Energy Assault
Overview
Energy Assault is a standard power set that is a secondary set for Dominators.
"Focus pure energy into deadly melee attacks and powerful projectiles. The impact of the melee powers can often Disorient opponents, while the velocity of the ranged projectiles can send your enemies flying."
Power Table
The Energy Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Power Bolt | 1 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback, Chance for Energy Focus |
Bone Smasher | 1 | Melee, High DMG(Energy/Smash), Foe Disorient, Special, Chance for Energy Focus |
Power Push | 4 | Ranged, High DMG(Energy/Smash), Foe High Knockback, Chance for Energy Focus |
Power Blast | 10 | Ranged, High DMG(Energy/Smash), Foe Knockback, Chance for Energy Focus |
Power Up | 16 | Self +Special, +Dmg(All) |
Whirling Hands | 20 | PBAoE, Moderate DMG(Energy/Smash), Foe Special |
Total Focus | 24 | Melee, Extreme DMG(Energy/Smash), Foe Disorient, +Energy Focus |
Sniper Blast | 28 | Sniper, Extreme DMG(Energy/Smash), Foe Knockback |
Power Burst | 30 | Close, Superior DMG(Energy/Smash), Foe Knockback, Special |
Powers
Bone Smasher
This melee attack can be slow, but it compensates by dealing a good amount of damage and having a good chance to Disorient the target. If used against a Disoriented foe, there is a small chance to enter Energy Focus mode. This power will weaken the target's secondary effects if used while in Energy Focus mode.
Damage | High(Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Dominator) |
Effects | Melee |
Foe Disorient, Special, Chance for Energy Focus | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns | |
Universal Damage |
Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock them back. If used against a Disoriented foe, there is a small chance to enter Energy Focus mode.
Damage | High(Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Effects | Ranged |
Foe Knockback, Chance for Energy Focus | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Power Bolt
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. If used against a Disoriented foe, there is a small chance to enter Energy Focus mode.
Damage | Moderate(Energy/Smashing) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged |
Foe Knockback, Chance for Energy Focus | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Power Burst
A devastating attack that can knock your target off their feet. This power will inflict bonus damage if used while in Energy Focus mode.
Damage | Superior(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 30 (Dominator) |
Effects | Close |
Foe Knockback, Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Power Push
Power Push deals a high amount of Energy and Smashing damage and sends the target flying for a great distance. If used against a Disoriented foe, there is a small chance to enter Energy Focus mode.
Damage | High(Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Effects | Ranged |
Foe High Knockback, Chance for Energy Focus | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Power Up
Boosts the damage and secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Power Up last a short while, and only the next couple of attacks will be boosted.
This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special, +Damage(All) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Sniper Blast
A focused blast that can travel great distances with high Accuracy. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage. If used against a Disoriented foe, there is a small chance to enter Energy Focus mode.
Damage | Extreme(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 28 (Dominator) |
Effects | Sniper |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Reduce Interrupt Time | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Knockback | |
Universal Damage |
Total Focus
Total Focus is complete mastery over Energy Melee. This melee attack is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. This power will enter Energy Focus mode.
Damage | Extreme(Energy/Smashing) |
Recharge | Long |
Minimum Level | 24 (Dominator) |
Effects | Melee |
Foe Disorient, +Energy Focus | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns | |
Universal Damage |
Whirling Hands
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be Disoriented as well. This power will recharge instantly if used while in Energy Focus mode.
Damage | Moderate(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | Point Blank Area of Effect |
Foe Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns | |
Universal Damage |
Historical
- This set was added to the game with the original release of Dominators in Issue 6.
- This set was reworked in Issue 26, Page 2.