Toggle Dropping: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Supertodd
mNo edit summary
imported>Sekoia
m (fixed patch notes link)
Line 11: Line 11:


**[[Inherent_Powers|Inherent]]: [[Inherent_Powers#Brawl|Brawl]]:  5% for 1 Toggle
**[[Inherent_Powers|Inherent]]: [[Inherent_Powers#Brawl|Brawl]]:  5% for 1 Toggle
**[[Blaster]]: [[Devices]]: [[Devices#Trip Mine|Trip Mine]]: : 10% for 1 Toggle ([[Patch_Notes/6.27.06|Reference]])
**[[Blaster]]: [[Devices]]: [[Devices#Trip Mine|Trip Mine]]: : 10% for 1 Toggle ([[Patch_Notes/2006-06-27|Reference]])
**[[Blaster]]: [[Devices]]: [[Devices#Time Bomb|Time Bomb]]: : 19% for 1 Toggle
**[[Blaster]]: [[Devices]]: [[Devices#Time Bomb|Time Bomb]]: : 19% for 1 Toggle
**[[Blaster]]: [[Electricity Manipulation]]: [[Electricity Manipulation#Charged Brawl|Charged Brawl]]: : 5% for 1 Toggle
**[[Blaster]]: [[Electricity Manipulation]]: [[Electricity Manipulation#Charged Brawl|Charged Brawl]]: : 5% for 1 Toggle

Revision as of 01:07, 24 November 2007

Overview

Official info

The following was copied from the Issue 7 patch notes.

Powers - PvP

  • All player Powers with 'Toggle Drop' effects have lower chances for those effects to occur. The need for these effects is greatly reduced with the advent of Enhancement Diversification. No player power has a 100% chance of dropping toggles following this change.

The following is a complete list of all powers which have DropToggles associated with them and the percentage chance of it taking place. In the case of Powers which have a chance of dropping two Toggles, the chance for this to happen has been calculated and included in the list.