Hydra

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Overview


Villain types

Minions

Spawn

These formless creatures appear to be controlled by some other entity. Studies of their remains have revealed that they lack any sort of brain. Nevertheless their actions demostrate a fearsome cunning and a total hatred of mankind.

Powers

Hydra Spawn.jpg

Inherent Brawl.png Pummel Melee, Heavy DMG(Smash), Foe Knockdown
Hydra men brawling attacks may knock down foes.

FireBlast FireBlast.png Spit Ranged, Light DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This toxic spray continues to burn your flesh and prevents you from flying.

Inherent Resistance.png Resistance Auto, Res( S25 L-25 )
Hydra Men are resistant to Smashing damage. However, they is vulnerable to lethal damage.


Tentacle

For years, rumors have persisted about a giant monster living in the depths of the sewers. This strange tentacle stretches down into the mulch. Who knows what it's connected to?

Powers

Sowhichway.jpg

FireBlast FireBlast.png Tentacle Spray Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn your flesh and prevents you from flying!

OR

Inherent Brawl.png Pummel Melee, High DMG(Smash), Foe Knockdown
Smash with self.

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 ), Prot( Kb 100 Fr 100 Rp 100 Tp 100 ), Res( Fr 50% )
Hydra Tentacles cannot be moved. They are resistant to KnockBack, Levitate, Repel, Teleport and Fear. They are, however, vulnerable to lethal and negative energy damage.


Lieutenants

Protean

Some of the creatures found in the sewers are endowed with greater power than their fellows. They don't however, seem to have any control over the weaker spawns. One thing has been shown: the genetic material of these creatures is unlike anything on this planet.

Powers

Hydra Protean.jpg

Inherent Brawl.png Pummel Melee, Heavy DMG(Smash), Foe Knockdown
Hydra men brawling attacks may knock down foes.

FireBlast FireBlast.png Spit Ranged, Light DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This toxic spray continues to burn your flesh and prevents you from flying.

Inherent Resistance.png Resistance Auto, Res( S25 L-25 )
Hydra Men are resistant to Smashing damage. However, they is vulnerable to lethal damage.


Tentacle

For years, rumors have persisted about a giant monster living in the depths of the sewers. This strange tentacle stretches down into the mulch. Who knows what it's connected to?

Powers

FireBlast FireBlast.png Tentacle Spray Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn your flesh and prevents you from flying!

OR

Inherent Brawl.png Pummel Melee, High DMG(Smash), Foe Knockdown
Smash with self.

Necromancy SummonSkeletonWarrior.png Split Post Death Special: Summon 2 Tentacles
When the Large Tentacles are defeated, they split into two smaller tentacles.

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 ), Prot( Kb 100 Fr 100 Rp 100 Tp 100 ), Res( Fr 50% )
Hydra Tentacles cannot be moved. They are resistant to KnockBack, Levitate, Repel, Teleport and Fear. They are, however, vulnerable to lethal and negative energy damage.


Tentacle (Advanced Difficulty)

These monstrous Hydra tentacles have been pulled through a portal and are agressive to everything nearby that isn't a Rikti.

Powers

FireBlast FireBlast.png Tentacle Spray Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn your flesh and prevents you from flying!

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 ), Prot( Kb 100 Fr 100 Rp 100 Tp 100 ), Res( Fr 50% )
Hydra Tentacles cannot be moved. They are resistant to KnockBack, Levitate, Repel, Teleport and Fear. They are, however, vulnerable to lethal and negative energy damage.


Bosses

Man O' War

The Men O' War are the strongest of the strange amoeba-like men that dwell within the sewers. Recently, scientists examined some DNA from a captured Man O' War. Strangely, it contained the genetic code of viruses and plants that are common on Earth.

Powers

Hydra ManOWar.jpg

Inherent Brawl.png Pummel Melee, Heavy DMG(Smash), Foe Knockdown
Hydra men brawling attacks may knock down foes.

FireBlast FireBlast.png Spit Ranged, Light DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This toxic spray continues to burn your flesh and prevents you from flying.

Inherent Resistance.png Resistance Auto, Res( S25 L-25 )
Hydra Men are resistant to Smashing damage. However, they is vulnerable to lethal damage.


Tentacle

For years, rumors have persisted about a giant monster living in the depths of the sewers. This strange tentacle stretches down into the mulch. Who knows what it's connected to?

Powers

FireBlast FireBlast.png Tentacle Spray Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn your flesh and prevents you from flying!

OR

Inherent Brawl.png Pummel Melee, High DMG(Smash), Foe Knockdown
Smash with self.

