Hit Point Regeneration Debuff Powers
Revision as of 07:44, 28 May 2007 by imported>Adrey
This is a list of powers that debuff the hit point regeneration of enemies and other players.
Player Powers
These powers are available for use by player characters. Where two percentages are given, the one before the slash represents PvE; the one after represents PvP.
Image | Power | Pool | Value |
---|---|---|---|
The Blood Widow pet's Poison Dart | Soul Mastery | -100% | |
The Upgraded Jounin's Poison Dart | Ninjas | -100% | |
Assault Bots | Robotics | -50%/-90% 30 sec. | |
Upgraded Assualt Bots' Dual Plasma Burn | Robotics | -50%/-90% 30 sec. | |
Twilight Grasp | Dark Miasma | -50%/-90% 20 sec. | |
Howling Twilight | Dark Miasma | -50%/-90% (description vague, either 15 or 30 sec.) | |
Dark Servant's Twilight Grasp | Dark Miasma | -50%/-90% 20 sec. | |
Envenom | Poison | -50%/-90% 30 sec. | |
Poison Trap | Traps | -50%/-90% 10 sec. | |
EMP Arrow | Trick Arrow | -50%/-90% 15 sec. | |
Benumb | Cold Domination | -90% 30 sec. | |
Transfusion | Kinetics | -50%/-90% duration unknown | |
Lingering Radiation | Radiation Emission | -50%/-90% 30 sec. | |
EM Pulse | Radiation Emission | -50%/90% 15 sec. | |
Heat Exhaustion | Thermal Radiation | -50%/90% 45 sec. | |
Drain Psyche | Psionic Assault | -5%/30% 30 sec. |
Critter Powers
These powers are not available for use by player characters. They are used exclusively by critters.
- None so far.