Synapse Task Force: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Snorii
m (→‎Mission 6: link to Clockwork Lord)
imported>Snorii
m (+contact)
Line 1: Line 1:
{{stub}}
{{stub}}
Contact: [[Synapse]]
Level Range: 15 - 21<br>
Level Range: 15 - 21<br>
Notes: Requires 4 people<br>
Notes: Requires 4 people<br>

Revision as of 14:53, 3 October 2006

This article is a stub. You can help the Wiki by expanding it.

Contact: Synapse Level Range: 15 - 21
Notes: Requires 4 people
Zone: Skyway City
Location: In Aerie Plaza.
Primary Enemy: Clockwork
Name: The Fall of the Clockwork King
Badge: Synapse's Cohort Badge
Description: Synapse has awarded you this medal in recognition of your defeat of the Clockwork King.


Missions

Mission 1

Briefing

Oh. Good to see you. My electrical senses have been picking up some strange currents. I want you to heck out a Warehouse in Steel Canyon and investigate the electrical anomaly. You up to it?

I've been seeing a lot of Clockwork over there, but I don't see how they could cause an electrical disturbance. After all, the Clockwork King operates them telekinetically, not with electricity.

Mission Objective(s)

  • Seek electrical anomaly

On one of the Clockwork you defeated, you found a power routing device.

Clue
Power router

This electrical device can be used to harness electrical energy from a large source. You found it on a Clockwork minion.

Enemies

Clockwork

Debriefing

Missing Debriefing text

Mission 2

Briefing

Positron has the scoop on those power routers you found on the Clockwork. I need you to go talk to Positron right now. He'll tell you what to do.

Please do whatever Positron asks of you.

Mission Objective(s)

  • Talk to Positron

Briefing Positron

I'm glad Synapse sent you my way, guys. These power routers you found are very interesting. They are designed to shunt power from a grid substation and feed it to a place of the controller's choosing. The basic mechanism is quite sophisticated, but there are a number of redundant parts. Quite intriguing.

Oh, you probably want the locations of the power substations, don't you? Here they are; go keep Steel Canyon powered up!

Mission Objective(s)

The floor beneath you vibrates with the thrum of vast machinery.

  • Defeat all Clockwork in station

You defeated the Clockwork.

Notable NPCs

Enemies

Clockwork

Mission Objective(s)

A tiny, brass cog rests against the baseboard. Once again, the Clockwork have beat you to the station.

  • Defeat all Clockwork in station

You defeated the Clockwork.

Notable NPCs

Enemies

Clockwork

Mission Objective(s)

After so many battles with the Clockwork, the sound of rotating gears quickens your pulse.

  • Defeat all Clockwork in station

You prevented the Clockwork from affecting Steel Canyon's power grid.

Notable NPCs

Enemies

Clockwork

Debriefing

Missing Debriefing text

Mission 3

Briefing

We're all grateful that you stopped the Clockwork plot to divert Steel Canyon's power. But the job's far from over. I want you to find the Clockwork headquarters. Positron built a scanner that should help us find them. Start in Steel Canyon, and check in at the patrol boxes as you scan the area.

Just keep moving, and the scanner should accumulate enough data to locate the Clockwork's headquarters.

Mission Objective(s)

  • Patrol (need more data)

The scanner is indicating a heavy concentration of Clockwork in an abandoned office building.

Mission Objective(s)

Mounds of scrap metal are heaped in the corners of this lobby. Seems the Clockwork aren't the tidiest of housekeepers.

  • Stop all robots in headquarters

You cleared out the Clockwork's headquarters, preventing further danger to Steel Canyon's power grid.

Notable NPCs

Enemies

Clockwork

Debriefing

Missing Debriefing text

Mission 4

Briefing

That last Clockwork scheme was scary. If you guys hadn't stopped them, the Clockwork would have rerouted all Steel Canyon's power to their own base! We can't let these activities continue. I think it's time to track down the Clockwork King.

I've made a number of sweeps across Paragon City with a scanner that Positron made, and I think I have the possible locations narrowed down to Steel Canyon and Boomtown. I need you to run a patrol in Steel Canyon. See if you can dig up any leads on the Clockwork King's hideout.

We need a new lead; I am beginning to suspect the King has found a way to shield himself against Positron's scans.

