Usefp (Command Line Parameter)
Revision as of 07:59, 19 February 2024 by BlackSpectre (talk | contribs)
Command Line Parameter
Use a floating point render target for HDR lighting effects if available.
- This command enables a dynamic range of values for HDR lighting effects rather than a hard, constant value such as 5. Floating-point values allows the game to represent very large differences in light intensity in your scene, without knowing beforehand what the maximum and minimum light values will be.
Example
-usefp
Also