Dark Blast
This article is about the power set. For other uses, see Dark Blast (Disambiguation).
Overview
Dark Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' chance to hit."
Power Tables
Blaster
The Dark Blast power set is available as a primary set for Blasters. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
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1 | Ranged, DMG(Neg), Foe -To Hit |
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1 | Ranged, DoT(Neg), Foe -To Hit |
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2 | Ranged (Cone), DMG(Neg), Foe -To Hit, Knockback |
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6 | Self +To Hit, +DMG |
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8 | Sniper, DMG(Neg), Foe -To Hit |
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12 | Ranged (Cone), DoT(Neg), Foe Immob, -To Hit |
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18 | Ranged, DoT(Neg), Foe Hold, -To Hit |
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22 | Ranged, DMG(Neg), Foe -To Hit, Self +HP |
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26 | PBAoE, DMG(Neg), Foe -To Hit |
Corruptor / Defender
The Dark Blast power set is available as a primary set for Corruptors and as a secondary set for Defenders. The following table shows the level at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
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1 | 1 | Ranged, DMG(Neg), Foe -To Hit |
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1 | 1 | Ranged, DoT(Neg), Foe -To Hit |
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2 | 4 | Sniper, DMG(Neg), Foe -To Hit |
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6 | 10 | Ranged (Targeted AoE), Foe Disorient |
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8 | 16 | Ranged (Cone), DoT(Neg), Foe Immob, -To Hit |
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12 | 20 | Ranged (Cone), DoT(Neg), Foe -To-Hit |
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18 | 24 | Ranged(Cone), DMG(Neg), Foe -To Hit, Knockback |
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22 | 28 | Ranged, DMG(Neg), Foe -To Hit, Self +HP |
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26 | 30 | PBAoE, DMG(Neg), Foe -To Hit |
Sentinel
The Dark Blast power set is available as a primary set for Sentinels. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
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1 | Ranged, DMG(Neg), Foe -To Hit |
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1 | Ranged, DoT(Neg), Foe -To Hit |
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2 | Ranged (Cone), DMG(Neg), Foe -To Hit, Knockback |
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6 | Ranged, DoT(Neg), Foe Hold, -To Hit |
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8 | Self +To Hit, +DMG, +Range |
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12 | Ranged (Targeted AoE), DMG(Neg), Foe -ACC |
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18 | DMG(Neg), Foe -To Hit |
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22 | Ranged, DMG(Neg), Foe -To Hit, Self +HP |
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26 | PBAoE, DMG(Neg), Foe -To Hit |
Powers
Abyssal Gaze
You gaze into your foe's eyes giving them a glimpse into the terrifying netherworld rendering them held, reducing their chance to hit and dealing High Negative Energy damage over the next couple of seconds.
- Damage
- 2.121 Negative Damage over Time
- Recharge
- 11 seconds
- Minimum Level
-
18 (Blaster)
6 (Sentinel)
- Effects
- Ranged
Foe Hold, -To-Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage (and range for Sentinels).
- Recharge
- 90 seconds
- Minimum Level
-
6 (Blaster)
8 (Sentinel)
- Effects
- Blaster: Self +To Hit, +Damage
Sentinel: Self +To Hit, +Damage, +Range - Enhancements
-
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Antumbral Beam
An extremely focused beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit.
- Damage
- 2.76 Negative
- Recharge
- 15 seconds
- Minimum Level
-
18 (Sentinel)
- Effects
- Ranged
Foe -To-Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, With Skull, Soul Noir
Blackstar
You can unleash a devastating blast of Negative Energy around yourself, dealing massive Negative Energy and Smashing damage and severely reducing affected foes' chance to hit.
- Damage
- Blaster, Corruptor, Defender: 4 Negative
Sentinel: 2.253 Negative + 0.928 Negative in inner 10' - Recharge
- Blaster, Corruptor, Defender: 145 seconds
Sentinel: 90 seconds - Minimum Level
-
26 (Blaster)
26 (Corruptor)
30 (Defender)
26 (Sentinel)
- Effects
- Point Blank Area of Effect
Foe -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Dark Blast
A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit.
