Bloomscale (Slash Command): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Overview ==
== Overview ==
{{SlashCommandArticle|command=bloomscale|options=number|note=Sets [[wikipedia:Bloom (shader effect)|bloom]] blur scale, valid values are 0, 2 and 4.}}
{{SlashCommandArticle|command=bloomscale|options=number|note=Sets [[wikipedia:Bloom (shader effect)|bloom]] blur scale (Bloom Effects}, valid values are 0, 2 and 4.}}


  0 = None (Disables Bloom Effects.)
  0 = None (Disables Bloom Effects.)
  2 = Regular
  2 = Regular (default)
  4 = Heavy
  4 = Heavy


* {{slashcommand|Bloomscale}} enables full-screen prostprocessing effects, including Bloom and Light Adaptation.
* {{slashcommand|Bloomscale}} enables full-screen prostprocessing effects, including Bloom and Light Adaptation.
* This command can not re-enable Bloom Effects once disabled. Instead, the Options window must be used.
* If Bloom Effects are set to none (0), this command will not change the setting of Bloom Effects in the Options window UI. It does, however, appear to change something graphically. To reset the Bloom Effects setting in the Options UI, select the setting using the [[The Players' Guide to the Cities/User Interface/Options Window|Options window]] and not this slash command.  
* This command alters the Bloom Effects setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings.
* This command alters the Bloom Effects setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings.
'''Editor's note:''' To my untrained eyes, this command appears to be doing something other than affecting Bloom Effects. Or to put it another way, selecting the Bloom Effects settings using the Options window seems to have different results than when selecting the setting using {{slashcommand|bloomscale}}. On the other hand, if it is affecting Bloom Effects, then it doesn't appear to be able to disable them completely, and defaults to the Regular (2) setting when any integer other than 4 is used. Which would mean that this command could only toggle between the Regular and Heavy settings. 




==Example==
==Example==
  /bloomscale 2
  /bloomscale 2
==Also==
{{slashcommand|bloomweight}}





Latest revision as of 08:54, 22 July 2023

Overview

/bloomscale number

Sets bloom blur scale (Bloom Effects}, valid values are 0, 2 and 4.

0 = None (Disables Bloom Effects.)
2 = Regular (default)
4 = Heavy
  • /Bloomscale enables full-screen prostprocessing effects, including Bloom and Light Adaptation.
  • If Bloom Effects are set to none (0), this command will not change the setting of Bloom Effects in the Options window UI. It does, however, appear to change something graphically. To reset the Bloom Effects setting in the Options UI, select the setting using the Options window and not this slash command.
  • This command alters the Bloom Effects setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings.


Editor's note: To my untrained eyes, this command appears to be doing something other than affecting Bloom Effects. Or to put it another way, selecting the Bloom Effects settings using the Options window seems to have different results than when selecting the setting using /bloomscale. On the other hand, if it is affecting Bloom Effects, then it doesn't appear to be able to disable them completely, and defaults to the Regular (2) setting when any integer other than 4 is used. Which would mean that this command could only toggle between the Regular and Heavy settings.


Example

/bloomscale 2


Also

/bloomweight