Necromancy SummonSkeletonWarrior.png Split Post Death Special: Summon 2 Tentacles
When the Large Tentacles are defeated, they split into two smaller tentacles.

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 ), Prot( Kb 100 Fr 100 Rp 100 Tp 100 ), Res( Fr 50% )
Hydra Tentacles cannot be moved. They are resistant to KnockBack, Levitate, Repel, Teleport and Fear. They are, however, vulnerable to lethal and negative energy damage.


Tentacle (Apex Task Force)

For years, rumors have persisted about a giant monster living in the depths of the sewers. This strange tentacle stretches down into the mulch. Who knows what it's connected to?

Powers

FireBlast FireBlast.png Tentacle Spray Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn your flesh and prevents you from flying!

FlamingShield FieryAura.png Toxic Aura Auto, PBAoE, Minor DoT(Toxic)
Being in the presence of these tentacles is causing you damage.

OR

Inherent Brawl.png Pummel Melee, High DMG(Smash), Foe Knockdown
Smash with self.

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 ), Prot( Kb 100 Fr 100 Rp 100 Tp 100 ), Res( Fr 50% )
Hydra Tentacles cannot be moved. They are resistant to KnockBack, Levitate, Repel, Teleport and Fear. They are, however, vulnerable to lethal and negative energy damage.


Elite Bosses

Feral Kraken

The Rikti have managed to pull this horrifying monstrosity through their portal but the incomplete dimensional gate has left it's mind broken and the beast only has one impulse: The annihilation of all Earthlings in the immediate vicinity! It is singular-minded and extremely driven, it will not cease chasing its targets until it is put down.

Powers

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Smash/Toxic), Foe Knockback
Punch 'em.

SuperStrength FootStomp.png Foot Stomp PBAoE Melee, Moderate DMG(Smash/Toxic), Foe Knockback
Feral Krakens shake the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

FireBlast FireBall.png Loogie Bomb Ranged (Targeted AoE), Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn at your flesh and prevents you from flying!

FireBlast FireBlast.png Spit Ranged, Moderate DMG(Toxic), Minor DoT(Toxic), Foe -Fly
This Toxic spray continues to burn at your flesh and prevents you from flying!

Poison NeurotoxicBreath.png Neurotoxic Breath High-Accuracy: Ranged (Cone), Foe -SPD, -Recharge, Chance for Hold
You can breath a cone of Neurotoxin gas that quickly start to anesthetize any nearby foes. Affected targets may choke on the gas as their movement and attack rate are severely reduced.

Poison Paralytic.png Paralytic Poison High-Accuracy: Ranged, Moderate DMG(Toxic), Foe Hold
This Paralytic Poison viciously attacks a foe's nervous system and can leave an affected target completely Held and defenseless.

BioOrganicArmor GeneticContamination.png Toxic Aura Toggle: PBAoE, Minor DoT(Toxic), Foe -DMG
You surround yourself in a cloud of toxic vapors that significantly poison any enemies that get near you, inflicting toxic damage and reducing their damage output.

Jump CombatJump.png Morphing Flesh Auto: Self +Jump, +SPD
Feral Krakens can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Res( S50 L-20 F30 C50 E30 N-20 P30 T75 )
Monster resistance.


Monsters

Arachnos-Controlled Kraken

Scientists in Arachnos have been able to temporarily control the powerful Hydra!

Levels: 30-54

Powers

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Smash), Foe Knockback
Punch 'em.

SuperStrength FootStomp.png Foot Stomp PBAoE, Heavy DMG(Smash), Foe Knockback
Adamastor shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

FireBlast FireBall.png Spit Ranged (Targeted AoE), Moderate DMG(Toxic), DoT(Toxic), Foe -Fly
This Toxic spray continues to burn at your flesh and prevents you from flying!

BioOrganicArmor HardenedSkin.png Resistance Res( S20 N-20 T75 )
Monster resistance.


Hatched Kraken

Main Article: Hatched Kraken

The recently Hatched Kraken appears to be a mutation of the strange Hydra Spawn that live in the sewers. The Hatched Kraken is quite powerful and can destroy full teams of heroes without effort.

Powers

Hydra HatchedKraken.jpg

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Smash), Foe Knockback
Punch 'em.

SuperStrength FootStomp.png Foot Stomp PBAoE, Heavy DMG(Smash), Foe Knockback
Adamastor shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

FireBlast FireBall.png Spit Ranged (Targeted AoE), Moderate DMG(Toxic), DoT(Toxic), Foe -Fly
This Toxic spray continues to burn at your flesh and prevents you from flying!

