Damage Scale
Revision as of 20:56, 8 May 2009 by imported>Eabrace (I think that does the trick)
Archetype | Melee | Range |
---|---|---|
Blaster | 1.000 | 1.125 |
Controller | 0.550 | 0.550 |
Defender | 0.550 | 0.550 |
Scrapper | 1.125 | 0.500 |
Tanker | 0.800 | 0.500 |
Peacebringer | 0.850 | 0.800
|
Bright Nova | N/A | 1.200 |
White Dwarf | 1.000 | N/A |
Warshade | 0.850 | 0.800
|
Dark Nova | N/A | 1.200 |
Black Dwarf | 1.000 | N/A |
Sentinel | {{{Sentinel}}} | |
Brute | 0.750 | 0.500 |
Stalker | 1.000 | 0.600 |
Mastermind | 0.550 | 0.550
|
Henchman 1 | 0.450 | 0.350 |
Henchman 2 | 0.550 | 0.450 |
Henchman 3 | 0.650 | 0.550 |
Dominator | 0.750 | 0.650 |
Corruptor | 0.750 | 0.750 |
Arachnos Widow | 1.000 | 1.000 |
Arachnos Soldier | 1.000 | 1.000 |
Pet | 1.000 | 0.800 |