Property:Has description

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One or two descriptions potentially displayed by a badge. Set by {{badge display}}. Queried by {{BadgeBox}}.

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Showing 20 pages using this property.
C
Crey Industries has taken over this island in the Water Processing district with the intention of using its extensive collection and filtration infrastructure to spearhead a plan that would clear from the air and water the strange toxic element that emerged after the Rikti invasion. But those who know the truth, and are not intimidated into silence, know that Crey is actually collecting and concentrating this element for unknown purposes.  +
Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.  +, Your utility to Crey Industries is now limited to your tolerance for experimental treatments.  +
Surprisingly it was the Devouring Earth, not Crey, that caused Woodvale to become the overrun Eden.  +
Crey had a facility in Independence Port for several years, but an industrial accident has permanently closed it.  +
Crey's defensive measures against the Rikti brought about an environmental nightmare in this area, turning the neighborhood once called 'Venice' into 'Crey's Folly.'  +
The weeds of crime bear bitter fruit.  +, Most of Paragon City agrees that you've paid your debt to society. Most, but not all.  +
Spanky Rabinowitz' cousin Charlie 'Big Buck' Rabinowitz owned Big Bucks Casino. It is said much of Spanky's campaign money came from the take here.  +
The chill of the season has strange effects.  +
D
You have trained with the elite D.U.S.T. of First Ward during your free time, earning the D.U.S.T. Ranger Day Job. Logging out in the D.U.S.T Training Facility will hone your skills further, granting you a bonus to your damage, accuracy, and range for a short time.  +
Paragon Dance Party was a popular place for local heroes to go relax and have a good time. However, its popularity was almost instantly eclipsed when Pocket D was opened by the Dance Party's owner, DJ Zero. The Dance Party now has an almost underground vibe.  +
Point Tango has come under repeated assaults that have wrought more devastation than any of the other military installations in the Shadow Shard. The damage of these constant attacks is evident in the shattered concrete structures, the warped metal supports, and on the faces of the soldiers manning Point Tango. Despite the danger of their post, they are unflinching in their defense of the installation. In the spirit of the name of their base, Point Tango, they've coined the phrase "Dance with Death" for whenever the denizens of the Shadow Shard launch another attack against their position. They welcome you to dance with them, and survive as they have... if you can.  +
You stand at the border of one of the most dangerous places in all of Paragon City. Before you lies a seething cauldron of anger, malice, and greed centered around the pumping heart of the city: the Terra Volta Nuclear Reactor. Between the many villains who prowl the streets here there lies the danger of electrocution or radiation exposure, so tread carefully.  +
Your contribution in destroying the otherworldly Banner of Fiends proved to be key in thwarting the diabolic schemes of the mysterious Dark Fiends.  +
In this sheltered little corner, someone spent considerable time and effort to cultivate a garden of rare plants known for their reluctance to grow outside of their native soil. How many hours must they have spent carefully trimming their boughs, cleaning them of parasites, monitoring their nutrition and water intake? Where was this unknown gardener when the island was overrun? Did they remain here to await death alongside their leafy charges? Did they give the ultimate sacrifice for them? Did their remains provide nourishment for them? The plants do not deign to answer you.  +
Some once claimed the reason the spirits walk the streets of Dark Astoria is the fact that there is a powerful Ley Line nexus in the middle of Moth Cemetery. They have since learned the truth.  +
These battered bones are all that remains of a foolhardy adventurer who sought to explore this island full of monsters. No one has tried to identify them, as the people of Peregrine Island are too terrified of this island to even go near it.  +
The Meinhoff Building was created in our current timeline to serve as an Arachnos base in this possible future.  +
The mighty beasts that roam the hills of Cimerora guard certain cave entrances fiercely. Rumours say that 'dark ones' are the source of their power, and entering those caves is the first step in walking the Path of the Dark.  +
Dauntless was Galaxy Girl's sidekick until he died in battle, defending his mentor with his last breath.  +
Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a Brain Storm Idea Salvage after mission completion, when you log in, for a short time.  +, Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a Brain Storm Idea Salvage after mission completion, when you log back in, for a short time.  +