BioOrganicArmor HardenedSkin.png Resistance Res( S20 N-20 T75 )
Monster resistance.


Giant Monsters

Kraken

Main Article: Kraken

The Kraken appears to be a mutation of the strange Hydra Spawn that live in the sewers. For unknown reasons, it stalks the streets of Perez Park. The Kraken is quite powerful and can destroy full teams of heroes without effort.

Powers

Hydra Kraken.jpg

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Smash), Foe Knockback
Punch 'em.

SuperStrength FootStomp.png Foot Stomp PBAoE, Heavy DMG(Smash), Foe Knockback
Adamastor shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

FireBlast FireBall.png Spit Ranged (Targeted AoE), Moderate DMG(Toxic), DoT(Toxic), Foe -Fly
This Toxic spray continues to burn at your flesh and prevents you from flying!

BioOrganicArmor GeneticContamination.png Toxic Aura Toggle: PBAoE, Minor DoT(Toxic), Foe -DMG
You surround yourself in a cloud of toxic vapors that significantly poison any enemies that get near you, inflicting toxic damage and reducing their damage output.

Invulnerability TemporaryInvulnerabilty.png Colossal Auto: Self +MaxHP
Giant Monsters have significant amounts of health- a number of people will likely need to work together to take this foe down!

BioOrganicArmor HardenedSkin.png Resistance Res( S20 N-20 T75 )
Monster resistance.


Archvillains

Hydra

Main Article: Hydra (Archvillain)

The alien Rikti created the Hydra to guard their secret bases beneath the city. It seems programmed to attack anything that isn't Rikti. Heroes must stop this creature from growing any larger and threathening the city as a whole.

Powers

Head of the Hydra

ForceField PersonalForceField.png Force Field Toggle, Self Untouchable
The Rikti Pods generate a Force Field that protects the Hydra Head from the Rikti Particle Beam.

PsychicBlast Subdue.png Subdue Ranged, High Psionic Damage, Foe Immobilize
The Hydra has Immobilized you!

PsychicBlast WillDomination.png Will Domination Ranged, Superior Psionic Damage, Foe Sleep
The Hydra has put you to Sleep!

PsychicBlast PsionicTornado.png Psionic Tornado Ranged (Targeted Area of Effect), Moderate Damage over Time(Psionic), Foe -Recharge, Knockup
The Hydra's Psionic Tornado continues to tear at your mind and slows your attack rate!

FireTrap FireImps.png Reinforcements Summon Reinforcements
When the Hydra Head is at half life, Rikti will teleport in to protect it.

FireTrap FireImps.png Reinforcements 2 Summon Reinforcements
When the Hydra Head is at nearly defeated, Rikti will teleport in to protect it.

FireBlast Inferno.png Tentacle Death Post Death Special
When the Hydra Head dies, all Tentacles die with it.

Power Missing.png Immobile Self Immobilize
The Hydra is immobile.

Temporary PVP BuffDefense.png Resistance Auto, Res( All1000 ), Resist(Knockback, Sleep, Disorient, Hold, Fear, Confuse, Teleport), +Perception, -Regeneration
Hydra Head cannot be moved. It is resistant to knockback, sleep, hold, disorient, fear, confuse, teleport and psionic and all damage. The Hydra Head can only be defeated with the Rikti Beam cannon.


Hydra

Main Article: Death from Below

The alien Rikti created the Hydra to guard their secret bases beneath the city. It seems programmed to attack anything that isn't Rikti. Heroes must stop this creature from growing any larger and threatening the city as a whole.

Powers:

Robotics LaserRifleBurst.png Geiser Power Ranged (Location Area of Effect), Autohit, Foe Knockup
Obliteration Beam.

Robotics LaserRifleBurst.png Gas Power Ranged (Location Area of Effect), Autohit, High Damage(Toxic)
Obliteration Beam.

Robotics LaserRifleBurst.png Boil Power Ranged (Location Area of Effect), Autohit, Extreme Damage(Toxic)
Obliteration Beam.

Power Missing.png Immobile Self Immobilize
The Hydra is immobile.

Temporary PVP BuffDefense.png Resistance Resistance
Archvillain Resistance.


Named bosses

  • O 'ai "e (Man O' War)
  • Aue "io (Man O' War)

Related Badges

Badge

Mindless, yes. But yours to command.

Badge

The Kraken was unleashed, but your might has put it down for another day.