Special Agent Jenni Adair: Difference between revisions
imported>Eabrace m (→Story Arc: line spacing) |
imported>Eabrace m (→{{UL|No, I'm good to go. Let's finish this.}}: saving progress) |
||
Line 288: | Line 288: | ||
{{Character}}, it's up to you now to protect earth from an inter-dimensional invasion! | {{Character}}, it's up to you now to protect earth from an inter-dimensional invasion! | ||
{{Mission Objective|Entrance= | {{Mission Objective|Entrance=This is it, the final confrontation with Protean. He's the one who started this whole mess with your evil double running around. You're the one who's going to finish it.|Primary=Stop Protean's Invasion|Secondary=3 Portal Corp computers to deactivate (Mirror's Objective) | ||
** Defeat Protean|Additional=** Hold off the incoming clones (Mirror's Objective) | |||
** Activate portal's self-destruct sequence (Mirror's Objective) | |||
** Make the ultimate sacrifice (Mirror's Objective)|Completion={{orange|Missing completion text}}}} | |||
{{NPC Text|type=|title={{ | {{NPC Text|type=hero|title=Entry|text= | ||
'''Your Double:''' | |||
:''I'm sneaking in now, {{Character}}. We'll make sure Protean doesn't get away with this!''}} | |||
{{NPC Text|type=villain|title=Rise to Power|text= | |||
''Combat Start:'' | |||
:'''Oberst Neinch:''' ''You won't stop our glorious rise to power, {{Character}}!''}} | |||
{{NPC Text|type=hero|title=In the Main Portal Room|text= | |||
'''Your Double:''' | |||
:''Alright, I'm in the main portal room. | |||
:''...no! Protean...he's already activated the portal! The army is pouring out...wait...what the..?!'' | |||
:''The army...{{Character}}...it's US!''}} | |||
{{NPC Text|type=hero|title=Triggering the Explosives|text= | |||
'''Your Double:''' | |||
:''This...is looking...bad...{{Character}}...'' | |||
:''5th Column...starting to come in...I've triggered...the explosives...on the generators here...'' | |||
:''The reactions...might occur near Protean...so be...careful...while you're fighting...him...''}} | |||
{{NPC Text|type=villain|title=Protean|text= | |||
'''Before Combat:''' | |||
:''So...{{Character}} thinks that he/she can stop this? Funny.'' | |||
'''Combat Start:''' | |||
:''{{Character}}, so good of you to show up. You've saved me the trouble of tracking you down!'' | |||
'''Working Clones Spotted:''' | |||
:''What?! What's going on?!'' | |||
'''75% Health:''' | |||
:''So, you've got someone helping you, {{Character}}? It doesn't matter, do you hear me?! You're both dead!'' | |||
'''50% Health:''' | |||
:''I'll enjoy making you scream for mercy, just like Galaxy Girl's little sidekick!'' | |||
'''25% Health:''' | |||
:''This is far from over, [[Character]]. Manticore couldn't kill me, what makes you think YOU can?!'' | |||
'''10% Health(?):''' | |||
:''This isn't...the end...my destiny is greater...than you could begin to imagine...!'' | |||
'''Defeated:''' | |||
:''''}} | |||
{{NPC Text|type=hero|title=Working Clones|text= | |||
'''Defeated:''' | |||
:''Aaaagh!''}} | |||
{{NPC Text|type=hero|title=Destruction Sequence Started|text= | |||
'''Your Double:''' | |||
:''I've started the destruction sequence. I...I couldn't disable the portal through...any other means...''}} | |||
{{NPC Text|type=hero|title=Buying Time|text= | |||
'''Your Double:''' | |||
:''I...can buy you...some time...{HeroName}...to defeat Protean...but you need...to get out of here...as fast as possible...after that...''}} | |||
{{NPC Text|type=hero|title=Make Sure to Get Out|text= | |||
'''Your Double:''' | |||
:''I'll...have to stay...to make sure...the clones don't disable...the destruction sequence...just make sure...to get out of here...''}} | |||
{{Mission Clue|Name={{orange|Clue Name}}|Text={{orange|Clue text}}}} | {{Mission Clue|Name={{orange|Clue Name}}|Text={{orange|Clue text}}}} | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* | * [[Protean]] ([[5th Column#Protean|5th Column]] [[Archvillain]]) | ||
'''Enemies''' | '''Enemies''' | ||
Line 306: | Line 376: | ||
{{orange|Missing debriefing text}} | {{orange|Missing debriefing text}} | ||
==== Mission Acceptance Text ==== | ==== Mission Acceptance Text ==== |
Revision as of 22:54, 25 April 2010
Overview
Special Agent Jenni Adair | |
---|---|
Superpowered Activities Monitoring Special Agent | |
Zone | Talos Island |
Coordinates | (-3111, 112, 9002) |
Level Range | 20-29 |
Introduced By | Field Agent Keith Nance |
Introduces | Missing info |
Enemy Groups | |
Badges | Singular Vision |
Special Agent Jenni Adair is a hero contact in the Argo Highway neighborhood of Talos Island at coordinates (-3111, 112, 9002). She is in the southeast corner of the zone near Eliza Thorpe.
