Heal
Revision as of 04:03, 28 February 2009 by imported>Weatherby Goode (New page: __NOTOC__ __NOEDITSECTION__ == Definition == # A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. [[C...)
Definition
- A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.