Reduce mip (Slash Command): Difference between revisions
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* Must pass as command line arg -reduce_mip or you need to subsequently run {{slashcommand|unloadgfx}}. | * Must pass as command line arg -reduce_mip or you need to subsequently run {{slashcommand|unloadgfx}}. | ||
* Originally, both World Texture Quality and Character Texture Quality were one setting. The settings were split out and able to be set separately in [[Issue 6]] | * Originally, both World Texture Quality and Character Texture Quality were one setting. The settings were split out and able to be set separately in [[Issue 6]]. | ||
* {{slashcommand|reduce_mip}} alters the World Texture Quality and Character Texture Quality settings in Options--> Graphics and Audio tab--> Advanced Graphics Settings. | * {{slashcommand|reduce_mip}} alters the World Texture Quality and Character Texture Quality settings in Options--> Graphics and Audio tab--> Advanced Graphics Settings. | ||
Revision as of 02:16, 14 June 2023
Slash command
/reduce_mip [-1 to 5]
Reduces the resolution of textures to only use the reduced (mip-map) textures.
This command alters both the World Texture Quality and Character Texture Quality settings simultaneously according to the following table:
Option | World Texture Quality | Character Texture Quality |
---|---|---|
-1 | Very High | blank |
0 | High | Very High |
1 | Medium | High |
2 | Low | Medium |
3 | Very Low | Low |
4 | blank | Very Low |
5 | blank | blank |
- Must pass as command line arg -reduce_mip or you need to subsequently run /unloadgfx.
- Originally, both World Texture Quality and Character Texture Quality were one setting. The settings were split out and able to be set separately in Issue 6.
- /reduce_mip alters the World Texture Quality and Character Texture Quality settings in Options--> Graphics and Audio tab--> Advanced Graphics Settings.
Editor's Note: As you can see, this command is a little awkward. Many options are missing, and only 7 out of 36 are available.
Example
/reduce_mip 0