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Two figures have attempted to step into the void to become the governor of Port Oakes and leader of this faction of Family. [[Emil Marcone]], the impetuous son of Manuel Marcone, is a viciously brutal man who believes he has a blood right to his father’s position. Renowned for taking pleasure in acts of violence, Emil lacks the experience and intelligence to manage the complex affairs of the Family. Despite this shortcoming, his deranged ego coupled with a sense of right to succession makes Emil Marcone and his faithful followers, the Marcones, dangerous enemies.
Two figures have attempted to step into the void to become the governor of Port Oakes and leader of this faction of Family. [[Emil Marcone]], the impetuous son of Manuel Marcone, is a viciously brutal man who believes he has a blood right to his father’s position. Renowned for taking pleasure in acts of violence, Emil lacks the experience and intelligence to manage the complex affairs of the Family. Despite this shortcoming, his deranged ego coupled with a sense of right to succession makes Emil Marcone and his faithful followers, the Marcones, dangerous enemies.


The second contender for Manuel Marcone’s position is his former consigliore, [[Guido “The Mooch” Verandi]]. Acting as Manuel’s top advisor for decades, Verandi has the experience, skill, and ruthless nature to step into Marcone’s place. An effective enforcer, Verandi has gathered his own band of followers who struggle to place him as governor. These followers, the Mooks, believe that bloodlines mean nothing in the world of Arachnos where might makes right. Convinced that Lord Recluse will award him Port Oakes if he first takes Port Oakes, Verandi hopes to destroy Emil Marcone thus ushering in a new era of prosperity and global influence for his organization.  
The second contender for Manuel Marcone’s position is his former consigliere, [[Guido Verandi|Guido “The Mooch” Verandi]]. Acting as Manuel’s top advisor for decades, Verandi has the experience, skill, and ruthless nature to step into Marcone’s place. An effective enforcer, Verandi has gathered his own band of followers who struggle to place him as governor. These followers, the Mooks, believe that bloodlines mean nothing in the world of Arachnos where might makes right. Convinced that Lord Recluse will award him Port Oakes if he first takes Port Oakes, Verandi hopes to destroy Emil Marcone thus ushering in a new era of prosperity and global influence for his organization.  


The reckless Marcone and the calculating Verandi encourage their followers, the Marcones and Mooks, to battle for control of the streets of Port Oakes. In bands led by Capo strongmen, groups of Mook and Marcone thugs struggle for territory using everything from brute force to blackjacks and shotguns. In protecting their territorial claims, these thugs will turn against anyone that intrudes upon their turf.
The reckless Marcone and the calculating Verandi encourage their followers, the Marcones and Mooks, to battle for control of the streets of Port Oakes. In bands led by Capo strongmen, groups of Mook and Marcone thugs struggle for territory using everything from brute force to blackjacks and shotguns. In protecting their territorial claims, these thugs will turn against anyone that intrudes upon their turf.


For now, Lord Recluse chooses to enjoy this battle for control. Under Manuel Marcone, Recluse believed that the Family had become too powerful and eroding their overall strength suits him well. With the knowledge that he could easily end this pointless fight by simply appointing a governor, his firm belief in “survival of the fittest” encourages Recluse to wait and see who earns the governorship. In the mean time, the battle for control between the Mooks and Marcones continues to rage on the streets of Port Oakes.  
For now, Lord Recluse chooses to enjoy this battle for control. Under Manuel Marcone, Recluse believed that the Family had become too powerful and eroding their overall strength suits him well. With the knowledge that he could easily end this pointless fight by simply appointing a governor, his firm belief in “survival of the fittest” encourages Recluse to wait and see who earns the governorship. In the mean time, the battle for control between the Mooks and Marcones continues to rage on the streets of Port Oakes.
 


== Enemy Types ==
== Enemy Types ==

Revision as of 15:11, 30 January 2007

Overview

The Mooks are an enemy group in City of Villains.


