Ginger Yates

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Revision as of 07:08, 13 September 2006 by imported>StarGeek (prep for mission)
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Overview

Ginger Yates.jpg

Ginger Yates is a hero contact in the Blackstone Hills neighborhood of Founders' Falls Ginger Yates is a Science origin contact. Her level range is 35-39. Heroes should take care in contacting Ginger, as Devouring Earth often spawn quite close to her.

Introductions

Contact Introduced By

New Contact(s)

Janet Kellum is a brainiac FBSA agent. I have heard that she is high on Countess Crey's hit list. She likes working with science heroes, and she has access to Invention and Genetic Alteration Enhancements.

Janet won't steer you wrong. Just watch your step, because she's determined to go after the countess.

Information

Ecologist

Ginger yates is a brilliant ecologist who came to Paragon City full of enthusiasm for studying the Devouring Earth. She began collecting test subjects and logging data, but it wasn't long before tragedy wiped the eager gleam from her eyes. A young hero named Torque had decided that Ginger's activities were a little dangerous for his town, and he invaded her lab, determined to destroy her test subjects. But he wasn't prepared for the strength and desperation of the cornered creatures, and the battle raged out of control. When the dust settled, Torque was dead, along with Ginger's husband and daughter. She is now grimly determined to use her knowledge to help heroes destroy what she came here to research.

Initial Contact

Store

Story Arc

Template:Souvenir Hamidon's Letter

Stop the Devouring Earth from stealing the technology

Briefing

I got a tip on a Devouring Earth plot to raid the Paragon Technological Institute. If we let them get their hands on the equipment in that lab, they could produce mutagens that are far more effective than their current stock. I need you to stop the Devouring Earth from stealing that technology. We have enough trouble keeping the citizens human as it is!

See if you can find out exactly what the Devouring Earth are after. Knowing their plan is the first step toward thwarting it.

Mission Objective(s)

  • Defeat all DE in Lab
    • 4 techs to save, Learn Dev Earth's plan

You defeated the Devouring Earth and recovered a sample of the drug they produced.

Clue
The technician's story

One of the technicians you rescued told you:

'They had some people with them. That's right, people! One of the men wore a shirt that said 'Fauna First.' He was the one who operated the autoclave and the other machines those monsters couldn't manipulate. They cooked up some sort of medicine, then trashed the lab.'

Clue
Chemical residue

You collected this chemical residue from a machine in the lab you saved from the Devouring Earth. Upon analysis, it may yield a clue to the creatures' plans.

Enemies

Devouring Earth

Debriefing

I've heard of Fauna First; they're a radical environmentalist group that's been accused of more than one act of sabotage against polluting businesses. You say they were working with the Devouring Earth? The creatures have tried such a tactic before, but it's never long before they turn on their human co-conspirators. I suspect we haven't heard the last of this business.

Missions

Go to Founders' Falls and defeat as many Devouring Earth minions as you can find

Briefing

The folks over in Founders' Falls think they may have to pave over Hutchinson Park. The area over there is so green and lush, it's become a magnet for Devouring Earth creatures. I think I've got another solution to their problem. I want you to head over the Founders' Falls and defeat as many Devouring Earth minions as you can find. If we can convince the Devouring Earth that Founders' Falls isn't the place for them, maybe it won't have to be turned into a parking lot.

Mission Objective(s)

  • Unknown, probably hunt Devouring Earth

Debriefing

Missing debriefing

Go to Crey's Folly and convince the Devouring Earth it's not their personal playground

Briefing

There's a big problem in Crey's Folly that I think you can take care of. Every time we turn our backs on the Paragon Water Works, the Devouring Earth is in there, trying to add some sort of poison or mutagen. It's getting to the point where people don't feel safe drinking the city's water. I'd like you to go to Crey's Folly and convince the Devouring Earth that it's not their personal playground. Make sure they know that we won't tolerate any further incursions.

Mission Objective(s)

  • Unknown, probably hunt Devouring Earth in Crey's Folly

Debriefing

Missing debriefing

Rescue the company from the clutches of Nemesis

Briefing

I need you to rescue a company from the clutches of Nemesis. Their soldiers are ripping up the main warehouse of Fleet Sports Drink as we speak. I don't know what they're after in their, but Fleet's a small company that just got started. They can't weather a storm like this. Please hurry. You'll have to move fast if you want to prevent significant property damage.

These Nemesis attacks are brutal, but never random. See if you can find out what they're after.

Mission Objective(s)

  • Stop Nemesis Raid - 75 minutes timed
    • Find cause of Nemesis' interest

You defeated the villains and found a clue to Nemesis' interest in this warehouse.

Clue
Fleet Sports Drink

You found this bottle of kiwi-flavored sports drink at the warehouse you rescued from the armies of Nemesis. The liquid inside is a virulent green color. When you hold the bottle in shadow, you can perceive a faint glow from the contents.

Enemies

Devouring Earth
Nemesis

Debriefing

This sports drink you found certainly does look strange; I'd bet my house the DATA techs will find it's contaminated with the Devouring Earth's mutagenic mold. And I think I know why. I did some digging and traced Fleet Sports Drink to a group of eco-terrorists known as the Free Earth Coalition. I think the Devouring Earth was supplying them with this mold, and they were willing gearing up to distribute it among the population. I guess the armies of Nemesis found that plan objectionable. I can't say that I blame them.

MissionName

Briefing

Mission Objective(s)

Clue

Notable NPCs

Enemies

Debriefing

External Links

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