Market Crash Trial
Overview
Market Crash | |
---|---|
Co-Op Trial | |
Contact | Ada Wellington |
Zone | Kallisti Wharf |
Team Size | 6-8 players |
Coordinates | (6842, 95, 461) |
Level Range | 40-50 |
Merits | 20 |
Badge | Loyal Customer |
Enemy Groups | |
The Market Crash Trial is a cooperative Trial introduced in Issue 25 that is available to both Heroes and Villains. The contact for this trial is Ada Wellington in Kallisti Wharf. This 3-mission trial can be run by players level 40 or above, and rewards one Very Rare IO (purple) recipe upon the first completion of the trial.
Merit Rewards: This activity awards 20 Reward Merits.
Requirements and Contacts
A 3 mission Trial, level 40+
Summary of Trial
Missions
Part One: Shipping Costs
I am relieved that you answered my call. We have a delicate situation at hand.
When one of the tunnels leading into Kallisti Wharf collapsed, a number of trucks carrying our stock were trapped in it. The drivers and security escorts were safely evacuated, but we could not recover any of the merchandise. Which would be fine, except for one particular item that was being carried in our largest truck: a Chekhov Power Core. It was a special order meant to make One Statesman Plaza independent from the power grid.
Such a powerful energy source could be devastating in the wrong hands. We need to know what happened to it, and recover it if possible.
The latest information from the Paragon Police Department is that the tunnel collapse was not due to natural causes. Be careful down there.
Thanks, but I don't think you can help with this problem. Maybe when you're Level 40.
The latest information from the Paragon Police Department is that the tunnel collapse was not due to natural causes. Be careful down there.
Mission Objective(s)
You have made it past the blockage and into the tunnels.
- Investigate the tunnels
- Find the Power Core
- Defeat the Freakshow Leader
You have arrested M1sT3r B1GsH0t, but the Chekhov Power Core is long gone.
Enemies
Notable NPCs
- M1sT3r B1GsH0t (Super Stunner)
The Chekhov Power Core has been taken!
The crate appears to have been opened through an extreme application of force. The lid is half smashed and there are multiple deep cuts in the surface. You can see a hard plastic lining inside that is molded to hold the Chekhov Power Core securely in place.
You defeated the Freakshow leader while his gang continued to loot Wentworth's trucks, seemingly unaware that they had already taken the most valuable and dangerous item in the shipment.
The situation is grim, Character. The Freakshow can overload that Power Core to create a bomb that would completely level Christie Square. I need to contact the main office and prepare a plan to deal with this Public Relations disaster.
Part Two: High-Risk Employment
Things just got worse. The District Manager was on her way here to meet with me when she was kidnapped by a group of Freakshow. Witnesses claim that she was being specifically targeted in an unusually coordinated assault; they took her and were gone before any hero could respond.
They might be trying to get information on the items they stole, including the Chekhov Power Core. You have to rescue her before they find out what it is!
There is one bright spot in all of this: the Freakshow didn't take her cellphone until they arrived at a nearby warehouse. I have the GPS coordinates right here.
Please hurry. Don't leave Jamie at the mercy of the Freakshow
Mission Objective(s)
You hear rave music coming from the back of the warehouse
You have captured M0uThP1eC3 and Captain Roberts. The Freakshow traded the Chekhov Power Core for some jetpacks!
Enemies
Notable NPCs
- M0uThP1eC3 (Noise Tank)
- Captain Roberts
While leading Jamie Ross out of the warehouse, she told you:
'The Freakshow are throwing a massive party in the back of this warehouse to celebrate a new alliance that will get them "high like never before". They are meeting with someone called "Captain Roberts" right now. He's the one who told them to capture me!
She scribbled something on a business card and gave it to you before leaving.
Temporary Power
During this mission, a hero can earn the Freakshow Disguise temporary power by locating and clicking a glowie crate.
Stealth
This random assorment of cybernetic parts can cause you to look like a member of the Freakshow without actually undergoing the hazardous cybernetic surgery. Will not work with self-targeted concealment related powers such as Stealth or Invisibility. 2:00:00 of usage left.
Captain Roberts refused to talk, but the Freakshow were more than willing to gloat about getting some "awesome" jetpacks in exchange for a "useless" power core. The Sky Raiders are planning to use it for something big!
Jamie is shaken, but she'll be okay. The Freakshow took her keycard and forced her to give up her access codes before you showed up; I'm sending word out that we need to change those immediately before they hit one of our warehouses.
The Sky Raiders knew what the Chekhov Power Core was the second they laid eyes on it. They might not enjoy working with anarchists, but this was too much of a good deal for them to pass up. I can't imagine what they plan to do with it, but it definitely won't be good.
3.
Strategies for Completion
The Rewards
One Very Rare IO (purple) recipe for first time completion.
20 Merits.