Concealment: Difference between revisions

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imported>Konoko
(Descriptions need major work)
 
imported>Konoko
(Better descriptions)
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=== [[Image:Concealment_Stealth.png]] Stealth ===
=== [[Image:Concealment_Stealth.png]] Stealth ===


Makes you hard to see except for melee range, however your movement speed is reduced. Grants a bit of defense that is almost negated if you attack.
The Hero blends into his environment and can only be seen at very close range. The Hero can also attack, but, if he does so, he will be discovered. Even if discovered, the Hero is still hard to see and has a bonus to defense, but his movement speed is reduced.


=== [[Image:Concealment_Grant_Invisibility.png]] Grant Invisiblity ===
=== [[Image:Concealment_Grant_Invisibility.png]] Grant Invisiblity ===


Gives the recipient the equivelant of other Invisibility powers for 2 minutes. Cannot be seen unless they attack.
Grants a targeted teammate with full Invisibility. The invisibility lasts a limited duration. While your ally is still Invisible, he cannot be detected unless he attacks a target. If discovered, the target is still hard to see and has a bonus to defense.


=== [[Image:Concealment_Invisibility.png]] Invisibility ===
=== [[Image:Concealment_Invisibility.png]] Invisibility ===


Self toggle, cannot attack, almost impossible to detect.
The Hero bends light around himself to become completely Invisible. While this toggle power is active, the Hero is all but impossible to detect. However, while Invisible, the Hero cannot attack, and can only use PowerPoolPowers that affect himself.


=== [[Image:Concealment_Phase_Shift.png]] Phase Shift ===
=== [[Image:Concealment_Phase_Shift.png]] Phase Shift ===


Phase Shift takes you out of normal reality. Same stealth as Stealth, can still be seen in Melee range, However you cannot be affected in any way, shape, or form.
The Hero can phase shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. The Hero becomes intangible, and cannot affect or be affected by those in normal space.


[[Category:Gameplay]][[Category:Powersets]][[Category:Power Pools]]
[[Category:Gameplay]][[Category:Powersets]][[Category:Power Pools]]

Revision as of 10:19, 6 March 2006

Overview

Concealment offers various stealth abilities, from simply being hard to see to being untouchable.

Powers

File:Concealment Stealth.png Stealth

The Hero blends into his environment and can only be seen at very close range. The Hero can also attack, but, if he does so, he will be discovered. Even if discovered, the Hero is still hard to see and has a bonus to defense, but his movement speed is reduced.

File:Concealment Grant Invisibility.png Grant Invisiblity

Grants a targeted teammate with full Invisibility. The invisibility lasts a limited duration. While your ally is still Invisible, he cannot be detected unless he attacks a target. If discovered, the target is still hard to see and has a bonus to defense.

File:Concealment Invisibility.png Invisibility

The Hero bends light around himself to become completely Invisible. While this toggle power is active, the Hero is all but impossible to detect. However, while Invisible, the Hero cannot attack, and can only use PowerPoolPowers that affect himself.

File:Concealment Phase Shift.png Phase Shift

The Hero can phase shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. The Hero becomes intangible, and cannot affect or be affected by those in normal space.