Archetypes: Difference between revisions
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Starting with [[Issue 12]], after a villain character reaches level 50, two more archetypes called ''epic archetypes'' will become available in that account. | Starting with [[Issue 12]], after a villain character reaches level 50, two more archetypes called ''epic archetypes'' will become available in that account. | ||
[[Image: | [[Image:V_archetypeicon_arachnos_soldier.png|16px]] [[Arachnos Soldier]]<br> | ||
[[Image: | [[Image:V_archetypeicon_arachnos_widow.png|16px]] [[Arachnos Widow]]<br> | ||
== External Links == | == External Links == |
Revision as of 13:37, 10 June 2008
Overview
Your archetype is arguably the most important choice you make while creating a hero or a villain. It determines which powers are—and aren't—available for you to use during the entire lifetime of your character. The decision of which archetype to play should be made based on what type of philosophy you wish to use for your character.
City of Heroes Archetypes
When you first make a character, you may select one of five available archetypes.
Blaster
Controller
Defender
Scrapper
Tanker
After a hero character reaches level 50, two more archetypes called epic archetypes become available in that account.
City of Villains Archetypes
When you first make a character, you may select one of five available archetypes.
Corruptor
Dominator
Mastermind
Brute
Stalker
Starting with Issue 12, after a villain character reaches level 50, two more archetypes called epic archetypes will become available in that account.
Arachnos Soldier
Arachnos Widow
External Links
- Archetypes documentation on official City of Heroes site
- Archetypes documentation on official City of Villains site
- Official City of Heroes Manual as a zipped PDF file
- Official City of Villains Manual as a PDF file