Mission Objective(s)

  • Patrol

Nothing on the patrol, eh? Well, that's all right. We'll find the Clockwork King's hideout, never fear.

In fact, I think I may have a lead. A big Clockwork called Bertha was spotted going into an abandoned office not too far away. Check it out.

Mission Objective(s)

Even the doorknobs and switch plates have fallen to the Clockwork scavengers.

  • Defeat Bertha and its guards

Something catches your eye in the rubble of the Clockwork pieces. You pick up a strange, distinctive Clockwork part.

Notable NPCs

Enemies

Clockwork

Debriefing

Missing Debriefing text

Mission 5

Briefing

I was right. After a quick scan, I was able to locate the warehouse where that distinctive Clockwork part originated. Go talk to the foreman. I let him know you would drop by.

This place has been hit by the Clockwork several times. The foreman sounds pretty unhappy about it.

Positron created a better version of his Clockwork Immobilizer; he calls it the Mark II. It's still only good for one shot, but he says it will stun the target for a longer time.

Mission Objective(s)

This is where the foreman was supposed to meet you. Suddenly you hear it: the sound of a Clockwork attack!

  • Defeat Long Tom and its guards

You defeated the Clockwork and spoke to the warehouse foreman.

Clue
Foreman conversation

The foreman you rescued told you, 'This is getting ridiculous! These metal annoyances must have me on some kind of regular route! Synapse said you wanted to know more about that distinctive Clockwork part you found. Well, we manufactured it, all right. We only sent parts like that to three different locations; here they are.

Notable NPCs

Enemies

Clockwork

Debriefing

Missing Debriefing text

Mission 6

Briefing

We know those Clockwork parts you found were delivered to only three locations. I think we need to check out each of the three warehouses. If we are lucky, this trail will lead to the big man himself: the Clockwork King!

I'm calling the first warehouse to make sure they know you're coming. Wait! They say they're under attack right now, and there are innocents in danger. Get moving!

Mission Objective(s)

An overturned table lies beside several broken mugs. It seems the Clockwork surprised the warehouse workers during their coffee break.

  • Investigate the first warehouse
    • 6 warehouse workers to save

You defeated the Clockwork and rescued the warehouse workers.

Notable NPCs

  • 6 Warehouse workers (Hostages)

Enemies

Clockwork

Mission Objective(s)

This warehouse is quiet. Perhaps too quiet. You prefer the heat of battle to this eerie, expectant silence.

  • Stop Clockwork Lord, its guards

You defeated the Clockwork Lord. By now, Positron should have a new version of his Clockwork Immobilizer ready for you.

Notable NPCs

Enemies

Clockwork

Mission Objective(s)

  • Get Immobilizer from Positron

Briefing Positron

Here you go, the Mark IV Clockwork Immobilizer. Save this for the King, it only has one charge.

Mission Objective(s)

You know this last battle will be dangerous, but you can't suppress a grin.

  • Defeat Clockwork King, his court

Task Force defeated the Clockwork King!

Notable NPCs

Enemies

Clockwork

Debriefing

Missing Debriefing text

Completing The Fall of the Clockwork King Task Force from Synapse awards the Synapse's Cohort Badge.

[[|link=|alt=Badge]]

Souvenir

Clockwork part

You've kept this small Clockwork part as a reminder of:

The Fall of the Clockwork King

Synapse the Speedster contacted you after detecting an electrical anomaly in Steel Canyon. While checking it out, you found a Clockwork minion carrying an electrical power router. When you found a second power router on another robot, Synapse sent you to Positron for advice. Positron guided you to the three power grid substations in Steel Canyon, where you battled the Clockwork to prevent them from stealing the city's power. Using a device created by Positron, you were able to find the headquarters for the entire operation and shut it down.

Synapse then sent you to Boomtown to search for the lair of the Clockwork King. After defeating a number of his minions, you found a distinctive mechanical piece amid the remains of one of the fallen robots. Synapse traced the piece to a storage warehouse and sent you to investigate. After you saved the foreman from some Clockwork attackers, he told you of threee locations where similar parts had been shipped.

As you investigated the warehouses, it became evident that you were closing in on the Clockwork King. Armed with determination and one of Positron's inventions, you came face to face with the Clockwork King. Through your valiant efforts the King was captured for the first time!