Novbos (Slash Command): Difference between revisions

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{{SlashCommandArticle|command=novbos|options=0-1|note=Turns off vertex buffer object extension.}}
{{SlashCommandArticle|command=novbos|options=0-1|note=Turns off vertex buffer object extension.}}


* 0 = Enable vbos, 1 = Disable vbos. Default is 0.
* 0 = Enable vbos, 1 = Disable vbos. Default = 0.
* A [https://en.wikipedia.org/wiki/Vertex_buffer_object| vertex buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.  
* A [https://en.wikipedia.org/wiki/Vertex_buffer_object| vertex buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.  



Revision as of 20:04, 4 June 2023

Slash command

/novbos 0-1

Turns off vertex buffer object extension.

  • 0 = Enable vbos, 1 = Disable vbos. Default = 0.
  • A vertex buffer object (VBO) is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.


Example

/novbos 1