Reese

From Unofficial Homecoming Wiki
Revision as of 01:23, 6 August 2020 by Apparition (talk | contribs) (Corrected reward merits amount.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

Reese
Reese.jpg
Alpha of Marauder's Top Dogs
Zone Nova Praetoria
Coordinates (-4319, 3, 1300)[Copy]
Level Range 1-10
Introduced By == Level 4 ==
Warrant
Introduces None
Enemy Groups
v  d  e

Reese is a Praetorian contact in Nova Praetoria at coordinates (-4319, 3, 1300)[Copy] . His level range is 1-10.

Reese can also be found in the Praetorian Tutorial zone Precinct Five at coordinates (-4224, 0, 1274), giving you the mission Welcome to Praetoria.

Introductions

Contact Introduced By

Contact Introduces

  • None

Information

Alpha of Marauder's Top Dogs

Cocky and self-centered, Reese has good reason to throw his weight around Powers Division. Of all of Marauder's Top Dogs none have risen higher or faster than him. No other Powers Division member can match Reese's strength, skill, and cunning, a point he makes abundantly clear with the broken bodies of those who would dare challenge him.

Prior to Introduction

I don't know who you think you are, hanging around here and barking at everyone. Come to think of it, I don't know who you are at all.

Initial Contact

Briefing

Look who it is! Character, talk of the town. Heard all the things about you.

You think you're tough? Got a news flash for you. Me, I'm years beyond what you'll ever be. Name's Reese.

You think just 'cause you take down a few rogue robots and make yourself look good that you really got what it takes?

That you're better than me?

You're not.

If we're gonna work together, you should know right away, you work for me. Got it?

  • I'm sensing you have a problem with me.
Problem? I have no problem at all with you.
I think it's great that some sort of lower-class person like you thinks they can go toe-to-toe with the higher ups like me. I'm done standing around and talking though. We've got a job to do.
Or rather, you've got a job to do. The people may want to see more of you, but it's time for us to get down to the business of protecting Praetoria.
You can sense Reese doesn't care much about actually protecting Praetoria. He thinks you'll be 'working' for him - which is pure fantasy, of course. Given his high position within Marauder's Top Dogs, you should play along for now and wait for the chance to strike. Reese will no doubt try to make a move to take you down - that's when you'll be able to beat him at his own game.
  • That's fine, I'm all about protecting Praetoria. Let's get started.
  • I think you really want me to hurt you, Reese. Is that what you want?
Maybe I do, Character.
There's going to be plenty of time for that later, I promise you.
Right now, you and me? We've got a situation, and it involves the Resistance. Get yourself all gussied up, or whatever you do to look like that and get back to me.
You can sense Reese doesn't care much about actually protecting Praetoria. He thinks you'll be 'working' for him - which is pure fantasy, of course. Given his high position within Marauder's Top Dogs, you should play along for now and wait for the chance to strike. Reese will no doubt try to make a move to take you down - that's when you'll be able to beat him at his own game.
  • I'm ready now, Reese. Let's get moving.
  • I can see we're both going to get along perfectly.
Sarcasm eh? Is that how you're standing here, talking to me? Time to wake up, Character.
You're prowling with the big dogs now. And I gotta tell you, we're gonna tear you apart.
Why don't you go get yourself ready before I send you off to your untimely death? 'Cause I'm betting you don't have what it takes to stand shoulder to shoulder with us.
  • I'm plenty ready now, Reese.

If you expressed doubts to Reese in the tutorial

  • Wait, I remember you. The loud-mouth outside the precinct during the Destroyer riot.
Loud mouth huh? You should be talking, running your mouth as if you didn't want to be in Powers.
And now look at you! Just another dog trying to get their biscuits.
You're going to learn the hard way that I'm the boss around here, Character. You're not going to be able to just smile and snark your way through this one. You understand?
  • Sure. I don't agree, but I understand your warped view on reality. Let's begin.

