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  • 18:12, 23 February 2024Ice Mastery (Corruptor/Defender) (hist | edit) ‎[7,071 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Ice Mastery''' is one of the Ancillary Power Pools available to Corruptors and Defenders. You have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Ice Mastery FrozenArmor.png|Power=Frozen Armor|Level=35|Effect=Toggle: Self +Def(Smash, Lethal), +R...")
  • 09:40, 22 February 2024User Interface (hist | edit) ‎[600 bytes]BlackSpectre (talk | contribs) (Created page with "{{Definition |word=User Interface (UI) |define=Also known as Graphical User Interface (GUI), is the way that players interact and communicate with the game. It consists of windows and context menus that can include a title bar, text, images, buttons, edit boxes, dialog boxes, menus, etc. # The input and output devices used to interact and communicate with the game. }}")
  • 03:16, 22 February 2024Rikti (Advanced Difficulty) (hist | edit) ‎[59,353 bytes]AustinSmith (talk | contribs) (Created Advanced Difficulty Rikti Page)
  • 01:17, 22 February 2024Tray labels (Slash Command) (hist | edit) ‎[1,500 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_labels|options=[0-2]|note=Enable Power Tray Labels.}} * Options: :: 0 = None :: 1 = Key Binding :: 2 = Slot Number * This command changes the tiny little numbers/labels below and to the left of the power icons in the Power Trays. ==Example== /tray_labels 2 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{s...")
  • 01:10, 22 February 2024Tray animations (Slash Command) (hist | edit) ‎[695 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_animations|options=[0-1]|note=Enable Power Tray Animations.}} * 0 = Disable, 1 = Enable. Default = 0. ==Example== /tray_animations 1 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{slashcommand|recharge_timer_opacity}} * {{slashcommand|recharge_timer_threshold}} * {{slashcommand|tray_always_shrink}} * {{slashcommand|tray_animati...")
  • 01:03, 22 February 2024Tray always shrink (Slash Command) (hist | edit) ‎[919 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_always_shrink|options=[0-1]|note=Shrink power icons in the Tray window when recharging.}} * 0 = Disable, 1 = Enable. Default = 0. ==Example== /tray_always_shrink 1 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{slashcommand|recharge_timer_opacity}} * {{slashcomman...")
  • 00:02, 22 February 2024Recharge timer threshold (Slash Command) (hist | edit) ‎[1,255 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_threshold|options=options|note=Enables the Power Recharge Timer and sets the threshold for when the timer will appear.}} * '''''Options.''''' The Recharge Timer will appear: :: 0  = Off, Never :: 1  = Always :: 5  = For only powers recharging longer than 5 seconds :: 10 = For only powers recharging longer than 10 seconds :: 15 = For only powers recharging longer than 15 seconds :: 30 = For onl...")
  • 23:44, 21 February 2024Recharge timer opacity (Slash Command) (hist | edit) ‎[833 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_opacity|options=[0.1-1.0]|note=Sets the Recharge Timer Opacity.}} * Recharge opacity settings range from 0.1 (10%) to 1.0 (100%). * This command alters the Recharge Timer Opacity option in Options--> Windows tab--> Powers section. ==Example== /recharge_timer_opacity .75 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{sla...")
  • 23:36, 21 February 2024Recharge timer format (Slash Command) (hist | edit) ‎[792 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_format|options=[0-3]|note=Sets the Recharge Timer Format.}} * Recharge format settings: ** 0 = Minutes & Seconds ** 1 = Minutes & Seconds w/ Fractions ** 2 = Seconds ** 3 = Seconds w/ Fractions * This command alters the Recharge Timer Format option in Options--> Windows tab--> Powers section. ==Example== /recharge_timer_format 0 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_ti...")
  • 23:30, 21 February 2024Recharge timer color (Slash Command) (hist | edit) ‎[748 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_color|options=[0-2]|note=Sets the Recharge Timer Color.}} * Recharge color settings: ** 0 = None ** 1 = Red-Yellow-Green ** 2 = Blue-Yellow-Red * This command alters the Recharge Timer Color option in Options--> Windows tab--> Powers section. ==Example== /recharge_indicator 3 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} *...")
  • 16:07, 21 February 2024Bicentennial Badge (hist | edit) ‎[29,466 bytes]Molubdos (talk | contribs) (Created page from patch notes & 9 plaques found. Remaining information pending.)
