Sleep: Difference between revisions
imported>Snorii mNo edit summary |
imported>Snorii m (→What Powers Protect Against Sleep?: +sleep resistance empowerment) |
||
Line 40: | Line 40: | ||
{{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Ranged Resistance+Free, Ally | {{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Ranged Resistance+Free, Ally | ||
|Desc=Second power in the [[Medicine]] pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.}} | |Desc=Second power in the [[Medicine]] pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.}} | ||
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=[[Sleep Resistance (Empowerment)]]|Effect=Resistance, Self | |||
|Desc=You have minor resistance to Sleep effects for the next 1 hour.}} | |||
{{PowerBox|Icon=|Name=[[|]]|Effect=}} | {{PowerBox|Icon=|Name=[[|]]|Effect=}} |
Revision as of 14:54, 28 February 2007
What Is Sleep?
Sleep is a Status Effect, like disorient, or knockback. An enemy under the affects of a sleep power will fall asleep. A player who is asleep is immobilized and unable to use any powers. Breakfree inspirations can be used to escape, however. NPC enemies that fall asleep will remain that way until the effect wears off or they start taking damage.
Does Sleep detoggle powers?
Magnitude, Resistance, Protection
All status effects work the same way. The target has both Resistance and Protection. In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection. Once the Protection is overcome, the duration of the effect depends on the target's Resistance. Attacks can stack in order to overcome a target's Protection.
PVE: Minions have a Protection of 1. Lts are 2. Bosses are 4. Elite Bosses are 6. The Purple Triangles of Doom on an Archvillain or Hero add 50 while they are up.
PVP: Players have a Protection of 2. Scrapper and Tank defenses add 16 to that number.
What Powers Cause Sleep?
There are a few fear inducing powers scattered among the primaries and secondaries for scrappers, brutes, stalkers, defenders, controllers, and dominators.
{{{Desc}}}
What Powers Protect Against Sleep?
Ranged Resistance+Free, Ally
Part of the Sonic Resonance powerset available to Controllers, Corruptors, and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.
Ranged Resistance+Free, Ally
Part of the Empathy powerset available to Controllers and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.
Resistance, Self
Part of the Psionic Mastery Ancillary pool available to Controllers. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient.
Toggle Resistance, Self
Part of the Ninjitsu powerset available to Stalkers. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient.
Toggle Resistance, Self
Part of the Dark Armor powerset available to Brutes, Scrappers, and Stalkers. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient.
Ranged Resistance+Free, Ally
Second power in the Medicine pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.
Resistance, Self
You have minor resistance to Sleep effects for the next 1 hour.
{{{Desc}}}
What Inspirations Protect Against Sleep?
Resistance+Free, Self
This inspiration frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Free, Self
This inspiration frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Free, Self
This inspiration frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.