Talk:Safeguard Mission: Difference between revisions

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imported>Sister Leortha
(Level ranges and Div-5 levels)
imported>Choz Cunningham
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When I started this article I kept the information about the random choice between the two adjoining levels at the div-5 levels.  This is how things work for Mayhems, so I assumed they would work the same for Safeguards.  But as I have played, I have yet to see a single time where a character at a div-5 level actually got the Safeguard from the higher range.  All have been getting the Safeguard from the lower range until they actually move to the next level.  On Mayhems I have personally seen them randomized, having run three Mayhems at a specific div-5 level and gotten a selection of the Mayhem from the above and below range.  But not with Safeguards.  So I'm really starting to think that with Safeguards there is not a random factor at the div-5 levels, but is in fact hard range boundries.  If anyone has actually gotten the higher range Safeguards, they would disprove me, but this is what I am seeing so far. - [[User:Sister Leortha|Sister Leortha]] 09:50, 3 January 2007 (PST)
When I started this article I kept the information about the random choice between the two adjoining levels at the div-5 levels.  This is how things work for Mayhems, so I assumed they would work the same for Safeguards.  But as I have played, I have yet to see a single time where a character at a div-5 level actually got the Safeguard from the higher range.  All have been getting the Safeguard from the lower range until they actually move to the next level.  On Mayhems I have personally seen them randomized, having run three Mayhems at a specific div-5 level and gotten a selection of the Mayhem from the above and below range.  But not with Safeguards.  So I'm really starting to think that with Safeguards there is not a random factor at the div-5 levels, but is in fact hard range boundries.  If anyone has actually gotten the higher range Safeguards, they would disprove me, but this is what I am seeing so far. - [[User:Sister Leortha|Sister Leortha]] 09:50, 3 January 2007 (PST)
== Cutoffs for levels? ==
I dot want to edit the page, but I was in Steel, and the scanner was okay at 20 and "beneath my notice" at lvl 21.--[[User:Choz Cunningham|Choz Cunningham]] 14:19, 21 June 2007 (EDT)

Revision as of 18:19, 21 June 2007

Atlas Park Side Missions

I did an Atlas Park mission yesterday, and received two side missions: Jailbreak and Bombing. I wanted to post here that you can get 2 side missions in AP, since I'm sure it'll get reverted. Baryonyx 09:55, 30 November 2006 (PST)

Nah. I won't revert it until I can verify it myself one way or the other. My initial number was based on it mirroring Mayhems, which I am almost positive only give one side mission. It's totally possible it's different in Safeguards. When I do run an Atlas Safeguard, I'll be sure to take notice. If it does have two, then it makes all the other numbers suspect (except PI, which I have personally run and know to have all five). - Sister Leortha 10:07, 30 November 2006 (PST)
I have run AP a couple of times and only found one side mission group, but finding a second group is definately easier to show than proof of not finding it (theres alwasy more places to look).Catwhoorg 18:41, 13 December 2006 (PST)
Badge-hunter.com has maps with all the spots. Using that, it's easy enough to check all five spots for which ones are active. That said, I ran an Atlas Safeguard a few days back and it definitely had 2 side missions active. - Sister Leortha 20:03, 13 December 2006 (PST)
Just got a 2nd mission in AP this morning. We can count that as confirmed Catwhoorg 12:18, 18 December 2006 (PST)

Key/Vandal Groups

Although I updated the Steel Canyon Safeguard with The Family as the Vandal/Key Group, the actual vandals are Arachnos, with Family just being for keys. Perhaps a seperate column is needed? I know Skyway, the Safeguard beforehand, uses Lost for both key and vandals - does it change to three enemy types from Steel Canyon onwards? Or is Steel an oddity? Whilst Hero numbers may factor into it, the team size was 2 when I ran both Steel Canyon (which I've since done with teams of 3 & 4 and it's been the same) and Skyway. -- Alex Hopkinson 10:34, 2 December 2006 (PST)

For Peregrine Island, Vandals and Keys are the same (Carnies) - Snorii 12:28, 2 December 2006 (PST)

Level ranges and Div-5 levels

When I started this article I kept the information about the random choice between the two adjoining levels at the div-5 levels. This is how things work for Mayhems, so I assumed they would work the same for Safeguards. But as I have played, I have yet to see a single time where a character at a div-5 level actually got the Safeguard from the higher range. All have been getting the Safeguard from the lower range until they actually move to the next level. On Mayhems I have personally seen them randomized, having run three Mayhems at a specific div-5 level and gotten a selection of the Mayhem from the above and below range. But not with Safeguards. So I'm really starting to think that with Safeguards there is not a random factor at the div-5 levels, but is in fact hard range boundries. If anyone has actually gotten the higher range Safeguards, they would disprove me, but this is what I am seeing so far. - Sister Leortha 09:50, 3 January 2007 (PST)

Cutoffs for levels?

I dot want to edit the page, but I was in Steel, and the scanner was okay at 20 and "beneath my notice" at lvl 21.--Choz Cunningham 14:19, 21 June 2007 (EDT)