Greeting

  • You're not dead yet?
  • Well, if it isn't Character. To what do I owe the honor? I don't actually mean honor, in case you didn't get it.
  • Surprise surprise, everyone's favorite member of Power's Division.

Too Busy

Classic rookie mistake, trying to do too many things at once. Why don't you stick around so I can brag to the others about how you're bad at multitasking?

Too Low Level

None

No More Missions

If you chose the Resistance ending:

You know what bothers me the most? The fact that you think I'm just gonna keep working with you after you went off and did your own thing. Scram.

If you chose the Loyalist ending:

Reese's phone rings endlessly until you hang up.

Store

Story Arcs

Rise to Power

Merit Rewards: This activity awards 5 Reward Merits.

Souvenir

TPN Profile

TPN has recently been running a profile on you after the victory you achieved in the Powers Division induction ceremony. The report on TPN is called...

Rise to Power

The report begins by detailing you capturing Tock, a member of the Resistance who had planted multiple explosive devices within the tunnels of Praetoria. Little do the TPN reporters know that Reese had sent you there in the hopes that you would be blown to pieces. He was rather surprised when you came back alive and with TPN reporting on your success.

The report continues, praising you for putting down the Resistance supply base that was within one of the warehouses in Nova. This, again, was an attempt by Reese to kill you. Your ally, Warrant, revealed during this time that he was tipping off TPN to the work that you were doing.

All of this culminated in the Induction Ceremony to Powers Division, an event that was broadcasted throughout all of Nova. The TPN report shows clips of you fighting Riptide, Aria, and Zane in the heart of the Magisterium. Upon their defeat, the camera zooms in on Reese's shocked face, a look that you think you'll remember for quite some time.

Part One: Yes, I Survived

Briefing

If you're going to be on my team, you'll have to earn your keep, Character.

The PPD have discovered a Resistance base down in the tunnels under the Magisterium. Got some sort of leader named Tock down there calling the shots. They wanted to go in there and bring him in, but I told 'em that we'd handle it.

You wanna prove that you're the big bad around here, right? Well, go down there and mop up that Resistance cell.

Given the plainly obvious fact that Reese doesn't like you, it's most likely the case that he's sending you straight into a trap. If the PPD were going to clean this place out, it's unlikely that it'll give you any problems. However, you'll have the benefit of walking into the situation knowing beforehand that Reese intends for you to die in these tunnels.

  • Sure, I'll go check it out.

Good to see you're all gung-ho about going in for this.

Here's the location where you can get inside. It shouldn't be too hard for someone like you to bring him in. I'd do it, but I've got more important things to worry about.

Unnecessary Solicitation

You're gonna do that thing, right?

Mission Objective(s)

File:Map P Tunnels 30 Layout 07 01.png
Map: P_Tunnels_30_Layout_07_01

You can smell sulfur in the air - the Resistance are making bombs down here. You'd better watch your step.

  • Defeat Tock in the Tunnels
    • Defeat Tock
    • Don't go near the Proximity Bombs

You've finished off Tock and survived all of the planted explosives. Time to go back to Reese and show him that you're still alive.

Enemies

Resistance

Notable NPCs

Clue
An Obvious Trap

You went down to defeat the Resistance leader in the tunnels and ran into several planted bombs, ready to explode. It's obvious that Reese sent you down here in the hopes that you wouldn't return - only a specially trained demolitions should have been sent in there.

Unfortunately for Reese, you survived - and the press will take notice.

You're greeted by the press of Praetoria as you step out of the tunnels. It seems someone put in a tip that you were going to disarm a highly volatile situation with the Resistance. The press ask you various questions and take some photos before rushing off to report about your latest heroics, or so they believe.

Debriefing

...hello, Character. I'm not surprised to see you alive. After all, you were all over the news, what with you disarming the bomb situation.

You know, being in Powers Division isn't about hogging fame and glory. It's serious work.

You'd better learn that or else you'll get put down real soon. But you're alive. Which is...good. It means there's more stuff you can handle while I'm out doing the important tasks at hand.