Introductions
Contact Introduced By
Contact Introduces
Missing info
Information
Special Agent Jenni Adair works for S.A.M., a supposed branch of the FBSA responsible for monitoring superpowered activities throughout the nation. It's a very rare thing to see one of these agents in the field; usually it means they're performing some type of high level investigation.
Too Low Level
Missing Too Low Level Dialogue
Contact Unlocked
Missing info
Initial Contact
Hello Character. Agent Nance may or may not have introduced you to me. But let's make it official, shall we?
I am Agent Jenni Adair. I believe I have you to thank for my timely rescue by your double.
Let's get down to business. The events that transpired between you and your evil double had made me curious about a theory I have.
The presence of 5th Column technology only proved to further support my theory. I believe I know who is behind all of this.
- What is your theory?
- I believe we're dealing with a man named Anton Jaeger, aka Protean. He is a shapeshifter who once fought against the Freedom Phalanx. He also did some work with the 5th Column in the past.
- Protean was believed to be killed by Manticore. I never believed that, of course, as I have a mind of my own.
- Someone like Protean doesn't simply get shot with an arrow and die. I believe that he has been biding his time...and is now on the move. He is notorious for trying to ruin the reputations of heroes in Paragon City. It looks like you were to be his next target, Character.
- However...something still doesn't add up.
- What's the issue?
- Who exactly you were fighting all this time. Protean shouldn't be able to copy your powers...which means that he has help now. This is what concerns me.
- Our assignment is to find out everything we can about what Protean is doing here and put a stop to him, once and for all. We'll begin our investigation once you're ready, Character.
- Just so you know, you'll be working together with someone you may be familiar with. Your other self.
- Understood, Agent Adair.
Greeting
Ah, Character, you're back. Have you anything to report?
Too Busy
Missing Too Busy Dialogue
No More Missions
We still haven't been able to track down any new information from the report you brought us, Character. Until that time, please continue defending the good people of our nation. If anything turns up, we'll be in touch.
Store
Missing Store Unlock Dialogue
Story Arc
Looking Through the Glass (20-29)
Souvenir
Souvenir Name
Souvenir text missing.
We're on it.
Looking Through the Glass
Part One: My Own Ally
Briefing
Here's the situation, Character. We're aware that Protean has ties to the 5th Column. He used these ties to support this evil double of yours.
We're concerned about how deep his connections to the 5th Column run. Has Protean become a major player within the group, or is he just using them?
Your double has been doing some investigating on the side and discovered the location of a 5th Column base here in Talos Island. That base should have records pertaining to dealings that the 5th Column have had with Protean. We need you and your double to get in there and get any information you can.
Excellent. We've provided your double with a link to the earpiece that Agent Nance gave you. This will allow the two of you to communicate back and forth. While you're inside the base looking for the data, your double will be in another part, helping to secure the area to buy you enough time to find what you need.
Objectives within the mission that are marked as (Mirror's Objective) will be goals that your double is working on.
Unnecessary solicitation:
Character, I can not stress enough the importance of you finding proof of Protean's plans. The longer you wait, the more likely any evidence will be destroyed. Go to that 5th Column base and find proof in regards to what Protean is up to.
Mission Objective(s)
This looks like the secret base that Special Agent Jenni Adair told you about. Find evidence about what Protean is up to!
- Find Information on Protean
- Defeat the head of the 5th Column Cell
- Destroy Base Defenses (Mirror's Objective)
- Access the 5th Column's network
- Defeat incoming 5th Column (Mirror's Objective)
- Disarm 4 Computers (Mirror's Objective)
You've gotten the information you need regarding Protean!
You hacked a 5th Column computer and were able to retrieve a dossier about Protean...
NAME:
Anton Jaeger
Alias:
Protean
Abilities:
Can shapeshift into any humanoid that he has physical contact with.
Can no longer shapeshift into his original form of Anton Jaeger.
Recent Activities:
Heading operations to retake clone laboratory in the Rogue Isles.
Provided clone of Character to use in operations, as well as money to hire out bands of Freakshow.
Current Status:
Luring Archon Burkholder away from the Council and back to 5th Column, under promise of utilizing new 'Clockwork' technology.
Notable NPCs
- Oberst Heinkamp (5th Column Vampyr Commandant)
Enemies
Debriefing
Good to see you made it back, Character. Your double reported in a few minutes ago.
The files you found on Protean reveal some troubling news. He's beginning to work his way up the chain of command in both the 5th Column and the Council.