- Damage
- 1 Negative
- Recharge
- 4 seconds
- Minimum Level
-
1 (Blaster)
1 (Corruptor)
1 (Defender)
1 (Sentinel)
- Effects
- Ranged
Foe -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, No Skull, No Skull Alt, With Skull, With Skull Alt, Soul Noir, Soul Noir Alt
Dark Obliteration
You hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target. Dark Obliteration can reduce the Accuracy of all affected targets.
- Damage
- 0.9 Negative
- Recharge
- 16 seconds
- Minimum Level
-
12 (Sentinel)
- Effects
- Ranged (Targeted Area of Effect)
Foe: -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Dark Pit
Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but Disorients all affected foes for a good while.
- Recharge
- 60 seconds
- Minimum Level
-
6 (Corruptor)
10 (Defender)
- Effects
- Ranged (Targeted Area of Effect)
Foe Disorient - Enhancements
-
Enhance Accuracy
Enhance Disorient
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Color Tintable, Custom Dark Chasm, Soul Noir, Soul Noir Alt
Gloom
Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.
- Damage
- 1.76 Negative Damage over Time
- Recharge
- 8 seconds
- Minimum Level
-
1 (Blaster)
1 (Corruptor)
1 (Defender)
1 (Sentinel)
- Effects
- Ranged
Foe -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable With Skull, Color Tintable Alt With Skull, No Skull, No Skull Alt, Soul Noir, Soul Noir Alt
Life Drain
You can tap the power of the Netherworld to steal some life from a target foe and reduce their chance to hit. Some of that stolen life is transferred to you in the form of Hit Points.
- Damage
- 1.64 Negative
- Recharge
- 8 seconds
- Minimum Level
-
22 (Blaster)
22 (Corruptor)
28 (Defender)
22 (Sentinel)
- Effects
- Ranged
Foe -To Hit
Self +Heal - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Moonbeam
An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
- Damage
- Engaged: 1.8–2.76 Negative (scales from 53%–97% To Hit Bonus attribute)
Not Engaged: 4.5 Negative - Recharge
- 12 seconds
- Minimum Level
-
8 (Blaster)
2 (Corruptor)
4 (Defender)
- Effects
- Sniper
Foe -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable No Skull, Color Tintable Alt No Skull, With Skull, With Skull Alt, Soul Noir, Soul Noir Alt
Night Fall
Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have reduced chance to hit.
- Damage
- 1.1 Negative Damage over Time
- Recharge
- 10 seconds
- Minimum Level
-
12 (Corruptor)
20 (Defender)
- Effects
- Ranged (Cone)
Foe -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable No Skull, Color Tintable Alt No Skull, With Skull, With Skull Alt, Soul Noir, Soul Noir Alt
Tenebrous Tentacles
You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the tentacles drain their life and reduce their chance to hit.
- Damage
- 0.935 Negative Damage over Time
- Recharge
- 10 seconds
- Minimum Level
-
12 (Blaster)
8 (Corruptor)
16 (Defender)
- Effects
- Ranged (Cone)
Foe Immobilize, -To Hit - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their chance to hit.
- Damage
- 0.4 Negative
- Recharge
- 15 seconds
- Minimum Level
-
18 (Corruptor)
24 (Defender)
- Effects
- Ranged (Cone)
Foe -To Hit, Knockback - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Umbral Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals Moderate Negative Energy damage and sends foes flying and reduces their chance to hit.
- Damage
- Blaster: 0.96 Negative
Sentinel: 1.28 Negative - Recharge
- 15 seconds
- Minimum Level
-
2 (Blaster)
2 (Sentinel)
- Effects
- Ranged (Cone)
Foe -To Hit, Knockback - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Color Tintable, Soul Noir
Historical
- This set has been in the game for Defenders since Issue 0.
- This set was included with the original release of Corruptors in Issue 6.
- This set was proliferated to Blasters in Issue 21.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Dark Blast for Blasters at City of Data v2.0
- Dark Blast for Corruptors at City of Data v2.0
- Dark Blast for Defenders at City of Data v2.0
- Dark Blast for Sentinels at City of Data v2.0