I'm tired of us talking face to face. Take this so we don't need to do this anymore.

Part Two: The Life and Times of You

Briefing

Do you know why we're here, Character? It's because the Resistance thinks that the subway and the tunnels under Nova Praetoria are safe.

Warrant reports that he got a confession from a Resistance fighter about where they're meeting. Now, Warrant said he was gonna go handle this meeting on his own, but I think you should be the one to go down there and take care of business.

Go speak with him and tell him that the higher ups in the Powers Division are telling him to allow you to handle this. Pretty nice of me, isn't it?

  • You're practically a saint.

Don't get smart with me, Character. Just go see what Warrant has and take care of whatever it is.

Talk to Warrant

Unnecessary Solicitation

Warrant is a busy man, don't keep him waiting.

Mission Objective(s)

  • Talk to Warrant

Briefing

Hey there, Character. Saw you on the news earlier today.

I heard Reese was planning on sending you down there, so I may or may not have told them that you were out to get a high-profile situation disarmed. Figured you'd make it out alright - the look on Reese's face when the show came up was priceless.

So Reese wants you to handle this case of mine? Figures. I was going to go in there with Stern, but he wants to send you in there alone. Must mean he's trying to kill you - again.

Well, here's the information I have. I doubt you'll die over there, so I'll see what I can do on my end to help you make Reese look like a fool.

Take out the Resistance Gathering

Unnecessary Solicitation

The Resistance aren't going to wait for you down in the tunnels forever, get a move on.

Mission Objective(s)

File:Map N Warehouse 30 Layout 02 02.png
Map: N_Warehouse_30_Layout_02_02

The Resistance seem to be slipping if they think they can keep supplies on the surface.

It should be simple enough to beat them all down - then show off your victory to make Reese look like a fool.

  • Take out the Resistance Gathering
    • 3 Supply Crates Remain

You destroyed the Resistance supply cache!

Enemies

Resistance

Notable NPCs


You step out of the warehouse to see a small squad of reporters waiting to get your photo. Amongst all of their questions, one stands out -
'What are you thoughts on Praetor White ordering an Induction Ceremony?'

Debriefing

Character.

I tell you this isn't about fame and glory, and what do you do? You hog both, and now I'm being ordered by Praetor White to set up an induction ceremony for you?! I swear, this is the most ridiculous thing ever.

You don't even do anything!

Well, if it's a ceremony that the big boss wants, it's a ceremony that he'll get.

Part Three: A Spectacle for the Crowd

Briefing

I've been told to tell you what exactly the Induction Ceremony is.

It's not easy rising to power and fame - power in the division.

When someone catches our eye, we run 'em through a series of fights with our toughest members.

I don't need to participate in it anymore, of course. They ruled it unfair after I kept wiping the floor with all of our inductees.

White ordered me to set one up, so I set one up.

On the off chance you make it through this, White is putting you on par with me. You're not better than me, mind you, just on the same level. On paper.

  • Right, on paper. So who's up first?

Your first, and last opponent, is going to be Stern. If Stern is having an off day and somehow you win, you're fighting that little pal of yours, Warrant.

You'll probably beat Warrant since he's a little...

Ahem. If you past Warrant, we have the final rounds taking place in the heart of the Magisterium.

I kind of hope you make it that far - at least then everyone will see how you're full of hot air when you fall down in the shadow of Cole's tower.

Fight Stern

Unnecessary Solicitation

Stern is your first opponent, you can find him over at the C.M.F.

Briefing

You're Character? Thought you'd be taller.

You ready for this fight? I won't take it easy on you.

  • I'm ready.

Mission Objective(s)

File:Map IOM CMF.png
Map: IOM_CMF

You can hear the sound of Clockwork gathered. Stern must have summoned them all here to the fight.

  • Fight Stern
    • Defeat Stern

You defeated Stern!