Background

Mooks official info ( Copied from the City of Heroes official website [1]):

Two warring factions currently dominate organized crime in the Rogue Isles. The Mooks and Marcones were once united under the powerful leadership of Manuel Marcone. A master of both subtle intimidation and brutal aggression, Marcone was the undisputed leader of this faction of the Family. As the governor of Port Oakes he ruled with ruthless efficiency, developing strong ties to the North American and European underworld. Marcone maintained a respectful relationship with Lord Recluse and in return was able to utilize the legitimacy of his position to enforce his will across Arachnos territory.

Interpol eventually learned of Marcone’s global network and carried out an elaborate plan to capture him. For many years, the Spanish superhero El Toro went under cover, infiltrating his most trusted circle of advisors, working his way up its ranks. El Toro discovered that, born froman undisclosed event from Marcone’s childhood, Marcone harbors a private and very personal hatred of the Vampyri. As a trusted associate within the organization, El Toro lured Marcone to Lisbon with the promise that he could help Marcone destroy the Vampyri once and for all. As Marcone emerged from his private jet onto the runway, he was met by Spanish and Portuguese authorities. Charged with racketeering, trafficking, weapons smuggling, money laundering, and corruption, Marcone was sentenced to 35 years in a European prison.

Marcone’s arrest sent shockwaves across the world of organized crime leaving a dangerous power vacuum in Port Oakes where Marcone once reigned supreme.

Two figures have attempted to step into the void to become the governor of Port Oakes and leader of this faction of Family. Emil Marcone, the impetuous son of Manuel Marcone, is a viciously brutal man who believes he has a blood right to his father’s position. Renowned for taking pleasure in acts of violence, Emil lacks the experience and intelligence to manage the complex affairs of the Family. Despite this shortcoming, his deranged ego coupled with a sense of right to succession makes Emil Marcone and his faithful followers, the Marcones, dangerous enemies.

The second contender for Manuel Marcone’s position is his former consigliere, Guido “The Mooch” Verandi. Acting as Manuel’s top advisor for decades, Verandi has the experience, skill, and ruthless nature to step into Marcone’s place. An effective enforcer, Verandi has gathered his own band of followers who struggle to place him as governor. These followers, the Mooks, believe that bloodlines mean nothing in the world of Arachnos where might makes right. Convinced that Lord Recluse will award him Port Oakes if he first takes Port Oakes, Verandi hopes to destroy Emil Marcone thus ushering in a new era of prosperity and global influence for his organization.

The reckless Marcone and the calculating Verandi encourage their followers, the Marcones and Mooks, to battle for control of the streets of Port Oakes. In bands led by Capo strongmen, groups of Mook and Marcone thugs struggle for territory using everything from brute force to blackjacks and shotguns. In protecting their territorial claims, these thugs will turn against anyone that intrudes upon their turf.

For now, Lord Recluse chooses to enjoy this battle for control. Under Manuel Marcone, Recluse believed that the Family had become too powerful and eroding their overall strength suits him well. With the knowledge that he could easily end this pointless fight by simply appointing a governor, his firm belief in “survival of the fittest” encourages Recluse to wait and see who earns the governorship. In the mean time, the battle for control between the Mooks and Marcones continues to rage on the streets of Port Oakes.

Enemy Types

Minions

Mook

Mook

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Med Damage
Small caliber side arm. Not very accurate.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Mook Buckshot

Mook Buckshot

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Fighting Kick.png Kick Melee, Moderate Damage (Smash), Foe Knockdown
A modest kicking attack that has a small chance to knock opponents down.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Mook Muscle

Mook Muscle

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

Fighting Kick.png Kick Melee, Moderate Damage (Smash), Foe Knockdown
A modest kicking attack that has a small chance to knock opponents down.

Fighting Boxing.png Boxing Melee, Smash, Foe Disorient
A decent punch that has a small chance to Disorient foes.


