Electrical Blast: Difference between revisions
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{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 2 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 2 (Sentinel)}} | ||
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock Blank|Foe -Endurance | {{PowerBlock Blank|Foe -Endurance}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock Effects|Ranged}} | {{PowerBlock Effects|Ranged}} | ||
{{PowerBlock Blank|Foe -Endurance | {{PowerBlock Blank|Foe -Endurance}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock Effects|Ranged}} | {{PowerBlock Effects|Ranged}} | ||
{{PowerBlock Blank|Foe -Endurance | {{PowerBlock Blank|Foe -Endurance}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 26 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 26 (Sentinel)}} | ||
{{PowerBlock Effects|Point Blank Area of Effect}} | {{PowerBlock Effects|Point Blank Area of Effect}} | ||
{{PowerBlock Blank|Foe -Endurance, -Recovery}} | {{PowerBlock Blank|Foe -Endurance, -Recovery}} | ||
{{PowerBlock Blank|Special vs. [[Electronic Enemies|Robots]]}} | {{PowerBlock Blank|Special vs. [[Electronic Enemies|Robots]]}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 12 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 12 (Sentinel)}} | ||
{{PowerBlock Effects|Ranged}} | {{PowerBlock Effects|Ranged}} | ||
{{PowerBlock Blank|Foe Hold, - | {{PowerBlock Blank|Foe Hold, -Endurance}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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=== [[File:ElectricalBolt_ThunderouseBlast.png]] Thunderous Blast === | === [[File:ElectricalBolt_ThunderouseBlast.png]] Thunderous Blast === | ||
You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals | You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals extreme Energy and Smashing damage and drains a lot of Endurance from nearby foes. | ||
{{PowerBlock Start}} | {{PowerBlock Start}} | ||
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{{PowerBlock Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock Blank|Foe -Endurance, -Recovery}} | {{PowerBlock Blank|Foe -Endurance, -Recovery}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 18 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 18 (Sentinel)}} | ||
{{PowerBlock Effects|Summon Sentinel: Ranged}} | {{PowerBlock Effects|Summon Sentinel: Ranged}} | ||
{{PowerBlock Blank|Foe -Endurance | {{PowerBlock Blank|Foe -Endurance}} | ||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{Set Pet Damage}}}} | {{PowerBlock Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock Blank|{{Set Endurance Modification}}}} | {{PowerBlock Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock End}} | {{PowerBlock End}} | ||
=== [[File:ElectricalBolt_Zapp.png]] Zapp === | === [[File:ElectricalBolt_Zapp.png]] Zapp === | ||
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. | A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. If you have more than 97% To-Hit, this attack becomes instant-cast. | ||
{{PowerBlock Start}} | {{PowerBlock Start}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock Effects|Sniper}} | {{PowerBlock Effects|Sniper}} | ||
{{PowerBlock Blank|Foe -Endurance | {{PowerBlock Blank|Foe -Endurance}} | ||
{{PowerBlock_Blank|Self +Range}} | |||
{{PowerBlock Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock Blank|{{Enhance Damage}}}} | {{PowerBlock Blank|{{Enhance Damage}}}} | ||
{{PowerBlock Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock Blank|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | |||
{{PowerBlock Blank|{{Enhance Range}}}} | {{PowerBlock Blank|{{Enhance Range}}}} | ||
{{PowerBlock Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock Blank|{{Enhance Recharge Speed}}}} |
Revision as of 22:00, 6 March 2021
Overview
Electrical Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Blast powers can even sometimes transfer this endurance back to you."
Power Table
Blaster / Corruptor / Defender
The Electrical Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
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1 | 1 | Ranged, Moderate DMG(Energy), Foe -End |
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1 | 2 | Ranged, High DMG(Energy), Foe -End |
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2 | 4 | Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End |
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6 | 10 | PBAoE, Moderate DoT(Energy), Foe -End, -Recovery |
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8 | 16 | Self +To-Hit, +DMG |
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12 | 20 | Sniper, Extreme DMG(Energy), Foe -End, Self +Range |
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18 | 28 | Ranged, Minor DMG(Energy), Foe Hold, -End |
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26 | 35 | Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End |
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32 | 38 | Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery |
Sentinel
The Electrical Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
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1 | Ranged, Moderate DMG(Energy), Foe -End, -Recovery |
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1 | Ranged, High DMG(Energy), Foe -End, -Recovery |
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2 | Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End, -Recovery |
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6 | Very High DMG(Energy), Foe -End |
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8 | Self +To-Hit, +DMG |
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12 | Ranged, Minor DMG(Energy), Foe Hold, -End, -Recovery |
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18 | Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery |
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26 | PBAoE, Moderate DoT(Energy), Foe -End, -Recovery |
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32 | Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery, Self -Recovery |
Powers
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | ![]() |
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Effects | Self +To-Hit, +Damage |
Enhancements | ![]() |
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Set Categories | ![]() |
Ball Lightning
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.
Damage | Moderate Damage over Time(Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Charged Bolts
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.
Damage | Moderate (Energy) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Lightning Bolt
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
Damage | High (Energy) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Short Circuit
Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.
Damage | Moderate Damage over Time(Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe -Endurance, -Recovery | |
Special vs. Robots | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Tesla Cage
Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance is transferred back to you.
Damage | Minor (Energy) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Hold, -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Thunderous Blast
You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals extreme Energy and Smashing damage and drains a lot of Endurance from nearby foes.
Damage | Extreme (Energy) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe -Endurance, -Recovery | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Voltaic Sentinel
You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.
Damage | Moderate (Energy) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Summon Sentinel: Ranged |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Zapp
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. If you have more than 97% To-Hit, this attack becomes instant-cast.
Damage | Extreme (Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Sniper |
Foe -Endurance | |
Self +Range | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Zapping Bolt
A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.
Damage | Very High Damage(Energy) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged Foe: -Endurance, -Recovery |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set has been in the game for Blasters and Defenders since Issue 0.
- This set was proliferated to Corruptors in Issue 12.
- This set was included with the release of Sentinels in Issue 25.