COHCCG/Mutation
Revision as of 12:33, 27 June 2018 by imported>Blondeshell (Happy birthday to me!)
Overview
Name: | Mutation |
---|---|
Card Type: | Power |
Powerset: | Radiation Emission |
Recharge Type: | 1 Click |
Prerequisite: | Requires 1 Radiation Emission power. |
Card Text: | React: Activate before an allied super is reduced to zero hit points. The ally is not defeated. Instead he has hit points equal to his starting health. All damage being suffered is ignored. Until Mutation readies, the ally has +2 accuracy and inflict 2 additional damage (choose one type) with attacks. When Mutation readies, for 3 actions the super has -2 accuracy and inflicts 2 less damage (of each type) with attacks. Mutation may be used only once per game. |
Inspiration: | Enrage |
Deck: | The Hamidon |
Card Number: | 144 / 208 |
Rarity: | Common |
See Also
- City of Heroes Collectible Card Game
- Arena Card Listing
- Secret Origins Card Listing
- The Hamidon Card Listing
- Mutation
Notes
The information shown below is how this card would have appeared in the Secret Origins deck.
Name: | Mutation |
---|---|
Card Type: | Power |
Powerset: | Radiation Emission |
Recharge Type: | 3 Click |
Prerequisite: | Requires 2 Radiation Emission powers. |
Card Text: | React: Activate before an allied super is reduced to zero hit points: The ally is not defeated. Instead, he has hit points equal to his starting hit points. All damage being suffered is ignored. For 2 actions, the ally's attacks inflict +3 damage (1 damage type). Mutation may be used only once per game. |
Inspiration: | Insight |
Deck: | Secret Origins |
Card Number: | 102 / 180 |
Rarity: | Uncommon |