The Clockwork Paladin: Difference between revisions
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{{wip|date=2020-11-16|note=Needs more details of each phase, details confirmed, formatting, images, Psionic Brass Conduit details, Knight Errant (enemy) details | {{wip|date=2020-11-16|note=Needs more details of each phase, details confirmed, formatting, images, Psionic Brass Conduit details, Knight Errant (enemy) details.}} | ||
__NOTOC__ | __NOTOC__ | ||
== Overview == | == Overview == |
Revision as of 13:08, 16 November 2020
Overview
The Clockwork Paladin is a Zone Event found in the High Park neighborhood of Kings Row. The Paladin is on the loose, and seemingly impervious to damage! Defeating Psionic Brass Conduits makes the Paladin vulnerable to attack, and the Shining Stars can be freed from their captors to aid in the fight.
This event replaced the previous Paladin Construction zone event in Issue 24.
Description
Enemies
Notable NPCs
- Paladin (Clockwork Giant Monster)
- Psionic Brass Conduit (Clockwork Bosses) x 12
- Knight-Errant (Clockwork Elite Bosses) x 5
- Twinshot (Shining Stars Elite Boss Ally)
- Grym (Shining Stars Elite Boss Ally)
- Dillo (Shining Stars Elite Boss Ally)
- Proton (Shining Stars Elite Boss Ally)
- Flambeaux (Shining Stars Elite Boss Ally)
Zone Event Details
Paladin Rampage!
- Property Damage ($) 0/10000
- Psionic Brass Conduits defeated: 0/12
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Defeat the Psionic Brass Network to make the Paladin vulnerable to attack!
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- (Optional) Prevent the Paladin from dealing $10,000 worth of property damage!
Throughout the High Park neighborhood there are 12 Psionic Brass Conduit Boss class Clockwork applying a shield to the Paladin making it invulnerable. The Paladin spawns approximately 200 yards west of the High Park neighborhood marker, and will destroy objects as it makes it's way east to the bank. Nothing appears to happen if the Property Damage bar is filled, does this disqualify for the temp power?
The Psionic Brass Conduits can sometimes be found by following the lightning effect that links them to the Paladin. This effect is dependent on range and so does not always appear.
Coordinates | Description |
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(81.5, -42, -2071.5) | At street level on a street corner 200 yards southeast of High Park marker |
(136.75, 105.9375, -2362.25) | On top of a building 134 yards east-southeast of High Park marker |
(320.75, -10, -2687.25) | On top of the Pawn Shop 74 yards northeast of High Park marker |
(433.75, -42, -2406.25) | At street level on a street corner 42 yards south-southeast of High Park marker |
(451.25, 6, -3248.25) | On top of a shop 240 yards north of High Park marker |
(458.25, -10, -2885.25) | On top of a shop 120 yards north of High Park marker |
(485.25, -42, -2116.25) | At street level on a street corner 137 yards south of High Park marker |
(805.25, -34.890625, -2647.71875) | On a rock in a park 118 yards west-northwest of High Park marker |
(889.75, 14, -2379.75) | On a metal balcony 149 yards west-southwest of High Park marker |
(959.25, 94, -2128.25) | On top of a building 214 yards southwest of High Park marker |
(1060.75, -42, -2598.25) | At street level outside a small park 198 yards west of High Park marker |
(1075.25, 94, -2350.25) | On top of a building 215 yards west-southwest of High Park marker |
Shining Star Showdown
- Paladin's Health 100/100
- Defeat the Paladin!
- (Optional) Free the Shining Stars!
Shining Stars members (Elite Bosses) are held by 5 Knight-Errant Elite Boss Clockwork outside the Bank. Freeing them allows them to help defeat the Paladin.
Rewards
Defeating the Paladin awards 6 Reward Merits, 5 charges of the Knight Errant temporary power and the Knight Errant Badge. *Is this defeat credit of the Paladin, zone event participation, or zone wide? Does the temp power require any of the optional objectives, or is it always awarded?
Badge
You have helped defeat the Clockwork Paladin, a diabolical invention of the Clockwork King.