Archon Burkholder was once a member of the 5th Column, until the Council took over. Protean's actions can only mean that he's trying to break up the power of the Council...but why? Protean isn't someone who would throw his allegiance behind anyone besides himself.
And he's trying to lure Burkholder away with...Clockwork plans? This can't be right at all. Give me a moment, Character, I'm going to make some calls.
Speaking of which, I've hooked up my communicator to the earpiece you have. You can contact me whenever you wish.
We'll take care of it, don't worry.
Looking Through the Glass
Part Two: Gears in a Clock needs confirmation
Briefing
Alright, Character, we've got a lead on Burkholder. Looks like the little turncoat arranged a meeting with the 5th Column in a warehouse nearby.
Our information shows that this might be the moment where Burkholder switches teams, but we're not going to allow that to happen.
He has the information we need to track down Protean and put a stop to this, once and for all.
If we allow Burkholder into the 5th Column, it could be the last time we see him for years. You and your double need to get to that warehouse and take down Burkholder!
Good to know. I've spoken to your double already. He/She will go after Burkholder. What you'll need to do is hack the 5th Column database to get the information they might have on this 'new' Clockwork technology. It's laughable, but if Burkholder is interested in it then there must be something we're missing.
Be prepared, however, as Burkholder is fairly powerful. If you encounter him yourself, you'll be in for a difficult fight.
Unnecessary solicitation:
Character, we need you to get to Archon Burkholder!
Mission Objective(s)
Burkholder is in here somewhere. You and your double will have to root him out!
- Capture Archon Burkholder!
- Access the computer terminal
- Capture Archon Burkholder (Mirror's Objective)
- Defeat Archon Burkholder!
Burkholder revealed all the information you needed to know - now to get it to Jenni!
You found the schematics for the 'new' Clockwork that Burkholder was interested in. At the very top there is an indication that these Clockwork come from Praetoria, not from Primal Earth. It's clear now that the deal wasn't for Clockwork on Primal Earth - it was for Clockwork on Praetorian Earth! This must be what Burkholder was so interested in - building an army of new and improved Clockwork!
Notable NPCs
Enemies
Debriefing
I'm not surprised that Burkholder talked so easily. Why the Council keeps him around is anyone's guess - I wouldn't trust him as far as I could throw him.
Puns aside, we've got more work ahead of us. I'll get those schematics you found to the proper authorities to have a look at them. If they're from Praetoria, it can only mean that Protean has some sort of contact there...
Things just went from bad to worse, Character. Protean isn't working with the 5th Column; he's only using them. What it does mean is that he's working with someone from Praetoria - who intends to send an army our way!
No, I'm good to go. Let's finish this.
Looking Through the Glass
Part Three: New Responsibility
Briefing
We've got the exact location of that Portal Corp lab now, Character. If Protean is in there, it means he's taken over the lab with his men from the 5th Column. We won't have long before Protean's army marches through that portal!
I've talked with your double, and we've devised a plan. If Protean knows that you're coming, he'll get his men to activate the portal while you're fighting through swarms of 5th Column.
Your double is going to sneak in to deactivate the portal, while you go in the front entrance to deal with Protean.
If everything goes according to plan, we'll have Protean in our custody and that portal will be disabled. Any questions?
Good luck, Character. I wish we could send your double to help you with Protean, but he'll/she'll be occupied with stopping the portal from being activated.
You may want to bring any other heroes you know with you. Protean is a powerful villain with many tricks up his sleeve.
Whatever you decide to do, you had better do it fast, for all our sakes.
Unnecessary solicitation:
Character, it's up to you now to protect earth from an inter-dimensional invasion!
Mission Objective(s)
This is it, the final confrontation with Protean. He's the one who started this whole mess with your evil double running around. You're the one who's going to finish it.
- Stop Protean's Invasion
- 3 Portal Corp computers to deactivate (Mirror's Objective)
- Defeat Protean
- Hold off the incoming clones (Mirror's Objective)
- Activate portal's self-destruct sequence (Mirror's Objective)
- Make the ultimate sacrifice (Mirror's Objective)
Missing completion text
Clue text
Notable NPCs
Enemies
Debriefing
Missing debriefing text
Mission Acceptance Text
Briefing
Missing briefing text
Unnecessary solicitation:
Missing unnecessary solicitation text
Mission Objective(s)
Missing entrance text
- Missing primary objective
- Missing secondary objective
Missing additional objectives Missing completion text
Clue text
Notable NPCs
- NPC ([[faction#type|faction type]])
Enemies
Debriefing
Missing debriefing text
Badge
The Singular Vision Badge is awarded upon completion of this mission.
You've prevented Protean from carrying out his plot for a Praetorian invasion, but not without a heavy cost - the death of your alternate self.