side of the map.
Unlockables:
- Jewelry Shop 02: Pawn Shops, Casinos and Police Stations
- Pawn Shop 02: Pawn Shops, Casinos and Police Stations
- Police Station 02: Pawn Shops, Casinos and Police Stations