Enemies

Powers Division

Notable NPCs

Fight Warrant

Unnecessary Solicitation

Warrant is your next opponent.

Briefing

Good to see you, Character, looks like you and I finally have to go toe to toe. I'm looking forward to this spar.

I'll meet you on the top of the PPD building when you're ready.

  • Let's do it.

Mission Objective(s)

File:Map IOM PPD ROOF.png
Map: IOM_PPD_ROOF

You feel the wind blow against your face as you step onto the PPD roof.

  • Fight Warrant
    • Defeat Warrant

You have defeated Warrant.

Enemies

Powers Division

Notable NPCs

Attend the Final Round in Magisterium

Unnecessary Solicitation

Hope you're ready for a beating in the Magisterium, Character.

Briefing

You think you got what it takes, Character? They got a whole little arena set up for your final bout in the Magisterium. Not that I think it's a good idea - people shouldn't be there to see Riptide rip you to shreds. But Praetor White seems fine with it.

  • This is me laughing, Reese. Ha ha ha. I'm ready to go.

Mission Objective(s)

File:Map IOM MAGISTERIUM.png
Map: IOM_MAGISTERIUM

You can hear the loud roar of the crowd up ahead - it looks like this fight has gotten quite a bit of attention.

  • Attend the Final Round in Magisterium
    • Defeat Riptide
    • Defeat Aria
    • Defeat Zane

You've wiped the floor with all the members of the Powers Division!

Enemies

Powers Division

Notable NPCs

Debriefing

....

Well, you know something, Character. Maybe you're not all that bad.

You fought better than I expected out there. Maybe now all the other members of Powers Division will start to pick up some slack and actual work to improve themselves - like me.


The Strong Survive

Merit Rewards: This activity awards 1 Reward Merit.

Souvenir

Reese's Shocked Look

Sometimes when you're not too busy, you remember the shocked look on Reese's face when you knocked him out in your one on one fight. It reminds you of an experience you call...

The Strong Survive

After surviving the Powers Division induction ceremony, Reese was eager to go with you on a mission to capture Jack Hammer and the leader of the Destroyers. However, when you arrived to the warehouse, you were ambushed by Reese and his hired help. You easily defeated Reese and found out that he intended on blowing you up after you were defeated. You were then left with a choice - blow Reese up instead, or call in Praetor White to show him just exactly how pathetic Reese was.

Finale: The Strongest of Them All

Mission Briefing

Here's the situation, Character.

We've discovered the location of the Resistance head in Nova. His name is Jack Hammer, and he's real nasty bit of work. Addicted to Fixadine, the works.

We've got his location in a warehouse in Nova - drugged-out fool was using the place to hide his entire stash of Fixadine. Can you believe it? Here's the best part. We got one of the leaders of the Destroyers in that warehouse too! They're making some sort of deal, the Destroyers and the Resistance both trying to work together.

Good thing for us is that the PPD doesn't know about this yet. So it's up to you and me to get in there and get ourselves these two. We pull this off, it's power and glory for us!

This arc is a SINGLE PLAYER MORAL CHOICE story arc. You will not be able to have other people on your team assist you with this story arc.

  • For us, huh? We'll see.

I'll head out now. We'll pincer them in the warehouse. I'll take the back, you take the front. We'll make sure neither of them can get away from us, not when we're this close to getting our names known throughout all of Praetoria!

Unnecessary Solicitation

Reese has already left to deal with Jack Hammer.

Mission Objective(s)

File:Map NOVA POWER MORALCHOICE.png
Map: NOVA_POWER_MORALCHOICE

Jack Hammer and the leader of the Destroyers are in here somewhere. Time to get yourself some real power and glory!

  • Capture Jack Hammer and the Destroyer Leader (Single Player)
    • Defeat all members of the Resistance
    • Defeat all incoming ambushes

You've handled Reese - now it's time to move on to more important things.

Enemies

Praetorian Police Department
Powers Division

Notable NPCs

Reese - Captured. Your choice now.