Dark Blast (Power Set): Difference between revisions
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{{Powers_SplitLevelHeader}} | {{Powers_SplitLevelHeader}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_DarkBlast.png|Power=Dark Blast|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate | {{Powers_SplitLevelRow|Icon=DarkCast_DarkBlast.png|Power=Dark Blast|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Negative), Foe -To-Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_SoulDrain.png|Power=Gloom|PriLevel=1|SecLevel=2|Effect=Ranged, High | {{Powers_SplitLevelRow|Icon=DarkCast_SoulDrain.png|Power=Gloom|PriLevel=1|SecLevel=2|Effect=Ranged, High DoT(Negative), Foe -To-Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_Moonbeam.png|Power=Moonbeam|PriLevel=2|SecLevel=4|Effect=Sniper, Extreme | {{Powers_SplitLevelRow|Icon=DarkCast_Moonbeam.png|Power=Moonbeam|PriLevel=2|SecLevel=4|Effect=Sniper, Extreme DMG(Negative), Foe -To-Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_DarkPit.png|Power=Dark Pit|PriLevel=6|SecLevel=10|Effect=Ranged | {{Powers_SplitLevelRow|Icon=DarkCast_DarkPit.png|Power=Dark Pit|PriLevel=6|SecLevel=10|Effect=Ranged (Targeted AoE), Foe Disorient|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_TenebrousTentacles.png|Power=Tenebrous Tentacles|PriLevel=8|SecLevel=16|Effect=Ranged(Cone), Minor | {{Powers_SplitLevelRow|Icon=DarkCast_TenebrousTentacles.png|Power=Tenebrous Tentacles|PriLevel=8|SecLevel=16|Effect=Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To-Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_NightFall.png|Power=Night Fall|PriLevel=12|SecLevel=20|Effect=Ranged(Cone), Moderate | {{Powers_SplitLevelRow|Icon=DarkCast_NightFall.png|Power=Night Fall|PriLevel=12|SecLevel=20|Effect=Ranged (Cone), Moderate DoT(Negative), Foe -To-Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_Torrent.png|Power=Torrent|PriLevel=18|SecLevel=28|Effect=Ranged(Cone), Minor | {{Powers_SplitLevelRow|Icon=DarkCast_Torrent.png|Power=Torrent|PriLevel=18|SecLevel=28|Effect=Ranged (Cone), Minor DMG(Negative), Foe Knockback|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|PriLevel=26|SecLevel=35|Effect=Ranged, Minor | {{Powers_SplitLevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|PriLevel=26|SecLevel=35|Effect=Ranged, Minor DMG(Negative), Foe -To-Hit, Self Heal|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|PriLevel=32|SecLevel=38|Effect= | {{Powers_SplitLevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Negative), Foe -To-Hit, Self -Recovery|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme | {{PowerBlock_Damage|Extreme (Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Blank|Self | {{PowerBlock_Blank|Self -Recovery}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Disorient}} | |||
{{PowerBlock_Blank|Foe | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High Damage over Time (Negative)}} | {{PowerBlock_Damage|High Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Blank|Self Heal}} | {{PowerBlock_Blank|Self Heal}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme | {{PowerBlock_Damage|Extreme (Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Sniper}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | {{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -To-Hit}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Immobilize, -To-Hit}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor | {{PowerBlock_Damage|Minor (Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} |
Revision as of 16:56, 26 July 2009
Overview
Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' chance to hit.
Dark Blast is one of the powersets. It is a Corruptor primary power set and a Defender secondary power set in City of Heroes.
Power Tables
The Dark Blast (Power Set) powerset is available as a primary set for Corruptors, or as a secondary set for Defenders. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Dark Blast | 1 | 1 | Ranged, Moderate DMG(Negative), Foe -To-Hit |
Gloom | 1 | 2 | Ranged, High DoT(Negative), Foe -To-Hit |
Moonbeam | 2 | 4 | Sniper, Extreme DMG(Negative), Foe -To-Hit |
Dark Pit | 6 | 10 | Ranged (Targeted AoE), Foe Disorient |
Tenebrous Tentacles | 8 | 16 | Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To-Hit |
Night Fall | 12 | 20 | Ranged (Cone), Moderate DoT(Negative), Foe -To-Hit |
Torrent | 18 | 28 | Ranged (Cone), Minor DMG(Negative), Foe Knockback |
Life Drain | 26 | 35 | Ranged, Minor DMG(Negative), Foe -To-Hit, Self Heal |
Blackstar | 32 | 38 | PBAoE, Extreme DMG(Negative), Foe -To-Hit, Self -Recovery |
Powers
The following are powers in the Dark Blast powerset.
Blackstar
You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' chance to hit. This power leaves you drained of endurance and unable to recover endurance for a while.
Damage | Extreme (Negative) |
Recharge | Very Long |
Minimum Level | 32 (Corruptor) |
38 (Defender) | |
Effects | Point Blank Area of Effect |
Foe -To-Hit | |
Self -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Melee AoE Damage |
ToHit Debuff | |
Accurate ToHit Debuff |
Dark Blast
A long range blast of dark energy. Deals moderate negative energy damage and reduces a target's chance to hit.
Damage | Moderate (Negative) |
Recharge | Fast |
Minimum Level | 1 (Corruptor) |
2 (Defender) | |
Effects | Ranged |
Foe -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
ToHit Debuff | |
Accurate ToHit Debuff |
Dark Pit
Envelops a targeted foe and any nearby enemies in a pit of negative energy. The attack deals no damage, but disorients all affected foes for a good while.
Recharge | Slow |
Minimum Level | 6 (Corruptor) |
10 (Defender) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Stuns |
Gloom
Gloom slowly drains a target of life, while reducing his chance to hit. Slower than dark blast, but deals more damage over time.
Damage | High Damage over Time(Negative) |
Recharge | Moderate |
Minimum Level | 1 (Corruptor) |
1 (Defender) | |
Effects | Ranged |
Foe -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
ToHit Debuff | |
Accurate ToHit Debuff |
Life Drain
You can tap the power of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points.
Damage | Moderate (Negative) |
Recharge | Slow |
Minimum Level | 26 (Corruptor) |
35 (Defender) | |
Effects | Ranged |
Foe -To-Hit | |
Self Heal | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Healing/Absorb | |
ToHit Debuff | |
Accurate Healing | |
Accurate ToHit Debuff |
Moonbeam
An extremely long range and accurate beam of negative energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.
Damage | Extreme (Negative) |
Recharge | Slow |
Minimum Level | 2 (Corruptor) |
4 (Defender) | |
Effects | Sniper |
Foe -To-Hit | |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Sniper Attacks | |
ToHit Debuff | |
Accurate ToHit Debuff |
Night Fall
Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced chance to hit.
Damage | Moderate Damage over Time(Negative) |
Recharge | Slow |
Minimum Level | 12 (Corruptor) |
20 (Defender) | |
Effects | Ranged (Cone) |
Foe -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
ToHit Debuff | |
Accurate ToHit Debuff |
Tenebrous Tentacles
You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit.
Damage | Moderate Damage over Time(Negative) |
Recharge | Slow |
Minimum Level | 8 (Corruptor) |
16 (Defender) | |
Effects | Ranged (Cone) |
Foe Immobilize, -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Immobilize | |
ToHit Debuff | |
Accurate ToHit Debuff |
Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage, but sends foes flying and reduces their chance to hit.
Damage | Minor (Negative) |
Recharge | Slow |
Minimum Level | 18 (Corruptor) |
28 (Defender) | |
Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Set Categories | Knockback |
ToHit Debuff | |
Accurate ToHit Debuff |