Hybrid Slot Abilities: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Aggelakis
(Undo revision 223417 by Tbolling we)
imported>Aggelakis
(→‎Hybrid Ability Types: working assault into a more readable list...other trees incoming)
Line 29: Line 29:


== Hybrid Ability Types ==
== Hybrid Ability Types ==
== Assault ==
*T1: Assault Genome: Gives all damaging powers a 20% chance to increase S/L damage, stacks up to 3 times.
*T2: Assault Radial Genome: Gives all damaging powers a 35% chance to increase S/L/E/NE damage, stacks up to 3 times.
*T2: Assault Core Genome: Gives all damaging powers a 35% chance to increase S/L/F/C damage, stacks up to 3 times.
*T3: Assault Total Radial Graft: Gives all damaging powers a 55% chance to increase S/L/E/NE damage, stacks up to 3 times.
*T3: Assault Partial Radial Graft: Gives all damaging powers a 40% chance to increase S/L/E/NE/P/T damage, stacks up to 3 times.
*T3: Assault Partial Core Graft: Gives all damaging powers a 40% chance to increase S/L/F/C/E/NE damage, stacks up to 3 times.
*T3: Assault Total Core Graft: Gives all damaging powers a 55% chance to increase S/L/F/C damage, stacks up to 3 times.
*T4: Assault Radial Embodiment: Gives all damaging powers a 80% chance to increase all damage, stacks up to 3 times.
*T4: Assault Core Embodiment: Gives all damaging powers a 60% chance to increase all damage, stacks up to 5 times.
=== [[File:Incarnate Hybrid X Common.png|24px|X Common]] X ===
=== [[File:Incarnate Hybrid X Common.png|24px|X Common]] X ===
{{red|Fill in the blank.}}
{{red|Fill in the blank.}}

Revision as of 16:55, 7 April 2012

Template:Issue23

Overview

This feature required a VIP subscription, but is now available to everyone.

Hybrid Slot Abilities are powers placed in the Hybrid Slot of the Incarnate System. The Hybrid Slot Abilities grant Incarnates new powers based on the core Archetypes. Characters can choose a style that shores up a weakness, or one that further strengthens existing abilities. The Assault Tree increases damage, the Control Tree assists in locking down foes, the Melee Tree increases defense and status protection, and the Support Tree grants bonuses to the character and their teammates.

A subscription is required for players to access the Incarnate System.

Hybrid Ability Details

Activatable Powers

Abilities come in four rarity levels. The higher the rarity level, the more Incarnate Components are needed to create them. Components to create them are currently only available by participating in Incarnate System content or upgrading Incarnate Threads.

Common   Unknown  
Uncommon   Unknown  
Rare   Unknown  
Very Rare   Unknown  

Hybrid Ability Types

Assault

  • T1: Assault Genome: Gives all damaging powers a 20% chance to increase S/L damage, stacks up to 3 times.
  • T2: Assault Radial Genome: Gives all damaging powers a 35% chance to increase S/L/E/NE damage, stacks up to 3 times.
  • T2: Assault Core Genome: Gives all damaging powers a 35% chance to increase S/L/F/C damage, stacks up to 3 times.
  • T3: Assault Total Radial Graft: Gives all damaging powers a 55% chance to increase S/L/E/NE damage, stacks up to 3 times.
  • T3: Assault Partial Radial Graft: Gives all damaging powers a 40% chance to increase S/L/E/NE/P/T damage, stacks up to 3 times.
  • T3: Assault Partial Core Graft: Gives all damaging powers a 40% chance to increase S/L/F/C/E/NE damage, stacks up to 3 times.
  • T3: Assault Total Core Graft: Gives all damaging powers a 55% chance to increase S/L/F/C damage, stacks up to 3 times.
  • T4: Assault Radial Embodiment: Gives all damaging powers a 80% chance to increase all damage, stacks up to 3 times.
  • T4: Assault Core Embodiment: Gives all damaging powers a 60% chance to increase all damage, stacks up to 5 times.

X Common X

Fill in the blank.

  Hybrid Core Hybrid Radial Hybrid Total Core Hybrid Partial Core Hybrid Partial Radial Hybrid Total Radial Hybrid Core Final Hybrid Radial Final Hybrid
Rarity Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
X No No No No No No No No No
Y Yes Yes Yes Yes Yes Yes Yes Yes Yes
Z No No No No No No No No No
Max targets # # # # # # # # #
Range/radius XYZ XYZ XYZ XYZ XYZ XYZ XYZ XYZ XYZ
ED Bypass 16One-Sixth 13One-Third 13One-Third 12One-Half 12One-Half 12One-Half 12One-Half 23Two-Thirds 23Two-Thirds
Level Shift No No No Yes Yes Yes Yes Yes Yes

See Also

External Links