Rogue Isles Villains

From Unofficial Homecoming Wiki
Revision as of 14:08, 2 November 2006 by imported>Baalus Seth (→‎Mangle: - Not sure of the toggle. It's either that, Focused Senses, or both.)
Jump to navigation Jump to search

Overview

The Rogue Isles Villains is an enemy group in City of Villains. They can be found during Mayhem Missions or Safeguard Missions. During Mayhem Missions, they can be found in jail waiting for help to breakout. If they are rescued, they will become an ally and help you during the Mayhem Mission.

During Safeguard Missions, they are attempting to rob the bank, and must be stopped by heroes.

Enemy types

Bosses

Critical Mass

Template:Issue8

Critical Mass

A giant of a man, Critical Mass likes to take on his opponents in close combat. He dons a heavy suit of armor and unleashes a torrent of energy with every strike.

Powers


Echidna

Main Article: Echidna

Echidna has been cursed with a monstrous visage all her life. With few options open to her, she took up the persona of the horrific Greek goddess and unleashed her fury on the unsuspecting world.

Powers

Quills Impale.png Impale (Ranged, Lethal, Foe Immobilize, -Recharge, -Fly)
You can throw a single large Spine at a targeted foe. This Spine does minor damage, but carries a large amount of the Spine toxin that can completely Immobilize most foes, as well as slowing them.

Quills FlingQuills.png Spine Burst (Point Blank Area of Effect, Lethal, Toxic Damage over Time, Foe -Speed, -Recharge)
You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison slows affected foes.


Fallen From Grace

Template:Issue8

Fallen From Grace

Darius was once considered akin to the Angels, however that was all brought to a halt when he was abducted by Arachnos, and transformed into the psychotic creature he is today. Arachnos scientists removed his eyes, but later imbued him with the power of fire, and unleashed upon the world to cause destruction.

Powers

FireBlast Blaze.png Blaze Damage over time (Fire)
You are on fire and burning!

FireBlast FireBlast.png Fire Blast Ranged, Fire, Damage over Time (Fire)
You have been set on fire by the Fire Blast.

FireBlast ArcOfFire.png Fire Breath Damage over time (Fire)
Fallen From Grace breaths forth a cone of fire that burns all forth within it's narrow cone. Very accurate and very deadly at medium range

ThermalRadiation MeltArmor.png Melt Armor -Damage, -Defense
Your defense and damage resistance have been reduced.

FireBlast RainOfFire.png Rain Of Fire Damage over time (Fire)
You are burning in a Rain of Fire.


Hollow Point

Hollow Point

Main Article: Hollow Point

Forgotten by his unit and left for dead behind enemy lines, for Hollow Point escaping from that hell was only the beginning of the war. One by one he is making those who abandoned him realize the scope of their mistake.

Powers


Icecap

Main Article: Icecap

Orphaned in the bitter-cold mountains of Nepal this young man made a pact with the harsh spirits of frost and ice to bring their pain wherever he walked.

Powers


Mangle

Main Article: Mangle

Mangle was an unwilling attraction for a travelling freak show, but the chains couldn't contain his fury forever. Once free he waited in the shadows to repay his captors' "kindness" with blood.

Powers:

Claws ClawsSwipe.png Swipe (Melee, Lethal)
wo quick Swipes with your claws. Does minor lethal damage, but has a quick recharge rate.

Claws ClawsStrike.png Strike (Melee, Lethal)
You perform a Strike with your claws. This is a basic attack that deals a moderate amount of lethal damage.

Claws Slash.png Slash (Melee, Lethal, Foe -Defense)
You perform a Slash with your claws, dealing a good amount of lethal damage, but with a longer recharge rate than Swipe or Strike. This attack can reduce a target's Defense, making him easier to hit.

Claws Focus.png Focus (Ranged, Lethal, Foe Knockback)
Projects a burst of Focused power over a short distance. Focus deals high lethal damage and can possibly knock down your foe.

Claws Wave.png Shockwave (Ranged, Cone, Lethal, Foe Knockback)
Projects a Shockwave of focused power that can travel a short distance. Shockwave travels in a wide arc in front of you dealing moderate lethal damage and possibly knocking back foes.

SuperReflexes FocusedFighting.png Focused Fighting (Self +Defense (Melee), Resistance (Confuse, DeBuff Defense))
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.


Pyra

Template:Issue8

Pyra, Picture MIA

Once a beauty queen pageant winner that lost her looks when the building a pageant she was in burnt down. She vowed to make everyone suffer the way that she did that fateful day of fire.

Powers

FireBlast ArcOfFire.png Fire Breath Ranged, Cone (Fire) damage over time
The villain breaths forth a cone of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.


Shock Treatment

File:ShockTreatment1.jpg
Shock Treatment

A demented doctor and one too many sessions of shock therapy left this unstable girl with a permanent charge. Now she walks free cackling in delight as she gives the world a taste of her torment!


Silent Blade

Main Article: Silent Blade

Trained from birth to be the perfect killer, she has no name, no family and no compunctions about what she does.

Powers


Stardusk

Stardusk

Main Article: Stardusk

With a tainted soul as dark and twisted as a dying star, this villain warps and weakens any who stands in her way.

Powers

RadiationBurst NeutrinoBlast.png Neutrino Bolt (Ranged, Energy, Foe -Defense)
A very quick, but low damage attack. Neutrino Blast can reduce the target's Defense.

RadiationBurst XRayBeam.png X-Ray Beam (Ranged, Energy, Foe -Defense)
TYou can emit a beam of X-Ray energy from your eyes, dealing moderate Energy damage. This attack can bypass some defenses and can reduce the target's defense.

RadiationBurst ElectronHaze.png Electron Haze (Close, Cone, Energy, Foe -Defense, Knockback)
A short range conical blast of free electrons. This attack can bypass some of a target's defenses and reduce the target's Defense. It can also knock some targets down.

RadiationBurst CosmicBurst.png Cosmic Burst (Close, Energy, Foe Disorient, -Defense)
Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets disoriented and with reduced defense.

RadiationPoisoning EnervatingField.png Enervating Field (Anchor based Area of EffectCone, Foe -Damage, -Resistance)
While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks.


Towering Inferno

File:ToweringInferno.jpg
Towering Inferno

Main Article: Towering Inferno

A colossal of modern technology, the Towering Inferno sets all who oppose him ablaze!

Powers

FieryFray BreathingFire.png Breath of Fire (Ranged, Cone, Damage over Time, Fire)
This allows you to spew forth fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.

FieryFray Scorch.png Cremate (Melee, Damage over Time, Fire)
A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash that leaves your foe set on fire.

FieryFray FireSword.png Fire Sword (Melee, Fire Damage over Time)
Through concentration, you can create a Sword of Fire that sets fores ablaze. Successful attacks from the fire sword will ignite your target, dealing damage over time..

FlamingShield FlamingShield.png Fire Shield Self +Resistance (Fire, Lethal, Smash, Cold, Disorient)
While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.