Mook Blackjack

Mook Blackjack

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Med Damage
Small caliber side arm. Not very accurate.

MedievalWeapons MaceSwing.png Blackjack (Melee) Foe Disorient
The Blackjack has Disoriented you.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Mook Gunner

Mook Gunner

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ARBurst.png Burst (Ranged, Lethal) Foe -Defense
Your defense has been reduced by the Tommy Gun.

Fighting Kick.png Kick Melee, Moderate Damage (Smash), Foe Knockdown
A modest kicking attack that has a small chance to knock opponents down.

Inherent Brawl.png Rifle Butt Melee, Smash
A smash with the butt of your rifle.


Lieutenants

Mook Hitman

Mook Hitman

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers (Levels 5-9)

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

Inherent Brawl.png Heavy Brawl Melee, Smash
When all else fails, use your own 2 fists.


Mook Hitman

Mook Hitman

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers (Levels 10+)

AssaultWeapons SniperRifle.png Sniper Rifle Ranged, Sniper, Lethal, Foe Knockdown
Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target.

Temporary PVP BuffDefense.png Resistance Auto, Self Resist: Taunt, Confuse, Terrorize
Marcone Hitmen are resistant to Taunt, Confuse and Terrorize.


Bosses

Mook Capo

Mook Capo

When former Governor Manuel Marcone was nabbed by Interpol, Guido 'The Mooch' Verandi decided to take over from his son, Emil Marcone. It seems Lord Recluse is content to see who wins this gang war, as he's issued no official proclamations as to who should succeed Manuel.

Powers

AssaultWeapons ARBurst.png Burst (Ranged, Lethal) Foe -Defense
Your defense has been reduced by the Tommy Gun.

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time (Lethal)
You are taking Lethal Damage over Time from the Tommy Gun.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been Disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

Mook Capo

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Leadership Assault.png Assault (Only level 10 and up) Toggle, Point Blank Area of Effect, Ally +Damage +Resistance: Placate, Taunt
While this power is active, you and your nearby teammates deal more damage.


Elite Bosses

Guido 'The Mooch' Verandi

Guido Verandi

Guido 'The Mooch' Verandi is the head of the Verandi Family on Port Oakes. Typical of the Family, he is ruthless, efficient and deadly. He has often crossed paths with the Marcone Family.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smashing, Foe Knockback
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARBurst.png Burst (Ranged, Lethal) Foe -Defense
Your defense has been reduced by the Tommy Gun.

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time (Lethal)
You are taking Lethal Damage over Time from the Tommy Gun.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been Disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Leadership Assault.png Assault +Damage
Assault is an inherent power of Guildo, which increases the damage of all of his surrounding allies.


Named Enemies

Bloody Vicious (Boss)

Bloody Vicious

Main Article: Bloody Vicious

Bloody Vicious is an elite enforcer for the Verandi Family on Port Oakes. While adopting an effete manner, he is quite a deadly combatant with his razor-sharp katana. He has often crossed paths with the Marcone Family.

Powers

AssaultWeapons ARBurst.png Shuriken Ranged, Lethal, Low Damage
Small throwing weapon.

Katana Hack.png Katana Hack (Melee) Foe -Defense
Bloody Vicious' Katana reduced your Defense.

Katana Slash.png Katana Slash (Melee) -Defense
Bloody Vicious' Katana reduced your Defense.

Katana WhirlingSword.png Whirling Katana (Melee) Foe -Defense
Bloody Vicious' Katana reduced your Defense.

Regeneration Reconstruction.png Reconstruction Self Heal, +Resistance (Toxic)


Named Bosses

  • Alfie
  • Big Shoes
  • Bobby Ears
  • Fat Freddy
  • Fury
  • Gamuche
  • Guido
  • Joey Hamburger
  • Leonardo
  • Louie Big Eyes
  • Luigi
  • Pesco
  • Skinny Freddy
  • Tony Moustache