Tip Mission: Difference between revisions

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'''Tip Missions''' are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's [[alignment]]. Even players who have not applied a [[Going Rogue]] code to their account can access Tip Missions; they cannot continue on to the [[Morality Mission]]s required to actually change or reaffirm alignment.
'''Tip Missions''' are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's [[alignment]]. Even players who have not applied a [[Going Rogue]] code to their account can access Tip Missions; they cannot continue on to the [[Morality Mission]]s required to actually change or reaffirm alignment.


Once a tip has been obtained, the mission is located from the [[The_Players'_Guide_to_the_Cities/User_Interface/Nav_Window|navigation window]], in Contacts, by accessing the Tips tab.
Once a tip has been obtained, a mission block is added to Tips tab of the Contact tab, located in the [[The_Players'_Guide_to_the_Cities/User_Interface/Nav_Window|navigation window]]. The tip can be accepted or rejected from the Tips tab.
[[Category:Alignment]]
[[Category:Alignment]]

Revision as of 04:35, 18 August 2010

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Overview

Tip Missions are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's alignment. Even players who have not applied a Going Rogue code to their account can access Tip Missions; they cannot continue on to the Morality Missions required to actually change or reaffirm alignment.

Once a tip has been obtained, a mission block is added to Tips tab of the Contact tab, located in the navigation window. The tip can be accepted or rejected from the Tips tab.