From Unofficial Homecoming Wiki
Jump to navigation Jump to search


Gameinfo archetypes.jpg

The Archetype is the most fundamental choice made while creating a character. It determines which powers are - and aren't - available for the lifetime of the character. Archetype, along with Origin, Primary Power Sets and Secondary Power Sets, cannot be changed after character creation.

Each archetype will play slightly different than all other archetypes, even archetypes that utilize the same power sets. More information on an archetype's "style" can be found on each archetype page.


The following fifteen Archetypes are all available at character creation.

Standard Archetypes

Archetypeicon blaster.png Blaster
V archetypeicon brute.png Brute
Archetypeicon controller.png Controller
V archetypeicon corruptor.png Corruptor
Archetypeicon defender.png Defender
V archetypeicon dominator.png Dominator
V archetypeicon mastermind.png Mastermind
Archetypeicon scrapper.png Scrapper
Archetypeicon sentinel.png Sentinel
V archetypeicon stalker.png Stalker
Archetypeicon tanker.png Tanker

Epic Archetypes

Main Article: Epic Archetypes

These Epic Archetypes are more complex than standard Archetypes and are intended for experienced players. They are restricted in their starting alignments, but can change alignments later.

Hero Epic Archetypes (HEAT)

Archetypeicon peacebringer.png Peacebringer
Archetypeicon warshade.png Warshade

Villain Epic Archetypes (VEAT)

V archetypeicon arachnos soldier.png Arachnos Soldier
V archetypeicon arachnos widow.png Arachnos Widow

Praetorian Archetypes

All Archetypes except the Epic Archetypes are eligible to begin in Praetoria.

Cancelled Archetypes

The following Epic Archetypes were cancelled during their development phase, and thus were never released:


  • The Sentinel Archetype was added in Homecoming Issue 25.

External Links