Rikti
Overview
The Rikti is a villain group that has invaded earth. Their invasion was halted due to the heroics of the Vanguard at the cost untold lives. They remain entrenched on earth and pose a danger to everyone they encounter.
History
The Rikti exterminated all who believed in any gods, starving the gods of the faith that sustained them. This resulted in the gods’ death (apparently, they would like to do the same on Primal Earth – hence their hostility toward the Circle of Thorns, whom worship Ermeeth). Perhaps because of this, the Rikti are not familiar with magic.
Present Day
The War ended when the Omega Team (composed mostly of mages) went through the Rikti portal to their home world and created a magical barrier that prevents inter-dimensional beteen our two worlds.
Sence they became stranded, the Rikti on Earth have been splitting into two political factions: The Traditionalists and the Retructurists. The Traditionalists wish to rebuild Rikti society on Earth, while the Retructurists are thinking of a more militaristic form of society.
Villain types
Underlings
Rikti Monkey
Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.
Powers
Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.
Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.
Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.
Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.
Wild Rikti Monkey
Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.
Powers
Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.
Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.
Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.
Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.
Vicious Rikti Monkey
Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.
Powers
Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.
Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.
Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.
Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.
Minions
Drone
During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.
Powers
Fly Self Fly
Rikti Drones can Fly.
Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.
No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all
??? +Perception
Rikti Drones can see through Stealth
Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.
Improved Drone
During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.
Powers
Fly Self Fly
Rikti Drones can Fly.
Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.
No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all
??? +Perception
Rikti Drones can see through Stealth
Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.
Advanced Drone
During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.
Powers
Fly Self Fly
Rikti Drones can Fly.
Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.
No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all
??? +Perception
Rikti Drones can see through Stealth
Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.
Conscript
The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.
Powers
Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Infantry
The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.
Powers
Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Communications Officer
The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.
Powers
Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.
Transponder Build Transponder
The Rikti Communications Officer can create an inter-dimensional Transponder. Other Rikti soldiers can teleport in through this Transponder to join their allies. The Transponder can be destroyed.
Guardian
The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.
Powers
Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.
Radiation Emission Area of Effect, Ally Heal
The Radiation Emission power utilizes the healing properties of radiation to re-energize your allies. This power radiates out from the Rikti and restores some health to all nearby allies.
Accelerate Metabolism Ally +Speed, +Damage, +Recovery
Activating this power emits radiation that increases the running speed, attack speed, Endurance Recovery and Damage potential of all nearby allies. Affected Ritkt Metabolism is increased so much that they become resistant to effects such as Sleep, Hold, Disorient and Immobilization. The Riktis are not protected from such effects, they just ware off faster.
Lieutenants
Headman
Lieutenants are much stronger than Minions, and often have greater powers or weapons. A single Hero should be able to defeat one Lieutenant and maybe a Minion.
Powers
Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Headman Gunman
The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.
Powers
Teleport Self Teleport
The Rikti Gunman can Teleport long distances.
Rikti Rifle Ranged, Energy, Foe Knockdown, Disorient
The Rikti Gunman has a powerful cannon built into his armor. This weapon takes a while to recharge, but deals a lot of damage and can Knockdown and Disorient foes.
No Melee attacks No Hand to Hand
Headman Gunman don´t have any Melee attacks at all
Super Leap Super Leap
The Rikti Gunman can Leap to building tops without problem
Chief Mentalist
The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.
Powers
Mesmerize Ranged Psionic, Foe Sleep
Hypnotize painfully enraptures a target with psychic energy rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.
Dominate Ranged, Foe Hold
Tear at the mind of a single target foe. Dominate renders a victim helpless, lost in his own mind and unable to defend himself.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.
Bosses
Chief Mentalist
The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.
Powers
Mesmerize Ranged, Psionic, Foe Sleep
Hypnotize painfully enraptures a target with psychic energy rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.
Dominate Ranged, Foe Hold
Tear at the mind of a single target foe. Dominate renders a victim helpless, lost in his own mind and unable to defend himself.
Mass Hypnosis Targeted Area of Effect, Foe Sleep
Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discretely, the targets won't even be aware of your presence.
Greater Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.
Chief Mesmerist
The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Total Domination Targeted Area of Effect, Foe Hold
Tear at hte mind of a group of foes around one targeted foe. Dominate renders its victims helpless, lost in their own mind and unable to defend themselves.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.
Chief Soldier
The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.
Powers
Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.
Greater Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Resistance Auto, Self +Resistances: Smash, Lethal, Energy. Resist: Sleep
Rikti Boss armor makes them are resistant to Lethal, Smashing, and Energy damage. They are also resistant to Sleep.
Named enemies
Rikti Magus (boss)
These radical members of the Rikti's Restructurist faction have mastered magical arts stolen from the Circle of Thorns.
Powers
Lightning Bolt Ranged, Energy, Foe -Endurance
The Rikti Magus can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Stalagmites (Ranged, Targeted Area of Effect) Foe Disorient, -Defense
The Rikti Magus has left you Disoriented with his Stalagmites attack. Your Defense is lowered.
Fire Ball (Ranged) Targeted Area of Effect (Fire)
A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.
Block of Ice (Ranged) Foe Hold, -Recharge, -Speed
You are Held in a Block of Ice. You are certain to be slowed from the cold when you break free.
Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.
Objects
Portal (minion)
The Rikti Communications Officer can open a portal to bring more Rikti soldiers to Earth. It must be destroyed!
Powers
Imobile Self Immobilize
Portals are immobile.
Portal Summon
Rikti Portals can summon a number of Rikti soldiers.
Force Field Generator Pod (Lieutenant)
This generator seems to serve two purposes. It not only keeps the Hydra safe from all attacks, but also appears to keep the fearsome creature under Rikti control.
Powers
Imobile Self Immobilize
Force Field Generator Pods are immobile.
Named bosses
- Armored Rikti
- C'Kelkah
- Commander Kenslet
- Commander Onakti
- Danti
- Deknar
- Expedition Leader Lokut
- Expedition Leader SSiphoth
- Feklar
- Kitanti
- Klykte
- Lutki
- Lu'Bew
- Meklar
- Melaktar
- Nekli
- Nen'Kulf
- Olanto
- Plektar
- Po'Ken
- Researcher Tilektu
- Restructurist Chief Soldier
- Rikti Chief
- Rozen
- Science Chief Pomekt
- Seldak
- Sentik
- Sigmund
- Sobekto
- Stren
- Terrigar
- Traditionalist Chief Mesmerist
- Traditionalist Chief Soldier
- War Chief Kt'Mezzu
- War Chief Topek
Notes
- The Rikti name is derived from the character Rikki Tikki Tavi. [1]
Spoilers
Rikti history details follow.
The Rikti are, in fact, genetically-modified humans. What drove the people of Rikti Earth to modify themselves is unknown, but the power of their technology is undeniable. During the short time of the Rikti War, they nearly exterminated all of Earth's superheroes.
According to Portal Corp intel, the Rikti weren't a particularly hostile people when their world had been discovered. That was a few years prior to the invasion. However, the current government on the Rikti Earth, (the Lineage of War) decided to invade our world. There is evidence that Nemesis was some how involved with bringing the LoW to power.