Heal
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Definition
- Heal
- A Heal is any power that refills a target's health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.
- Aid Other, Healing Aura and Alkaloid are examples of Healing powers.
- Regeneration Aura, Triage Beacon and the Circle of Thorns' Crystals of Health are not examples of Healing effects, but of Regeneration.
- Any healing will wake an ally affected with the Sleep status effect, but will not free them from any other Status Effect.
- Aid Other, Healing Aura and Alkaloid are examples of Healing powers.