City Representative

From Unofficial Homecoming Wiki
Revision as of 21:29, 2 December 2009 by imported>Lightprince (→‎{{UL|Defeat all villains in memorial}}: No more fight to get a cape + Alterations to City Rep's Dialogue)
Jump to navigation Jump to search

Overview

City Representative
City Representative.jpg
Brighid Moreira
Zone Atlas Park
Coordinates (129, -768, -640)[Copy]
Level Range 20+
Enemy Groups
v  d  e

City Representative is a hero contact in the Atlas Plaza neighborhood of Atlas Park at coordinates (129, -768, -640)[Copy] . She is located in the center of the main rotunda of City Hall. She will provide a hero with missions to unlock their cape and aura costume options

Introductions

Contact Introduced By

  • None. The City Representative is unlocked as a contact by a hero reaching level 20.

Information

City Representative

Before the Rikti Invasion, the City Representative's tasks were largely ceremonial. Now, with many new threats on the horizon, she's charged with coordinating the efforts of the various branches of the FBSA. According to well-known mystic Azuria, the City Rep has risen to her new challenges admirably. It's often said that there is no one who knows more about the inner workings of the city than she.

Initial Contact

It's heroes like you who keep this building standing.

Not High Enough Level

My next task is only for those heroes who have attained Security Level 20 / 30.

Level requirement depends on if you have completed the Cape mission and what level you are.

Greetings

  • The city thanks you for your assistance.
  • There is a task I'd like you to take on.

Trust Earnt

You have done well, Character. It is no wonder this city looks up to you. You can call me anytime.

Too Busy

I am sorry, but I have a strict policy against overloading heroes. You already have enough to do.

No More Missions

There is nothing you can do for me, my friend. But I am sure your other contacts would appreciate your assistance.


Missions

Level 20

Earn a cape

Talk to Paco Sanchez

Briefing

Welcome, Character. I have been asked recently to devise a task in honor of the late, great Hero 1, who gave his life to seal our world off from that of the Rikti invaders. Those heroes who complete the task will be given the right to wear capes, as a living tribute to Hero 1's memory. If you are as valiant as your contacts tell me, this task should be quite easy for you. Do you wish to earn a cape?

Mission Acceptance

The task is very simple. I merely wish you to learn the history of Hero 1. I've contacted several people whose lives were touched by him. They've all agreed to meet with you, and tell you a little bit about his history.

Unnecessary Solicitation

Paco Sanchez is the first stop on your journey.

Mission Objective(s)

Briefing

So you're here to learn about Hero 1? I remember him well. When the first Rikti attacks came, Hero 1 took me into the most devastated neighborhoods so that I could aid the wounded. I've never been more scared in my life. But Hero 1? He never flinched. He made it possible for me to save a lot of lives back then. You should go talk to Suzanne Bernhard now. I know she's eager to talk to you.


Talk to Sgt. Suzanne Bernhard

Unnecessary Solicitation

Please go see Suzanne. She wants to tell you about Hero 1's younger days.

Mission Objective(s)

Briefing

When I first met Hero 1, I was working as a beat cop, trying to keep a few city blocks clean and safe. No one helped me more than he. Hero 1 helped me crack down on the gangsters. There was no lead he couldn't follow. But he always made sure that the people he busted got fair treatment from the police, and the best counsel the city could supply. I respected that. You should talk to Justin Greene now. He used to be one of Hero 1's teammates; he may know more about him than anyone.


Talk to Justin Greene

Unnecessary Solicitation

You've just got one more stop to make, Character: Justin Greene, the former Green Justice.

Mission Objective(s)

Briefing

To tell you the truth, I've been carrying around a lot of guilt about not being able to accompany Omega Team on their last journey. See, Hero 1 wasn't just my teammate, he was also my best friend. He saved my life more than once, and when I lost my powers, he helped me find a new purpose, in helping our community. He told me I could still be a hero, and in the end, I guess I kind of believe him.

If you really want a cape, I think you should go on down to the Omega Team Memorial. It's nothing fancy; they wouldn't have liked that. But before Hero 1 and Omega Team left this world, they put together a time capsule. They knew they wouldn't be coming back. It's just a few things: letters to their children, old high school photos, things to help people remember who they were. The city opened it to the public on the seventh anniversary of the heroes' sacrifice. It was a hard thing for people to admit that the Omega Team was never coming back.

Debriefing

I hope your conversations with Mr. Sanchez, Seargeant Bernhard and Mr. Greene have helped show you the impact a hero can have on the people around him. You have done well, Character.

It is no wonder this city looks up to you. You can call me anytime.

Level 30

Gain better control of your powers

Talk to Professor Smythe

Briefing

I've been told that you would like the opportunity to gain better control of your powers. I must commend you. It is a hard task ahead of you, but if you are willing to undertake it, I can help.

The first step is to go see Professor Jonathan St. John Smythe, over at SERAPH. He's developed the most ingenious method!

Unnecessary Solicitation

needs data

Mission Objective(s)

  • Talk to Professor Smythe

Briefing

Ah! So glad you could make it! My new method of enhancing your powers involves a lot of work, a few ingredients, and just a bit of cold fusion. It's really quite fascinating. If you will help me by providing the ingredients, I can do the rest.

First I'll need a piece of cybernetic steel. I'd be surprised if you couldn't find such a thing on the Freakshow. I'll also need a particular part from a Rikti plasma weapon. Lastly, there's a strange gelatinous goo that often coats the Devouring Earth creatures. It's heavily infused with adrenaline and enzymes, and it's proved critical to this project. I'm sure you can find all three groups in Crey's Folly.


Get cybernetic steel

Unnecessary Solicitation

needs data

Mission Objective(s)

  • Get cybernetic steel
    • Defeat 15 Freakshow

You found the cybernetic steel.

Enemies

Freakshow
Clue
Cybernetic steel

You found this piece of cybernetic steel on a Freakshow gangster. Outfitted with many small gears and outlets, this metal is perfect for constructing implants.


Get plasma cannon charger

Unnecessary Solicitation

needs data

Mission Objective(s)

  • Get plasma cannon charger
    • Defeat 15 Rikti

You found the plasma cannon charger

Enemies

Rikti
Clue
Plasma cannon charger

You took this plasma cannon charger from a Rikti soldier you defeated. It hums with controlled energy.


Get gelatinous goo

Unnecessary Solicitation

needs data

Mission Objective(s)

  • Get gelatinous goo
    • Defeat 15 Devouring Earth

You found the gelatinous goo.

Enemies

Devouring Earth
Clue
Gelatinous goo

You collected this pink goo from the Devouring Earth creatures you defeated. According to Professor Smythe, the goo is filled with adrenaline.


Take ingredients to Smythe

Unnecessary Solicitation

needs data

Mission Objective(s)

  • Take ingredients to Smythe

Debriefing

Excellent, excellent. And in record time! I'll just pop these into the lab, and in no time at all, I'll have a brand new Smythe 032 ready for you. What's a Smythe 032? Well, I'm glad to see you're interested. It uses the hydraulic system of your heart to pump a tightly controlled adrenaline stream through your body. Quite safe, I assure you. The patent is pending even as we speak. I'll send it over the the City Representative when it's ready.

Debriefing

Professor Smythe sent the device over by courier. Here you are. You should visit Icon to have it properly installed.


Notes

External Links