  • 02:06, 21 February 2024Issue 27 Page 7 (hist | edit) ‎[144,643 bytes]Draeth Darkstar (talk | contribs) (layout, notes wip)
  • 06:29, 20 February 2024Accessory Hardware Guide (hist | edit) ‎[27,194 bytes]Uninventive (talk | contribs) (Created page with "{{PlayerGuide}} {{TOCright}} Category:Player Guides == Overview == Past the System Requirements, as well as Homecoming Launcher installation steps, there are additional hardware considerations for playing Homecoming: City of Heroes on a modern system. == Graphics (overall game performance) == City of Heroes (the game) requires Graphics. Most systems with entry-level or video-centric graphics performance will be able to play the game, but will have a hard time taki...")
  • 01:23, 20 February 2024Nojpg (Slash Command) (hist | edit) ‎[573 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=notga|options=[0-1]|note=Disables saving of .JPG files in image server mode}} * 0 = Enabled, 1 = Disabled. Default = 0 ==Example== /nojpg 0 ==Also== * {{slashcommand|imageServer}} * {{slashcommand|nojpg}} * {{slashcommand|notga}} {{Navbox Graphic Commands}} Category:Slash Commands Category:Graphic Commands Category:Command Line Parameters")
  • 07:01, 18 February 2024ImageServer (Slash Command) (hist | edit) ‎[3,961 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=imageserver|options=<string> <string>|note=Sets game to Image Server mode.}} * The {{slashcommand|imageserver}} command takes two arguments or <strings>. The first string is the source directory path and second string is the target directory path. * This is a developer command, and not intended for players to use (unless they've installed their own game server). '''Editor's Notes:''' When the slash command <code>/imag...")
  • 09:59, 12 February 2024Buff Icon Display Options (hist | edit) ‎[2,079 bytes]BlackSpectre (talk | contribs) (Created page with " ==BuffSettings== UI settings regarding buff icon display. Add up all options desired and use that number: 0 show all buffs 1 status window hide auto - Hide Auto Powers. This is an option to no longer show buff icons for always-on autopowers. 2 status window hide toggles - 4 status window no blinking - Blink Near Expiration. By default buff icons will start blinking if the original duration of the power was longer than 30 seconds and there is less than 10 secon...")
  • 09:43, 12 February 2024Map Display Options (hist | edit) ‎[3,779 bytes]BlackSpectre (talk | contribs) (Created page with "=Map Display Options= There are 3 option names that can be used with the {{slashcommand|Option_set}} command to control the display options in the Map window: MapOptions, MapOptions2, and MapOptionRevision. ==MapOptions== For /OptionSet MapOptions, add up all options desired and use that number. For example, if you want to set Gate (2), Teammates (10), and Hospital (32) at the same time, you'd type 42 (2+8+32=42). 1 = Contact - Other 2 = Gate 4 = Neighborhood 8 =...")
  • 08:28, 12 February 2024Option Names List (hist | edit) ‎[23,641 bytes]BlackSpectre (talk | contribs) (Created page with "<span style="font-size:170%;">{{center|'''OPTION NAMES LIST'''}}</span> <span style="font-size:128%">{{center|For Use With /OptionSet}}</span> <div style="float:right;">__TOC__</div> <BR \> ===ARCHITECT=== {| class="wikitable" width="75%" style="background:#F8FFFF; color:black; margin: auto;" ! width="30%" | ! |- |ArchitectAutoSave |Turns on (1) or off (0) autoSave while creating or editing an Architect mission. |- |ArchitectBlockComm...")
  • 20:01, 3 February 2024Whispers of Lanaru (hist | edit) ‎[10,135 bytes]Faultline (talk | contribs) (Created page with "{{Infobox Tip |demo=1 |name=Whispers of Lanaru |sub=The Storm Palace |image=Badge tourist 01.png |type=Tour Guide |place=The Storm Palace |available=Herovigrog |levelfrom=1 |levelto=50 }}{{TOCleft}} {{clrl}} ==Overview== ===Introduction=== '''Storming the Palace''' ''Exploration Mission'' This place gnaws at your sanity relentlessly, like hundreds of maggots digging into the soft flesh of your mind. It causes a pounding sensation in your skull that makes it hard t...")
  • 20:00, 3 February 2024Shadow Shard Conditioning (hist | edit) ‎[10,016 bytes]Faultline (talk | contribs) (Created page with "{{Infobox Tip |demo=1 |name=Shadow Shard Conditioning |sub=The Chantry |image=Badge tourist 01.png |type=Tour Guide |place=The Chantry |available=Herovigrog |levelfrom=1 |levelto=50 }}{{TOCleft}} {{clrl}} ==Overview== ===Introduction=== '''Can't Stop the Chant''' ''Exploration Mission'' After spending time in this bizarre and irrational realm, you begin to notice you are not feeling quite yourself. Various odd sensations frequently assail your mind, and it is begi...")
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